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audio
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Fix some LGTM errors of "Multiplication result converted to larger type"
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2021-10-12 00:17:27 -05:00 |
camera
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Add placeholder textures to ensure CameraTexture / CameraFeed always have valid RIDs.
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2021-08-13 12:32:01 +03:00 |
physics_2d
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Merge pull request #53420 from nekomatata/fix-tilemap-moving-platform
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2021-10-05 10:50:56 +02:00 |
physics_3d
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Swap args of Plane(point, normal) constructor
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2021-10-15 20:49:42 -05:00 |
rendering
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Fix shaders that use TIME do not force editor to continuously update
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2021-10-18 22:53:20 +02:00 |
text
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Remove Scene dependency from the TextServer, use scalable hex box font instead of built-in bitmap one.
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2021-10-03 00:22:10 +03:00 |
xr
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Fix access to render target texture for XR interfaces
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2021-09-28 19:46:50 +10:00 |
audio_server.cpp
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Allow AudioStreamPlayer(2D) to provide pitch_scale on playback
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2021-10-10 18:52:29 -03:00 |
audio_server.h
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Allow AudioStreamPlayer(2D) to provide pitch_scale on playback
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2021-10-10 18:52:29 -03:00 |
camera_server.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
camera_server.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
display_server_headless.h
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Move alert function from DisplayServer to OS .
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2021-07-22 21:50:35 +03:00 |
display_server.cpp
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Allow for mapping keycodes to current layout
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2021-09-21 00:03:02 +02:00 |
display_server.h
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Allow for mapping keycodes to current layout
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2021-09-21 00:03:02 +02:00 |
navigation_server_2d.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
navigation_server_2d.h
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Allow Navigation to be more flexible
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2021-03-15 15:58:59 +01:00 |
navigation_server_3d.cpp
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Allow Navigation to be more flexible
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2021-03-15 15:58:59 +01:00 |
navigation_server_3d.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
physics_server_2d.cpp
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Fix missing argument names in bindings
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2021-10-09 00:20:10 +02:00 |
physics_server_2d.h
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Fix physics glitch with TileMap moving platforms
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2021-10-04 12:27:42 -07:00 |
physics_server_3d.cpp
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Fix missing argument names in bindings
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2021-10-09 00:20:10 +02:00 |
physics_server_3d.h
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Fix physics glitch with TileMap moving platforms
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2021-10-04 12:27:42 -07:00 |
register_server_types.cpp
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Script interface improvements for test body motion
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2021-10-04 10:49:10 -07:00 |
register_server_types.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
rendering_server.cpp
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Fix auto LOD generation for blendshapes.
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2021-10-09 20:31:28 +02:00 |
rendering_server.h
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Allow any floating-point value as a 3D rendering scale option
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2021-10-08 18:22:10 +02:00 |
SCsub
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Implement TextServer GDExtension interface, remove TextServer GDNative interface.
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2021-10-01 15:13:29 +03:00 |
server_wrap_mt_common.h
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Make Servers truly Thread Safe
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2021-02-10 13:21:46 -03:00 |
text_server.cpp
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[TextServer] Use round instead of floor for hex code box size calculation to better match font size.
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2021-10-18 11:02:49 +03:00 |
text_server.h
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Remove Scene dependency from the TextServer, use scalable hex box font instead of built-in bitmap one.
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2021-10-03 00:22:10 +03:00 |
xr_server.cpp
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Fix missing argument names in bindings
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2021-10-09 00:20:10 +02:00 |
xr_server.h
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Change to using doubles in XR classes
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2021-09-21 22:46:31 +10:00 |