..
2d
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
3d
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
animation
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
audio
Use `switch` consistently in `_notification` (`scene` folder)
2022-02-15 18:44:55 +01:00
debugger
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
gui
Merge pull request #60955 from pfertyk/issue-60668-fix-get-breakpointed-lines-crash
2022-05-18 22:55:30 +02:00
main
Merge pull request #61095 from BimDav/get_node_and_resource
2022-05-18 15:19:17 +02:00
multiplayer
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
resources
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
property_utils.cpp
Cleanup and move char functions to the `char_utils.h` header.
2022-02-04 11:35:01 +02:00
property_utils.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_scene_types.cpp
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
register_scene_types.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00