..
@GlobalScope.xml
Implement Resource UIDs
2021-07-24 09:16:52 -03:00
AABB.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AESContext.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AStar.xml
Fix miscellaneous doc typos and inconsistencies
2021-07-22 14:01:39 -04:00
AStar2D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AcceptDialog.xml
Multiple cosmetic fixes for embedded windows
2021-07-27 23:55:06 -03:00
AnimatedSprite2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AnimatedSprite3D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AnimatedTexture.xml
…
Animation.xml
Fix doc typos
2021-07-23 12:15:15 -04:00
AnimationNode.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
AnimationNodeAdd2.xml
…
AnimationNodeAdd3.xml
…
AnimationNodeAnimation.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AnimationNodeBlend2.xml
…
AnimationNodeBlend3.xml
…
AnimationNodeBlendSpace1D.xml
…
AnimationNodeBlendSpace2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AnimationNodeBlendTree.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AnimationNodeOneShot.xml
…
AnimationNodeOutput.xml
…
AnimationNodeStateMachine.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AnimationNodeStateMachinePlayback.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
AnimationNodeStateMachineTransition.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AnimationNodeTimeScale.xml
…
AnimationNodeTimeSeek.xml
Document AnimationNodeTimeSeek with clarified usage and code example
2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml
…
AnimationPlayer.xml
Clarify animation_changed signal
2021-06-03 23:17:52 +02:00
AnimationRootNode.xml
…
AnimationTrackEditPlugin.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AnimationTree.xml
Document the RootMotionView class
2021-07-21 15:18:42 +02:00
Area2D.xml
Fix doc typos
2021-07-23 12:15:15 -04:00
Area3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Array.xml
Fix doc typos
2021-07-23 12:15:15 -04:00
ArrayMesh.xml
Fix doc typos
2021-07-23 12:15:15 -04:00
AspectRatioContainer.xml
Add `AspectRatioContainer` class
2020-11-25 15:06:40 +02:00
AtlasTexture.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AudioBusLayout.xml
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AudioEffect.xml
…
AudioEffectAmplify.xml
…
AudioEffectBandLimitFilter.xml
…
AudioEffectBandPassFilter.xml
…
AudioEffectCapture.xml
Fix AudioEffectCapture buffer length cannot be changed
2021-03-17 23:07:38 +01:00
AudioEffectChorus.xml
…
AudioEffectCompressor.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AudioEffectDelay.xml
…
AudioEffectDistortion.xml
…
AudioEffectEQ.xml
…
AudioEffectEQ6.xml
…
AudioEffectEQ10.xml
…
AudioEffectEQ21.xml
…
AudioEffectFilter.xml
…
AudioEffectHighPassFilter.xml
…
AudioEffectHighShelfFilter.xml
…
AudioEffectInstance.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AudioEffectLimiter.xml
…
AudioEffectLowPassFilter.xml
…
AudioEffectLowShelfFilter.xml
…
AudioEffectNotchFilter.xml
…
AudioEffectPanner.xml
…
AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
Complete documentation for the AudioEffectPitchShift class
2021-05-15 23:20:48 +02:00
AudioEffectRecord.xml
…
AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
2021-05-15 23:23:06 +02:00
AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
…
AudioServer.xml
…
AudioStream.xml
…
AudioStreamGenerator.xml
Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
2021-05-15 23:23:06 +02:00
AudioStreamGeneratorPlayback.xml
Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
2021-05-15 23:23:06 +02:00
AudioStreamMicrophone.xml
…
AudioStreamPlayback.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AudioStreamPlaybackResampled.xml
…
AudioStreamPlayer.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AudioStreamPlayer2D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AudioStreamPlayer3D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AudioStreamRandomPitch.xml
…
AudioStreamSample.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
BackBufferCopy.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
BaseButton.xml
Add set_pressed_no_signal method to BaseButton
2021-07-13 13:57:26 +02:00
BaseMaterial3D.xml
Fix Subsurface Scattering
2021-07-05 17:17:45 -03:00
Basis.xml
Merge pull request #49638 from aaronfranke/multiply-transforms
2021-06-18 12:35:14 +02:00
BitMap.xml
Add documentation to Bitmaps opaque_to_polygons.
2021-06-11 14:06:02 +01:00
Bone2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
BoneAttachment3D.xml
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BoxContainer.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
BoxMesh.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
BoxShape3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Button.xml
Add alignment options to icons on buttons.
