godot/scene
Juan Linietsky 167c1027be -fixed bug on focus capture, now respets line/text edit
-when playing animations, property editor is now refreshed properly, fixes #1046
2015-01-03 15:39:01 -03:00
..
2d -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
3d -fixed issue with denormals in half precission, closes #1073 2015-01-03 11:06:53 -03:00
animation -fixed NODE_OUT error in animtreeplayer #1078 2015-01-02 12:52:51 -03:00
audio -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
gui -fixed bug on focus capture, now respets line/text edit 2015-01-03 15:39:01 -03:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main Add Stop pause mode implementation 2014-12-28 00:29:12 +08:00
resources Merge branch 'master' of https://github.com/okamstudio/godot 2014-12-21 11:46:28 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00
register_scene_types.cpp -ability to set default textures in shader (needed for visual shader editing) 2014-12-21 11:42:44 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Batch of Bugfixes 2014-12-07 02:04:20 -03:00
scene_string_names.h Batch of Bugfixes 2014-12-07 02:04:20 -03:00