godot/scene
PouleyKetchoupp 1591677eb8 Fixed antialiasing option for Polygon2D
Some cases were not handled properly for Polygon2D after making changes in common code to fix Line2D antialiasing. Added an option for drawing polygons to differentiate the two use cases.

Fixes #34568
2020-01-01 11:40:14 +01:00
..
2d Fixed antialiasing option for Polygon2D 2020-01-01 11:40:14 +01:00
3d i18n: Sync translations with Weblate + update template 2019-12-22 13:27:02 +01:00
animation Provide default Tween values for transition and easing types 2019-12-12 02:15:15 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
debugger Correct size for PacketPeerStream in Debugger. 2019-12-21 16:50:29 +01:00
gui Merge pull request #34633 from qarmin/lineedit_signal 2019-12-31 12:54:48 +01:00
main Improve the Timer wait time property hint 2019-12-28 22:36:59 +01:00
resources Revert "Merge pull request #34315 from YeldhamDev/editor_theme_optionbutton_arrow" 2019-12-28 14:16:51 -03:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00
register_scene_types.cpp Remove unused stb_truetype-based DynamicFont implementation 2019-10-03 01:19:02 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00