2021-06-29 12:31:40 +02:00
ButtonGroup.xml
Adds a pressed signal to ButtonGroup
2021-05-06 12:16:27 +02:00
CPUParticles2D.xml
Fix color properties of particle nodes/material
2021-07-04 02:14:31 +02:00
CPUParticles3D.xml
Merge pull request #50370 from QbieShay/circle-emitter-particle
2021-07-21 16:50:26 +02:00
Callable.xml
Add Callable.is_valid() analogous to FuncRef.is_valid() from 3.x
2021-07-01 02:54:01 -07:00
CallbackTweener.xml
Complete rewrite of Tweens
2021-06-19 12:08:50 +02:00
Camera2D.xml
Fix miscellaneous doc typos and inconsistencies
2021-07-22 14:01:39 -04:00
Camera3D.xml
Fix miscellaneous doc typos and inconsistencies
2021-07-22 14:01:39 -04:00
CameraEffects.xml
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CameraFeed.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
CameraServer.xml
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CameraTexture.xml
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CanvasGroup.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
CanvasItem.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CanvasItemMaterial.xml
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CanvasLayer.xml
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
CanvasModulate.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CanvasTexture.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CapsuleMesh.xml
Fix docs description for CapsuleMesh::mid_height
2021-04-11 18:19:12 +02:00
CapsuleShape2D.xml
…
CapsuleShape3D.xml
…
CenterContainer.xml
…
CharFXTransform.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CharacterBody2D.xml
Move sync to physics to StaticBody2D
2021-07-15 10:13:27 -07:00
CharacterBody3D.xml
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
CheckBox.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CheckButton.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CircleShape2D.xml
…
ClassDB.xml
Rename `instance()`->`instantiate()` when it's a verb
2021-06-19 20:49:18 -06:00
ClippedCamera3D.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
CodeEdit.xml
Move indent management to CodeEdit
2021-06-20 20:00:54 +01:00
CodeHighlighter.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CollisionObject2D.xml
Fix typo in CollisionObject documentation
2021-07-24 22:57:18 +02:00
CollisionObject3D.xml
Fix typo in CollisionObject documentation
2021-07-24 22:57:18 +02:00
CollisionPolygon2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CollisionPolygon3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CollisionShape2D.xml
…
CollisionShape3D.xml
…
Color.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
ColorPicker.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ColorPickerButton.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ColorRect.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ConcavePolygonShape2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ConcavePolygonShape3D.xml
KinematicBody split between new CharacterBody and PhysicsBody
2021-06-04 11:40:36 -07:00
ConeTwistJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
ConfigFile.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ConfirmationDialog.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Container.xml
…
Control.xml
Document caveats with Control's `mouse_entered`/`mouse_exited` signals
2021-07-25 22:43:02 +02:00
ConvexPolygonShape2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ConvexPolygonShape3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Crypto.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
CryptoKey.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Cubemap.xml
…
CubemapArray.xml
…
Curve.xml
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
Curve2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Curve3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CurveTexture.xml
Implement Curve3Texture
2021-07-03 12:11:01 -03:00
CurveXYZTexture.xml
Rename Curve3Texture to CurveXYZTexture
2021-07-14 00:30:58 +02:00
CylinderMesh.xml
Allow a top and bottom radius equal to 0 in CylinderMesh
2021-06-23 18:50:10 +02:00
CylinderShape3D.xml
…
DTLSServer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
DampedSpringJoint2D.xml
…
Decal.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Dictionary.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
DirectionalLight2D.xml
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
DirectionalLight3D.xml
Remove leftovers from the DirectionalLight3D Optimized shadow depth range
2021-07-02 20:32:43 +02:00
Directory.xml
Fix doc typos
2021-07-23 12:15:15 -04:00
DisplayServer.xml
Move `alert` function from `DisplayServer` to `OS`.
