A Thousand Ships
0c00f3ece2
Redraw `TreeItem` on more changes
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* Custom font changes
* Custom draw changes
* Custom as button
(cherry picked from commit 552594ffdc
)
2024-01-24 16:38:28 +01:00
jsjtxietian
ce34a9b9a1
Fix CollisionObject3D Gizmo not updated after calling shape_owner_* functions
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(cherry picked from commit 80a488a242
)
2024-01-24 16:38:28 +01:00
kleonc
b3977ad4c6
Fix Polygon2D to Skeleton2D transform calculation
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(cherry picked from commit 41e4f3c215
)
2024-01-24 15:56:50 +01:00
ShirenY
045b1d5990
Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
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(cherry picked from commit 27f71c4e78
)
2024-01-24 15:56:50 +01:00
kit
c4383c0d47
fix dock visibility issues
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(cherry picked from commit a2674463fa
)
2024-01-24 15:56:50 +01:00
Silc Lizard (Tokage) Renew
d094b574bb
Fix Audio track crossfade in AnimationPlayer does not work
2024-01-03 01:46:18 +09:00
Gilles Roudière
6e043b80f6
Fixes TileMap occluders
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(cherry picked from commit fcb8d19de0
)
2023-12-11 11:41:58 +01:00
bruvzg
d29aaedd78
Limit window size updates on title translation change.
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(cherry picked from commit f9c42d9fff
)
2023-12-07 10:27:09 +01:00
Yuri Sizov
511b4f822a
Make sure `Window`'s title is respected before we compute the size
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Also removes some suspicious and outdated code that forced this particular
dialog to change size when the warning message changed.
(cherry picked from commit d9677be0ca
)
2023-12-07 10:27:08 +01:00
MewPurPur
bcf09f1d9e
Remove exp hint of a few properties
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(cherry picked from commit 09270f9624
)
2023-12-07 10:27:07 +01:00
Gilles Roudière
77383e63a6
Keep scene tiles even if the TileMap is invisible
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(cherry picked from commit 25e927e56b
)
2023-12-07 10:27:06 +01:00
Malcolm Nixon
51816380b5
Fix memory corruption and assert failures in convex decomposition
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This PR fixes how triangular faces are decomposed into vertices and indices. The pre-increment resulted in the indices table skipping entry 0 and potentially overrunning the end of the vertices vector.
(cherry picked from commit bf7cdc5229
)
2023-12-07 10:27:05 +01:00
kobewi
492b0c322a
Fix Tween loop initial value
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(cherry picked from commit 20aecefd9b
)
2023-12-07 10:27:05 +01:00
bruvzg
1fcf635383
Limit window size updates on title change.
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(cherry picked from commit 5dd11e8eee
)
2023-12-07 10:27:05 +01:00
Silc Lizard (Tokage) Renew
871d00c980
Fix AnimationPlayer seeking for Discrete keys
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(cherry picked from commit 7ed7ea53e6
)
2023-12-07 10:27:05 +01:00
bruvzg
3ba731f9e1
[RTL] Fix CharFX character offset calculation.
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(cherry picked from commit 7a59efac32
)
2023-12-07 10:27:05 +01:00
jsjtxietian
2786f0e43e
Prevent a crash when calling AnimationMixer::restore when an invalid reference
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(cherry picked from commit 937411e152
)
2023-12-07 10:27:04 +01:00
Hugo Locurcio
cff941f138
Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
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(cherry picked from commit 70959a9c04
)
2023-12-07 10:27:04 +01:00
smix8
90f7b2b8cf
Fix NavigationRegion2D transform update
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Fixes NavigationRegion2D transform update.
(cherry picked from commit 6fdb16af47
)
2023-12-07 10:27:03 +01:00
Rémi Verschelde
e4aec48bea
VideoPlayer: Fix reloading translation remapped stream
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Fixes #43917 .
(cherry picked from commit 7d0c561e02
)
2023-12-07 10:27:03 +01:00
Saracen
dbb86ed144
Fix generating terrain icon with certain image formats.
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(cherry picked from commit 35c105e796
)
2023-12-07 10:27:03 +01:00
smix8
fc7cc46b02
Fix missing NavigationLink property updates in constructor
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Fixes missing NavigationLink property updates in constructor.
(cherry picked from commit 2f1668804c
)
2023-12-07 10:27:02 +01:00
smix8
dfcfc79e3f
Fix missing NavigationRegion property updates in constructor
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Fixes missing NavigationRegion property updates in constructor.
(cherry picked from commit 25bf20d7a5
)
2023-12-07 10:27:02 +01:00
smix8
ece0c0c4a4
Fix missing NavigationAgent property updates in constructor
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Fixes missing NavigationAgent property updates in constructor.
(cherry picked from commit 9640179f93
)
2023-12-07 10:27:02 +01:00
smix8
5c709cfc7b
Fix missing NavigationObstacle property updates in constructor
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Fixes missing NavigationObstacle property updates in constructor.
