godot/platform/macos
Rémi Verschelde 90446fe9f3
SCons: Move platform logo/run icon to `export` folder
Follow-up to #75932.
Since these icons are only used by the export plugin, it makes sense to
move them and generate the headers there.

The whole `detect.is_active()` logic seems to be a leftover from before
times, as far back as 1.0-stable it already wasn't used for anything.

So I'm removing it and moving the export icon generation to
`platform_methods`, where it makes more sense.
2023-06-20 13:16:37 +02:00
..
doc_classes Fix docs after renaming export option 2023-06-12 23:59:55 +02:00
export SCons: Move platform logo/run icon to `export` folder 2023-06-20 13:16:37 +02:00
README.md Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
SCsub [macOS] Add an option to align window buttons in "extend to title" mode. 2022-09-20 12:55:59 +03:00
crash_handler_macos.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
crash_handler_macos.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
detect.py SCons: Move platform logo/run icon to `export` folder 2023-06-20 13:16:37 +02:00
dir_access_macos.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
dir_access_macos.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server_macos.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
display_server_macos.mm Merge pull request #74511 from AThousandShips/win_cursor_fix 2023-06-20 00:00:57 +02:00
gl_manager_macos_legacy.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
gl_manager_macos_legacy.mm Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
godot_application.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
godot_application.mm Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
godot_application_delegate.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_application_delegate.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_button_view.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_button_view.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_content_view.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
godot_content_view.mm [macOS] Fix IME focus in popup windows. 2023-06-09 08:03:13 +03:00
godot_main_macos.mm Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
godot_menu_delegate.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_menu_delegate.mm [macOS] Move `Wno-deprecated-declarations` to pragmas in the OpenGL related files, update some deprecated code. 2023-01-20 11:31:07 +02:00
godot_menu_item.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_menu_item.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_window.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_window.mm [macOS] Fix IME focus in popup windows. 2023-06-09 08:03:13 +03:00
godot_window_delegate.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_window_delegate.mm [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
joypad_macos.cpp [macOS] Move `Wno-deprecated-declarations` to pragmas in the OpenGL related files, update some deprecated code. 2023-01-20 11:31:07 +02:00
joypad_macos.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
key_mapping_macos.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
key_mapping_macos.mm Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
macos_terminal_logger.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
macos_terminal_logger.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
os_macos.h Enable S3TC_BPTC but not ETC2_ASTC by default 2023-06-09 11:38:29 -05:00
os_macos.mm Enable S3TC_BPTC but not ETC2_ASTC by default 2023-06-09 11:38:29 -05:00
platform_config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
platform_macos_builders.py Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
tts_macos.h Windows TTS: Use HashMap instead of RBMap for ids 2023-04-11 15:54:21 +02:00
tts_macos.mm One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vulkan_context_macos.h Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00
vulkan_context_macos.mm Style: Harmonize header includes in platform ports 2023-06-08 15:19:19 +02:00

README.md

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation