godot/platform/web/js/libs
Emmanouil Papadeas 252d816459 Fix `JavaScriptBridge.eval()` never returning PackedByteArray
It wrongly returned 20 on array buffers, which used to be the enumerator
value of Godot 3.x's type PoolByteArray, and now is the value of type Color,
while it should return 29 which is the enumerator value for PackedByteArray.

(cherry picked from commit c662491bd4)
2023-09-21 14:57:13 +02:00
..
audio.worklet.js One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
library_godot_audio.js Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
library_godot_display.js fix typo on TLSOptions.xml and library_godot_display.js 2023-07-10 17:46:09 +02:00
library_godot_fetch.js [Web] Always return -1 as body length in HTTPClientWeb. 2023-09-20 18:40:36 +02:00
library_godot_input.js One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
library_godot_javascript_singleton.js Fix `JavaScriptBridge.eval()` never returning PackedByteArray 2023-09-21 14:57:13 +02:00
library_godot_os.js [Web] Detect host OS and use macOS keys on mac hosts. 2023-04-11 10:58:54 +03:00
library_godot_runtime.js One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
library_godot_webgl2.externs.js Get WebXR fully working in Godot 4! 2022-12-01 21:46:30 -06:00
library_godot_webgl2.js One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00