godot/scene/2d
Jake Young 09bc9eb101
Backport NavigationServer with RVO2 to 3.x
Change the entire navigation system.
Remove editor prefix from nav mesh generator class. It is now used for baking
at runtime as well.
Navigation supports obstacle avoidance now with the RVO2 library.
Nav system will also automatically link all nav meshes together to form one
overall complete nav map.
2022-01-05 16:00:56 +01:00
..
animated_sprite.cpp Fixed awkwardly named AnimatedSprite Setters. 2021-12-10 17:57:39 +01:00
animated_sprite.h Fixed awkwardly named AnimatedSprite Setters. 2021-12-10 17:57:39 +01:00
area_2d.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
area_2d.h Return RID instead of Object id in area-body_shape_entered-exited signals. 2021-05-19 10:51:59 +01:00
audio_stream_player_2d.cpp Add Listener2D 2021-10-05 13:29:59 +02:00
audio_stream_player_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
back_buffer_copy.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
back_buffer_copy.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera_2d.cpp Fix condition on 'jump to limits' logic 2021-11-29 16:14:04 +01:00
camera_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
canvas_item.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
canvas_item.h Prevent shaders from generating code before the constructor finishes. 2021-09-21 11:47:51 +01:00
canvas_modulate.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
canvas_modulate.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
collision_object_2d.cpp Merge pull request #54154 from bjauny/fix_areanotification 2021-10-27 20:38:55 +02:00
collision_object_2d.h Move collision layer and mask into CollisionObject. 2021-05-08 11:40:57 +01:00
collision_polygon_2d.cpp Fix unexpected crashes in notification 2021-10-25 11:16:59 +02:00
collision_polygon_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
collision_shape_2d.cpp Fix unexpected crashes in notification 2021-10-25 11:16:59 +02:00
collision_shape_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
cpu_particles_2d.cpp Random initial color for all Particle Nodes 2021-12-10 16:35:25 +01:00
cpu_particles_2d.h Random initial color for all Particle Nodes 2021-12-10 16:35:25 +01:00
joints_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
joints_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
light_2d.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
light_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
light_occluder_2d.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
light_occluder_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
line_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
line_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
line_builder.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
line_builder.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
listener_2d.cpp Add Listener2D 2021-10-05 13:29:59 +02:00
listener_2d.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
mesh_instance_2d.cpp Fix MeshInstance2D rect 2021-10-23 11:54:55 +02:00
mesh_instance_2d.h Fix MeshInstance2D rect 2021-10-23 11:54:55 +02:00
multimesh_instance_2d.cpp Update CanvasItem when MultiMesh instance transform changes 2021-11-21 12:27:22 -08:00
multimesh_instance_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
navigation_2d.cpp Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
navigation_2d.h Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
navigation_agent_2d.cpp Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
navigation_agent_2d.h Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
navigation_obstacle_2d.cpp Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
navigation_obstacle_2d.h Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
navigation_polygon.cpp Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
navigation_polygon.h Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
node_2d.cpp Add property value pinning 2021-11-08 17:42:27 +01:00
node_2d.h Add property value pinning 2021-11-08 17:42:27 +01:00
parallax_background.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
parallax_background.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
parallax_layer.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
parallax_layer.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
particles_2d.cpp GPU Particles (2D + 3D) visibility rect / gizmo optimization for reduced visual clutter 2021-12-10 11:22:44 +01:00
particles_2d.h GPU Particles (2D + 3D) visibility rect / gizmo optimization for reduced visual clutter 2021-12-10 11:22:44 +01:00
path_2d.cpp Faster editor line drawing - Path2D and draw_line 2021-10-29 12:40:24 +01:00
path_2d.h Faster editor line drawing - Path2D and draw_line 2021-10-29 12:40:24 +01:00
physics_body_2d.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
physics_body_2d.h Remove unimplemented methods 2021-11-18 12:47:36 +00:00
polygon_2d.cpp Fix errors with invalid bone node path in Polygon2D 2021-11-03 17:31:10 +01:00
polygon_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
position_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
position_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
ray_cast_2d.cpp Fix unexpected crashes in notification 2021-10-25 11:16:59 +02:00
ray_cast_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
remote_transform_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
remote_transform_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
skeleton_2d.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
skeleton_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
sprite.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
sprite.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
tile_map.cpp Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
tile_map.h Backport NavigationServer with RVO2 to 3.x 2022-01-05 16:00:56 +01:00
touch_screen_button.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
touch_screen_button.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
visibility_notifier_2d.cpp Fix VisibilityEnabler2D throwing a signal error when process_parent or physics_process_parent are enabled 2021-09-24 19:03:10 +02:00
visibility_notifier_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
y_sort.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
y_sort.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00