2021-07-22 21:50:35 +03:00
EditorDebuggerPlugin.xml
Style: Cleanup uses of double spaces between words
2021-06-07 11:03:08 +02:00
EditorExportPlugin.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorFeatureProfile.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorFileDialog.xml
…
EditorFileSystem.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
EditorFileSystemDirectory.xml
…
EditorImportPlugin.xml
Expose an ImportOrder enum in ResourceImporter
2021-07-23 12:12:25 +02:00
EditorInspector.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
EditorInspectorPlugin.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorInterface.xml
Implement shader caching
2021-05-31 10:13:09 +02:00
EditorNode3DGizmo.xml
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
EditorNode3DGizmoPlugin.xml
Fixes to editor subgizmos
2021-07-27 12:55:57 +02:00
EditorPaths.xml
Replace get_settings_dir with get_config_dir when fetching configuration paths
2021-06-03 18:24:26 +03:00
EditorPlugin.xml
Fix doc typos
2021-07-23 12:15:15 -04:00
EditorProperty.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorResourceConversionPlugin.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorResourcePicker.xml
Fix some virtual methods
2021-06-13 02:02:39 +02:00
EditorResourcePreview.xml
Update EditorResourcePreview queue_*() documentation
2021-05-26 08:39:40 +01:00
EditorResourcePreviewGenerator.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorSceneImporter.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorSceneImporterMesh.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
EditorSceneImporterMeshNode3D.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorScript.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorScriptPicker.xml
Use EditorResourcePicker in the Inspector
2021-05-19 21:39:15 +03:00
EditorSelection.xml
Expose edit_node() for editor plugins
2021-04-12 00:13:08 +02:00
EditorSettings.xml
Implement shader caching
2021-05-31 10:13:09 +02:00
EditorSpinSlider.xml
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
EditorSyntaxHighlighter.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorTranslationParserPlugin.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorVCSInterface.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
EncodedObjectAsID.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Engine.xml
Fix doc typos
2021-07-23 12:15:15 -04:00
EngineDebugger.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Environment.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Expression.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
File.xml
Merge pull request #49470 from levilindsey/master
2021-06-29 13:59:17 +02:00
FileDialog.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
FileSystemDock.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
Font.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
FontData.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticles2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticles3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticlesAttractor3D.xml
…
GPUParticlesAttractorBox.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticlesAttractorSphere.xml
…
GPUParticlesAttractorVectorField.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticlesCollision3D.xml
…
GPUParticlesCollisionBox.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticlesCollisionHeightField.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSDF.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSphere.xml
…
Generic6DOFJoint3D.xml
Remove Generic6DOFJoint precision property
2020-12-15 10:14:48 +00:00
Geometry2D.xml
changed description of `merge_polygons`
2021-04-17 15:20:49 +02:00
Geometry3D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
GeometryInstance3D.xml
Implement visibility range and dependencies.
2021-06-14 12:17:11 +02:00
Gradient.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GradientTexture.xml
…
GraphEdit.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GraphNode.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GridContainer.xml
…
GrooveJoint2D.xml
…
HBoxContainer.xml
…
HMACContext.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
HScrollBar.xml
…
HSeparator.xml
…
HSlider.xml
…
HSplitContainer.xml
…
HTTPClient.xml
Fix doc description of HTTPClient::request
2021-07-11 00:52:21 +08:00
HTTPRequest.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
HashingContext.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
HeightMapShape3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
HingeJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
IP.xml
Support multiple address resolution in DNS requests
2021-06-01 11:24:34 +07:00
Image.xml
Merge pull request #50677 from Calinou/doc-image-save-exr-editor-only
2021-07-28 15:29:52 +02:00
ImageTexture.xml
Clean up RenderingServer and its bindings
2021-07-01 09:07:36 -03:00
ImageTexture3D.xml
…
ImageTextureLayered.xml
…
ImmediateMesh.xml
Deprecate ImmediateGeometry
2021-06-30 14:14:41 -03:00
Input.xml
Fix miscellaneous doc typos and inconsistencies
2021-07-22 14:01:39 -04:00
InputEvent.xml
Merge pull request #48696 from madmiraal/fix-48692
2021-06-20 00:29:42 +02:00
InputEventAction.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
InputEventFromWindow.xml
…
InputEventGesture.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
InputEventJoypadButton.xml
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
InputEventJoypadMotion.xml
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
InputEventKey.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
InputEventMIDI.xml
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
InputEventMagnifyGesture.xml
…
InputEventMouse.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
InputEventMouseButton.xml
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
InputEventMouseMotion.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
InputEventPanGesture.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
InputEventScreenDrag.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
InputEventScreenTouch.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
InputEventWithModifiers.xml
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
InputMap.xml
Add `get_dead_zone()` method to `InputMap`
2021-07-02 03:07:37 -04:00
InstancePlaceholder.xml
Rename `instance()`->`instantiate()` when it's a verb
2021-06-19 20:49:18 -06:00
IntervalTweener.xml
Complete rewrite of Tweens
2021-06-19 12:08:50 +02:00
ItemList.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
JNISingleton.xml
…
JSON.xml
Consolidate JSON, JSONParseResults and JSONParser into JSON
2021-06-19 08:01:40 +01:00
JSONRPC.xml
…
JavaClass.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
JavaClassWrapper.xml
…
JavaScript.xml
[HTML5] Add easy to use download API.
