godot/scene
A Thousand Ships 0c00f3ece2 Redraw `TreeItem` on more changes
* Custom font changes
* Custom draw changes
* Custom as button

(cherry picked from commit 552594ffdc)
2024-01-24 16:38:28 +01:00
..
2d Fix Polygon2D to Skeleton2D transform calculation 2024-01-24 15:56:50 +01:00
3d Fix CollisionObject3D Gizmo not updated after calling shape_owner_* functions 2024-01-24 16:38:28 +01:00
animation Fix Audio track crossfade in AnimationPlayer does not work 2024-01-03 01:46:18 +09:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +02:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
gui Redraw `TreeItem` on more changes 2024-01-24 16:38:28 +01:00
main Limit window size updates on title translation change. 2023-12-07 10:27:09 +01:00
resources Remove exp hint of a few properties 2023-12-07 10:27:07 +01:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
SCsub
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h
register_scene_types.cpp Fix FogMaterial memory leak 2023-11-10 12:13:52 +02:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00