(cherry picked from commit 618d9492d9
)
2023-12-07 10:27:02 +01:00
Roy Berube
0478c7c1cc
Enable scrolling of output with UI scale changes
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(cherry picked from commit a7b2e090ad
)
2023-12-07 10:27:02 +01:00
Markus Sauermann
ab7b662353
Fix SubViewport physics picking for 4.2
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Apply the logic of `handle_input_locally` for physics picking.
2023-12-03 23:35:17 +01:00
Rémi Verschelde
a0d7649192
Merge pull request #85463 from akien-mga/tilemap-fix-cell_quadrant_size-compat
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TileMap: Fix compatibility code for old `cell_quadrant_size` property name
2023-11-28 13:37:32 +01:00
Rémi Verschelde
efe5c856b8
TileMap: Fix compatibility code for old `cell_quadrant_size` property name
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Fixes #85423 .
2023-11-28 12:44:07 +01:00
Rémi Verschelde
a363269479
AnimationMixer: Validate ObjectID before blend in case the object was freed
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Works around #85365 , but it's likely only a partial fix.
The proper fix would be to remove the Object pointer from the TrackCache
and always go back to the ObjectID before doing operations like this.
2023-11-28 12:27:23 +01:00
Rémi Verschelde
a008a85443
Merge pull request #85411 from TokageItLab/fix-animpbtrack-stop
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Make AnimationPlaybackTrack keep state when stopping
2023-11-28 08:28:25 +01:00
Rémi Verschelde
eda44bfe10
Merge pull request #85252 from QbieShay/qbe/fix-radial-inwards-velocity
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Fix radial inwards velocity clamping incorrectly (regression from #83488 )
2023-11-27 21:25:58 +01:00
Rémi Verschelde
a807d4bfa7
Merge pull request #85418 from bruvzg/fix_crash_on_late_enterexit
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Fix crash on late mouse enter/exit event arrival.
2023-11-27 16:01:30 +01:00
bruvzg
bf19ced15d
Fix crash on late mouse enter/exit event arrival.
2023-11-27 08:47:43 +02:00
Silc Lizard (Tokage) Renew
d3a429962f
Make AnimationPlaybakTrack keep state when stopping
2023-11-27 12:14:25 +09:00
Silc Lizard (Tokage) Renew
c36200b9a1
Check the seek process immediately after playback as a special case
2023-11-26 07:32:34 +09:00
Yuri Sizov
671c04f89f
Fix a crash when trying to restore uncopyable animation tracks
2023-11-24 14:20:30 +01:00
Pedro J. Estébanez
fbb931df8c
Perform safe copies in AnimatedValuesBackup::get_cache_copy()
2023-11-24 11:38:59 +01:00
Rémi Verschelde
066e7d483a
Merge pull request #85284 from Sauermann/fix-enter-hide
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Fix crash when hiding a Control during mouse-entering
2023-11-24 00:01:15 +01:00
Markus Sauermann
3de9afc4a9
Fix crash when hiding a Control during mouse-entering
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gui.mouse_over can be set to `nullptr` in the `NOTIFICATION_MOUSE_ENTER`-
user-callback a few lines above. This case was previously not handled.
2023-11-23 23:25:00 +01:00
kobewi
1c0a0f5fdd
Fix TrackCache memory crash
2023-11-23 20:26:03 +01:00
Rémi Verschelde
bb63963486
Merge pull request #85254 from TokageItLab/bind-reset-animedit
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Bind `_reset`/`_restore` in AnimationMixer
2023-11-23 15:35:15 +01:00
Rémi Verschelde
1524972aa5
Merge pull request #85221 from TokageItLab/clear-seek-flg
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Clear seeked/started flag after seeking/advancing in AnimationPlayer
2023-11-23 15:34:46 +01:00
Silc Lizard (Tokage) Renew
f66224dd2d
Bind `_reset`/`_restore` in AnimationMixer
2023-11-23 22:47:52 +09:00
QbieShay
a879e59581
Fixed radial inwards velocity clamping incorrectly (regression from 83488)
2023-11-23 10:32:56 +01:00
Silc Lizard (Tokage) Renew
9c3104292d
Clear seeked/started flag after seeking/advancing in AnimationPlayer
2023-11-22 23:40:53 +09:00
Pedro J. Estébanez
8bebabda18
Let scene replacemnent benefit from certain late pieces of frame logic
2023-11-21 18:32:49 +01:00
Rémi Verschelde
c2f8fb3015
Merge pull request #85039 from RandomShaper/mingwthreads
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Use mingw-std-threads in MinGW builds
2023-11-21 15:44:18 +01:00
kobewi
c6c872ba34
Provide more context when scene fails to load
2023-11-20 14:57:00 +01:00
Pedro J. Estébanez
fe4850c0d0
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00