2021-05-21 15:31:23 +02:00
JavaScriptObject.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Joint2D.xml
…
Joint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
KinematicCollision2D.xml
Merge pull request #49475 from nekomatata/kinematic-collision-rid
2021-06-18 12:32:26 +02:00
KinematicCollision3D.xml
Merge pull request #49475 from nekomatata/kinematic-collision-rid
2021-06-18 12:32:26 +02:00
Label.xml
Fix doc typos
2021-07-23 12:15:15 -04:00
Light2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Light3D.xml
Rename `instance()`->`instantiate()` when it's a verb
2021-06-19 20:49:18 -06:00
LightOccluder2D.xml
Rename LightOccluder2D light_mask to occluder_light_mask
2020-12-04 19:34:29 -05:00
LightmapGI.xml
Rename GI Classes
2021-06-05 09:28:56 -03:00
LightmapGIData.xml
Rename GI Classes
2021-06-05 09:28:56 -03:00
LightmapProbe.xml
…
Lightmapper.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
LightmapperRD.xml
…
Line2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
LineEdit.xml
Create many types of popups on demand
2021-07-17 10:57:14 -03:00
LineShape2D.xml
Make LineShape2D normal point upwards by default
2021-06-18 09:14:06 -07:00
LinkButton.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Listener3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
MainLoop.xml
Mention that the `delta` argument is in seconds in Node documentation
2021-01-05 19:14:37 +01:00
MarginContainer.xml
Use safer `add_theme_constant_override()` in MarginContainer code sample
2021-03-04 17:17:40 +01:00
Marshalls.xml
…
Material.xml
doc: Sync classref with current source
2021-01-28 11:26:37 +01:00
MenuButton.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Mesh.xml
Options to clean/simplify convex hull generated from mesh
2021-07-07 12:14:12 -07:00
MeshDataTool.xml
Deprecate ImmediateGeometry
2021-06-30 14:14:41 -03:00
MeshInstance2D.xml
…
MeshInstance3D.xml
Options to clean/simplify convex hull generated from mesh
2021-07-07 12:14:12 -07:00
MeshLibrary.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
MeshTexture.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
MethodTweener.xml
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
MultiMesh.xml
Fix grammar in MultiMesh documentation.
2021-07-19 02:16:27 -07:00
MultiMeshInstance2D.xml
…
MultiMeshInstance3D.xml
…
MultiplayerAPI.xml
[Net] Single `rpc` annotation. "sync" no longer part of mode.
2021-07-20 11:17:59 +02:00
MultiplayerPeer.xml
[Net] Add generate_unique_id to MultiplayerPeer.
2021-07-29 10:40:03 +02:00
Mutex.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
NativeExtension.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
NativeExtensionManager.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
NavigationAgent2D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
NavigationAgent3D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
NavigationMesh.xml
Merge pull request #42974 from skyace65/NavMesh2
2021-03-23 13:24:01 +01:00
NavigationMeshGenerator.xml
…
NavigationObstacle2D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
NavigationObstacle3D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
NavigationPolygon.xml
Docs: Port Code Examples to C# (M, N, O, P, R)
2020-11-09 10:05:53 +01:00
NavigationRegion2D.xml
Implement Navigation layers
2021-03-10 11:23:06 +01:00
NavigationRegion3D.xml
Implement Navigation layers
2021-03-10 11:23:06 +01:00
NavigationServer2D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
NavigationServer3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
NinePatchRect.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Node.xml
[Net] Rename NetworkedMultiplayerENet to ENetMultiplayerPeer.
2021-07-12 16:36:34 +02:00
Node2D.xml
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
Node3D.xml
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
Node3DGizmo.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
NodePath.xml
NodePath properly updated in the editor in more cases
2021-06-28 09:28:29 -07:00
ORMMaterial3D.xml
…
OS.xml
Merge pull request #50747 from bruvzg/move_alert_to_os
2021-07-23 19:27:31 +02:00
Object.xml
Make Object "meta" functions take StringName.
