godot/scene/gui
Rémi Verschelde 1b446ebcd4
Merge pull request #58559 from fazil47/scene-tree-icon-focus
Double clicking scene tree icon focuses that node
2022-03-01 08:46:14 +01:00
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SCsub
aspect_ratio_container.cpp Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
aspect_ratio_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
base_button.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
base_button.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
box_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
box_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
button.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
button.h
center_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
center_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
check_box.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
check_box.h
check_button.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
check_button.h
code_edit.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
code_edit.h
color_picker.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
color_picker.h
color_rect.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
color_rect.h
container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
control.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
control.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
dialogs.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
dialogs.h
file_dialog.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
file_dialog.h
flow_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
flow_container.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
gradient_edit.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
gradient_edit.h
graph_edit.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
graph_edit.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
graph_node.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
graph_node.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
grid_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
grid_container.h
item_list.cpp Fixed bug with text going under scrollbar 2022-02-25 13:45:38 -08:00
item_list.h Fixed bug with text going under scrollbar 2022-02-25 13:45:38 -08:00
label.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
label.h
line_edit.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
line_edit.h
link_button.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
link_button.h Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
margin_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
margin_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
menu_button.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
menu_button.h
nine_patch_rect.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
nine_patch_rect.h
option_button.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
option_button.h
panel.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
panel.h Fix theming for floating window docks 2022-02-07 09:55:25 -03:00
panel_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
panel_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
popup.cpp Improve popup window handling. 2022-02-25 09:33:27 +02:00
popup.h Improve popup window handling. 2022-02-25 09:33:27 +02:00
popup_menu.cpp Improve popup window handling. 2022-02-25 09:33:27 +02:00
popup_menu.h Enhancements and fixes for `OptionButton` and `PopupMenu` 2022-02-06 16:03:18 -03:00
progress_bar.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
progress_bar.h
range.cpp
range.h
reference_rect.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
reference_rect.h
rich_text_effect.cpp
rich_text_effect.h
rich_text_label.cpp Merge pull request #58055 from markdibarry/add_get_line_offset 2022-02-16 14:07:23 +01:00
rich_text_label.h Merge pull request #58055 from markdibarry/add_get_line_offset 2022-02-16 14:07:23 +01:00
scroll_bar.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
scroll_bar.h
scroll_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
scroll_container.h
separator.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
separator.h
slider.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
slider.h
spin_box.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
spin_box.h
split_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
split_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
subviewport_container.cpp Connect notifications from Container to Viewport 2022-02-15 22:41:30 +01:00
subviewport_container.h Connect notifications from Container to Viewport 2022-02-15 22:41:30 +01:00
tab_bar.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
tab_bar.h
tab_container.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
tab_container.h Reorganize inspector layout workflow for Control nodes 2022-02-10 20:29:34 +03:00
text_edit.cpp Fixed caret change signal emission 2022-02-28 19:01:44 +00:00
text_edit.h
texture_button.cpp Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
texture_button.h Rework TextureButton stretch 2022-02-05 02:11:32 +01:00
texture_progress_bar.cpp
texture_progress_bar.h
texture_rect.cpp Use `switch` consistently in `_notification` (`scene` folder) 2022-02-15 18:44:55 +01:00
texture_rect.h
tree.cpp Double clicking scene tree icon focuses that node 2022-02-27 17:16:45 +05:30
tree.h Improve TreeItem button API 2022-02-08 23:56:13 +08:00
video_stream_player.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
video_stream_player.h
view_panner.cpp
view_panner.h