godot/platform
Rémi Verschelde c10e8ac1de
Merge pull request #42178 from Faless/js/sync_fs_size_handlers
[HTML5] Synchronous main, better persistence, handlers fixes, optional full screen.
2020-09-23 10:14:22 +02:00
..
android Add overridable init method for the Godot fragment instance. 2020-09-18 16:59:09 -07:00
iphone Fix typos with codespell 2020-09-18 13:44:25 +02:00
javascript JS synchronous start, better persistent FS sync. 2020-09-23 09:51:06 +02:00
linuxbsd X11: Try to load libXrandr.so.3 if libXrandr.so.2 isn't found 2020-09-18 11:55:12 +02:00
osx Add window click-through support. 2020-09-17 12:36:18 +03:00
server Linux/BSD: Fix support for NetBSD 2020-09-18 10:27:55 +02:00
uwp Only display the Windows toggle console option if it can actually be used 2020-09-14 21:52:04 +02:00
windows Fix typos with codespell 2020-09-18 13:44:25 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00