2021-07-22 22:52:30 +02:00
Occluder3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
OccluderInstance3D.xml
Implement occlusion culling
2021-04-23 21:45:23 +02:00
OccluderPolygon2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
OmniLight3D.xml
…
OptimizedTranslation.xml
Rename PHashTranslation to OptimizedTranslation
2021-03-20 10:02:47 +00:00
OptionButton.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PCKPacker.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
PackedByteArray.xml
New to_***_array method to decode PackedByteArray to Packed***Array
2021-07-24 21:06:47 +02:00
PackedColorArray.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedDataContainer.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PackedDataContainerRef.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
PackedFloat32Array.xml
New to_***_array method to decode PackedByteArray to Packed***Array
2021-07-24 21:06:47 +02:00
PackedFloat64Array.xml
New to_***_array method to decode PackedByteArray to Packed***Array
2021-07-24 21:06:47 +02:00
PackedInt32Array.xml
New to_***_array method to decode PackedByteArray to Packed***Array
2021-07-24 21:06:47 +02:00
PackedInt64Array.xml
New to_***_array method to decode PackedByteArray to Packed***Array
2021-07-24 21:06:47 +02:00
PackedScene.xml
Rename `instance()`->`instantiate()` when it's a verb
2021-06-19 20:49:18 -06:00
PackedStringArray.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedVector2Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedVector3Array.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
PacketPeer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
PacketPeerDTLS.xml
…
PacketPeerStream.xml
…
PacketPeerUDP.xml
Fix casing of the "to" stop word in editor strings
2021-07-13 15:29:06 +02:00
Panel.xml
…
PanelContainer.xml
…
PanoramaSkyMaterial.xml
…
ParallaxBackground.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ParallaxLayer.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ParticlesMaterial.xml
Merge pull request #50370 from QbieShay/circle-emitter-particle
2021-07-21 16:50:26 +02:00
Path2D.xml
…
Path3D.xml
…
PathFollow2D.xml
Rename PathFollow2D rotate bool
2020-12-04 18:59:02 -05:00
PathFollow3D.xml
…
Performance.xml
Fix Render Info
2021-07-03 10:15:04 -03:00
PhysicalBone2D.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
PhysicalBone3D.xml
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
PhysicalSkyMaterial.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicsBody2D.xml
Safe margin cleanup
2021-06-04 11:40:36 -07:00
PhysicsBody3D.xml
Safe margin cleanup
2021-06-04 11:40:36 -07:00
PhysicsDirectBodyState2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicsDirectBodyState3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicsDirectSpaceState2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicsDirectSpaceState3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicsMaterial.xml
…
PhysicsServer2D.xml
Fixing 2D moving platform logic
2021-07-15 11:54:43 +02:00
PhysicsServer3D.xml
Add a method to set the number of physics solver iterations in 3D
2021-07-10 16:28:34 +02:00
PhysicsShapeQueryParameters2D.xml
Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D
2021-07-05 11:16:11 -07:00
PhysicsShapeQueryParameters3D.xml
Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D
2021-07-05 11:16:11 -07:00
PhysicsTestMotionResult2D.xml
Fix move_and_collide causing sliding on slopes
2021-06-28 17:17:52 -07:00
PhysicsTestMotionResult3D.xml
Expose body_test_motion in 3D physics server
2021-07-02 18:03:44 -07:00
PinJoint2D.xml
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
PinJoint3D.xml
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
Plane.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
PlaneMesh.xml
added offset for plane mesh and quad mesh
2021-07-11 14:33:08 +02:00
PointLight2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PointMesh.xml
…
Polygon2D.xml
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
PolygonPathFinder.xml
…
Popup.xml
Add multiple descriptions to several classes
2021-07-06 07:40:27 -04:00
PopupMenu.xml
Add method description to `PopupMenu`
2021-07-08 07:34:14 -04:00
PopupPanel.xml
…
Position2D.xml
…
Position3D.xml
…
PrimitiveMesh.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PrismMesh.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ProceduralSkyMaterial.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ProgressBar.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ProjectSettings.xml
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
PropertyTweener.xml
Complete rewrite of Tweens
2021-06-19 12:08:50 +02:00
ProximityGroup3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ProxyTexture.xml
…
QuadMesh.xml
added offset for plane mesh and quad mesh
2021-07-11 14:33:08 +02:00
Quaternion.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
RDAttachmentFormat.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDFramebufferPass.xml
Implement Framebuffer Subpass support
2021-06-24 15:59:15 -03:00
RDPipelineColorBlendState.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RDPipelineColorBlendStateAttachment.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDPipelineDepthStencilState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDPipelineMultisampleState.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RDPipelineRasterizationState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDPipelineSpecializationConstant.xml
Implement Specialization Constants
2021-07-11 23:16:09 +02:00
RDSamplerState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDShaderFile.xml
Implement Binary Shader Compilation
2021-07-26 08:40:39 -03:00
RDShaderSPIRV.xml
Implement Binary Shader Compilation
2021-07-26 08:40:39 -03:00
RDShaderSource.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDTextureFormat.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDTextureView.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDUniform.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDVertexAttribute.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RID.xml
doc: Sync classref with current source
2021-03-18 16:37:43 +01:00
RandomNumberGenerator.xml
Improve and clarify documentation for RandomNumberGenerator
2021-07-02 17:47:52 +02:00
Range.xml
…
RayCast2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RayCast3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RayShape2D.xml
…
RayShape3D.xml
…
Rect2.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Rect2i.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RectangleShape2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RefCounted.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
ReferenceRect.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ReflectionProbe.xml
Increase the default ReflectionProbe extents to Vector3(10, 10, 10)
2021-06-27 16:46:03 +02:00
RemoteTransform2D.xml
…
RemoteTransform3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
RenderingDevice.xml
Implement Binary Shader Compilation
2021-07-26 08:40:39 -03:00
RenderingServer.xml
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
Resource.xml
Rename `instance()`->`instantiate()` when it's a verb
2021-06-19 20:49:18 -06:00
ResourceFormatLoader.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
ResourceFormatSaver.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
ResourceImporter.xml
Expose an ImportOrder enum in ResourceImporter
2021-07-23 12:12:25 +02:00
ResourceLoader.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ResourcePreloader.xml
…
ResourceSaver.xml
Rename File's `endian_swap` to `big_endian`
2021-05-20 14:58:03 +02:00
ResourceUID.xml
ResourceUID: Fix `remove_id` binding
2021-07-25 11:55:56 +02:00
RibbonTrailMesh.xml
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
RichTextEffect.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
RichTextLabel.xml
Rich Text Label now allows for foreground colors and background colors
2021-06-20 11:29:37 -04:00
RigidBody2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RigidBody3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RootMotionView.xml
Document the RootMotionView class
2021-07-21 15:18:42 +02:00
SceneState.xml
Rename `instance()`->`instantiate()` when it's a verb
2021-06-19 20:49:18 -06:00
SceneTree.xml
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
SceneTreeTimer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Script.xml
Rename `instance()`->`instantiate()` when it's a verb
2021-06-19 20:49:18 -06:00
ScriptCreateDialog.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
ScriptEditor.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
ScriptEditorBase.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
ScrollBar.xml
…
ScrollContainer.xml
ScrollContainer: Expose `_ensure_focused_visible` to the API
2021-05-31 17:14:57 -10:00
SegmentShape2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Semaphore.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Separator.xml
…
Shader.xml
…
ShaderGlobalsOverride.xml
…
ShaderMaterial.xml
…
Shape2D.xml
…
Shape3D.xml
Expose get_debug_mesh in Shape3D to scripting API
2021-04-29 18:18:39 -07:00
Shortcut.xml
…
Signal.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Skeleton2D.xml
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
Skeleton3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SkeletonIK3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SkeletonModification2D.xml
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
SkeletonModification2DCCDIK.xml
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
SkeletonModification2DFABRIK.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DJiggle.xml
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
SkeletonModification2DLookAt.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DPhysicalBones.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SkeletonModification2DStackHolder.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DTwoBoneIK.xml
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
SkeletonModificationStack2D.xml
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
Skin.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
SkinReference.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Sky.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
Slider.xml
…
SliderJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
SoftBody3D.xml
Add support for controlling physics nodes' behavior when disabled
2021-06-30 09:20:44 -07:00
SphereMesh.xml
…
SphereShape3D.xml
…
SpinBox.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
SplitContainer.xml
…
SpotLight3D.xml
…
SpringArm3D.xml
…
Sprite2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Sprite3D.xml
Deprecate ImmediateGeometry
2021-06-30 14:14:41 -03:00
SpriteBase3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SpriteFrames.xml
…
StandardMaterial3D.xml
…
StaticBody2D.xml
Move sync to physics to StaticBody2D
2021-07-15 10:13:27 -07:00
StaticBody3D.xml
Support for 3D sync to physics
2021-07-15 10:15:13 -07:00
StreamCubemap.xml
…
StreamCubemapArray.xml
…
StreamPeer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
StreamPeerBuffer.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
StreamPeerSSL.xml
…
StreamPeerTCP.xml
Allow local port control on net_socket connections
2021-04-12 21:05:33 +02:00
StreamTexture2D.xml
…
StreamTexture2DArray.xml
…
StreamTexture3D.xml
…
StreamTextureLayered.xml
…
String.xml
Rename `is_valid_integer()` to `is_valid_int()`
2021-06-16 10:32:22 -06:00
StringName.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
StyleBox.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
StyleBoxEmpty.xml
…
StyleBoxFlat.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
StyleBoxLine.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
StyleBoxTexture.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SubViewport.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SubViewportContainer.xml
…
SurfaceTool.xml
Deprecate ImmediateGeometry
2021-06-30 14:14:41 -03:00
SyntaxHighlighter.xml
doc: Sync classref with current source
2021-02-08 12:34:28 +01:00
TCPServer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
TabContainer.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Tabs.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TextEdit.xml
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
TextFile.xml
…
TextLine.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TextParagraph.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TextServer.xml
Improvements to Label's layout options
2021-07-04 16:43:55 +02:00
TextServerManager.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
Texture.xml
…
Texture2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Texture2DArray.xml
…
Texture3D.xml
…
TextureButton.xml
…
TextureLayered.xml
…
TextureProgressBar.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TextureRect.xml
…
Theme.xml
Add type variations to Theme
2021-07-13 02:26:28 +03:00
Thread.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
TileData.xml
Implement painting properties over TileSets
2021-06-29 11:07:46 +02:00
TileMap.xml
Implement atlas merging and tile proxies
2021-07-21 12:36:37 +02:00
TileSet.xml
Implement atlas merging and tile proxies
2021-07-21 12:36:37 +02:00
TileSetAtlasSource.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TileSetScenesCollectionSource.xml
Implement scenes tiles in TileMaps
2021-05-20 13:12:03 +02:00
TileSetSource.xml
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
Time.xml
Add Time singleton
2021-06-11 09:32:39 -04:00
Timer.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
TouchScreenButton.xml
Document that Button doesn't interpret touch input (= no multitouch)
2021-02-21 00:30:21 +01:00
Transform2D.xml
Merge pull request #49638 from aaronfranke/multiply-transforms
2021-06-18 12:35:14 +02:00
Transform3D.xml
Merge pull request #49638 from aaronfranke/multiply-transforms
2021-06-18 12:35:14 +02:00
Translation.xml
…
TranslationServer.xml
…
Tree.xml
Add multiple descriptions to several classes
2021-07-06 07:40:27 -04:00
TreeItem.xml
Implement Tree's internal minimum width calculation
2021-06-28 15:54:31 +02:00
TriangleMesh.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
TubeTrailMesh.xml
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
Tween.xml
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
Tweener.xml
Fix various typos with codespell
2021-07-25 11:21:51 +02:00
UDPServer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
UndoRedo.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VBoxContainer.xml
…
VScrollBar.xml
…
VSeparator.xml
…
VSlider.xml
…
VSplitContainer.xml
…
Variant.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Vector2.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
Vector2i.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
Vector3.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
Vector3i.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
VehicleBody3D.xml
doc: Sync classref with current source
2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml
…
VelocityTracker3D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
VideoPlayer.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
VideoStream.xml
…
Viewport.xml
add viewport.get_camera_2d()
2021-07-03 15:08:17 -04:00
ViewportTexture.xml
…
VisibleOnScreenEnabler2D.xml
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
2021-06-16 22:01:39 -03:00
VisibleOnScreenEnabler3D.xml
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
2021-06-16 22:01:39 -03:00
VisibleOnScreenNotifier2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisibleOnScreenNotifier3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualInstance3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShader.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNode.xml
Document remaining Visual Script classes
2021-07-13 23:43:46 +02:00
VisualShaderNodeBillboard.xml
Added Billboard Node to Visual Shaders
2021-05-28 09:24:06 +03:00
VisualShaderNodeBooleanConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml
…
VisualShaderNodeClamp.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNodeColorFunc.xml
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VisualShaderNodeColorOp.xml
…
VisualShaderNodeColorUniform.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNodeComment.xml
Added Comment node to Visual Shaders
2021-02-21 12:40:17 +03:00
VisualShaderNodeCompare.xml
…
VisualShaderNodeConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeCubemapUniform.xml
…
VisualShaderNodeCurveTexture.xml
Document remaining Visual Script classes
2021-07-13 23:43:46 +02:00
VisualShaderNodeCurveXYZTexture.xml
Rename Curve3Texture to CurveXYZTexture
2021-07-14 00:30:58 +02:00
VisualShaderNodeCustom.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeDeterminant.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeDotProduct.xml
…
VisualShaderNodeExpression.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeFaceForward.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeFloatConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml
…
VisualShaderNodeFloatOp.xml
…
VisualShaderNodeFloatUniform.xml
…
VisualShaderNodeFresnel.xml
…
VisualShaderNodeGlobalExpression.xml
…
VisualShaderNodeGroupBase.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeIf.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeInput.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeIntConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeIntOp.xml
…
VisualShaderNodeIntUniform.xml
…
VisualShaderNodeIs.xml
…
VisualShaderNodeMix.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml
…
VisualShaderNodeOuterProduct.xml
…
VisualShaderNodeOutput.xml
…
VisualShaderNodeParticleAccelerator.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleBoxEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleConeVelocity.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmit.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleOutput.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRandomness.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRingEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleSphereEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeResizableBase.xml
Document remaining Visual Script classes
2021-07-13 23:43:46 +02:00
VisualShaderNodeSDFRaymarch.xml
doc: Sync classref with current source
2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeSample3D.xml
…
VisualShaderNodeScalarDerivativeFunc.xml
…
VisualShaderNodeScreenUVToSDF.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeSmoothStep.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeStep.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeTexture2DArray.xml
…
VisualShaderNodeTexture2DArrayUniform.xml
…
VisualShaderNodeTexture3D.xml
…
VisualShaderNodeTexture3DUniform.xml
…
VisualShaderNodeTextureSDF.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureSDFNormal.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureUniform.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureUniformTriplanar.xml
…
VisualShaderNodeTransformCompose.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformConstant.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformDecompose.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformFunc.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformMult.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformUniform.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformVecMult.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeUVFunc.xml
Adds `UVFunc` for panning/scaling on UV's to VisualShader's.
2021-06-07 08:31:48 +03:00
VisualShaderNodeUniform.xml
…
VisualShaderNodeUniformRef.xml
…
VisualShaderNodeVec3Constant.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNodeVec3Uniform.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNodeVectorCompose.xml
…
VisualShaderNodeVectorDecompose.xml
…
VisualShaderNodeVectorDerivativeFunc.xml
…
VisualShaderNodeVectorDistance.xml
…
VisualShaderNodeVectorFunc.xml
…
VisualShaderNodeVectorLen.xml
…
VisualShaderNodeVectorOp.xml
…
VisualShaderNodeVectorRefract.xml
…
VoxelGI.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VoxelGIData.xml
Clean up RenderingServer and its bindings
2021-07-01 09:07:36 -03:00
WeakRef.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Window.xml
Multiple cosmetic fixes for embedded windows
2021-07-27 23:55:06 -03:00
World2D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
World3D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
WorldEnvironment.xml
Rename `instance()`->`instantiate()` when it's a verb
2021-06-19 20:49:18 -06:00
WorldMarginShape3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
X509Certificate.xml
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XMLParser.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
XRAnchor3D.xml
…
XRCamera3D.xml
…
XRController3D.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
XRInterface.xml
Add stereoscopic rendering through multiview
2021-06-13 22:52:20 +10:00
XROrigin3D.xml
…
XRPositionalTracker.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
XRServer.xml
Add Time singleton
2021-06-11 09:32:39 -04:00
bool.xml
Merge pull request #44951 from KoBeWi/documint
2021-03-31 09:27:13 +02:00
float.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
int.xml
Implement native extension system
2021-06-25 17:32:45 -03:00