..
tiles
Implement painting properties over TileSets
2021-06-29 11:07:46 +02:00
abstract_polygon_2d_editor.cpp
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
abstract_polygon_2d_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_blend_space_1d_editor.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
animation_blend_space_1d_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_blend_space_2d_editor.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
animation_blend_space_2d_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_blend_tree_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
animation_blend_tree_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_player_editor_plugin.cpp
Clean up Tree
2021-07-04 13:13:53 -03:00
animation_player_editor_plugin.h
Allow to move timeline without moving animation
2021-03-21 00:24:16 +01:00
animation_state_machine_editor.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
animation_state_machine_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_tree_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
animation_tree_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
asset_library_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
asset_library_editor_plugin.h
Documentation search fixes
2021-06-16 09:43:34 -07:00
audio_stream_editor_plugin.cpp
Improve the editor audio preview inspector appearance and functionality
2021-05-02 14:37:45 +02:00
audio_stream_editor_plugin.h
Fix audio player not resetting after wav finishes
2021-03-20 20:16:53 +01:00
camera_3d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
camera_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
canvas_item_editor_plugin.cpp
Merge pull request #50040 from reduz/fix-renderingserver-bindings
2021-07-01 15:17:33 +02:00
canvas_item_editor_plugin.h
Merge pull request #49310 from foxydevloper/add-drag-threshold-select-mode
2021-06-15 15:34:28 +02:00
collision_polygon_2d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
collision_polygon_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
collision_polygon_3d_editor_plugin.cpp
Deprecate ImmediateGeometry
2021-06-30 14:14:41 -03:00
collision_polygon_3d_editor_plugin.h
Deprecate ImmediateGeometry
2021-06-30 14:14:41 -03:00
collision_shape_2d_editor_plugin.cpp
Rename ButtonList enum and members to MouseButton
2021-03-23 07:13:23 -04:00
collision_shape_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
cpu_particles_2d_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
cpu_particles_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
cpu_particles_3d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
cpu_particles_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
curve_editor_plugin.cpp
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
curve_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
debugger_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
debugger_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_debugger_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_debugger_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_preview_plugins.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_preview_plugins.h
Modernize atomics
2021-02-18 17:12:46 +01:00
font_editor_plugin.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
font_editor_plugin.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
gpu_particles_2d_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
gpu_particles_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gpu_particles_3d_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
gpu_particles_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gpu_particles_collision_sdf_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
gpu_particles_collision_sdf_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gradient_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
gradient_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
input_event_editor_plugin.cpp
Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts
2021-07-06 23:50:33 +10:00
input_event_editor_plugin.h
Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts
2021-07-06 23:50:33 +10:00
item_list_editor_plugin.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
item_list_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
light_occluder_2d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
light_occluder_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
lightmap_gi_editor_plugin.cpp
Rename GI Classes
2021-06-05 09:28:56 -03:00
lightmap_gi_editor_plugin.h
Rename GI Classes
2021-06-05 09:28:56 -03:00
line_2d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
line_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
material_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
material_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
mesh_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
mesh_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
mesh_instance_3d_editor_plugin.cpp
Options to clean/simplify convex hull generated from mesh
2021-07-07 12:14:12 -07:00
mesh_instance_3d_editor_plugin.h
Options to clean/simplify convex hull generated from mesh
2021-07-07 12:14:12 -07:00
mesh_library_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
mesh_library_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
multimesh_editor_plugin.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
multimesh_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
navigation_polygon_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
navigation_polygon_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
node_3d_editor_plugin.cpp
Merge pull request #50236 from Calinou/editor-preview-sun-sky-add-root-node
2021-07-07 12:44:08 +02:00
node_3d_editor_plugin.h
Clean up RenderingServer and its bindings
2021-07-01 09:07:36 -03:00
occluder_instance_3d_editor_plugin.cpp
Improve error message when there are no meshes to bake for 3D occlusion
2021-06-23 15:32:48 +02:00
occluder_instance_3d_editor_plugin.h
Implement occlusion culling
2021-04-23 21:45:23 +02:00
ot_features_plugin.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
ot_features_plugin.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
packed_scene_translation_parser_plugin.cpp
Improve resource load cache
2021-02-11 15:44:28 -03:00
packed_scene_translation_parser_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
path_2d_editor_plugin.cpp
Core: Move DirAccess and FileAccess to core/io
2021-06-11 14:52:39 +02:00
path_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
path_3d_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
path_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
physical_bone_3d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
physical_bone_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
polygon_2d_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
polygon_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_preloader_editor_plugin.cpp
Clean up Tree
2021-07-04 13:13:53 -03:00
resource_preloader_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
root_motion_editor_plugin.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
root_motion_editor_plugin.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
script_editor_plugin.cpp
Merge pull request #49650 from KoBeWi/FindReplaceCrash
2021-06-24 19:21:01 +02:00
script_editor_plugin.h
Merge pull request #49650 from KoBeWi/FindReplaceCrash
2021-06-24 19:21:01 +02:00
script_text_editor.cpp
Support single quote when dropping files to script
2021-07-03 13:03:20 +02:00
script_text_editor.h
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
2021-06-29 12:14:24 +02:00
SCsub
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
shader_editor_plugin.cpp
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
2021-06-29 12:14:24 +02:00
shader_editor_plugin.h
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
2021-06-29 12:14:24 +02:00
shader_file_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
shader_file_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
skeleton_2d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
skeleton_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
skeleton_3d_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
skeleton_3d_editor_plugin.h
Rename EditorPropertyTransform to EditorPropertyTransform3D
2021-06-03 21:58:26 -04:00
skeleton_ik_3d_editor_plugin.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
skeleton_ik_3d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
sprite_2d_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
sprite_2d_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
sprite_frames_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
sprite_frames_editor_plugin.h
Allow selecting frames by holding down the mouse in SpriteFrames editor
2021-06-17 20:11:50 +02:00
style_box_editor_plugin.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
style_box_editor_plugin.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
text_editor.cpp
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
2021-06-29 12:14:24 +02:00
text_editor.h
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
2021-06-29 12:14:24 +02:00
texture_3d_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
texture_3d_editor_plugin.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
texture_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
texture_editor_plugin.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
texture_layered_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
texture_layered_editor_plugin.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
texture_region_editor_plugin.cpp
Don't use the abbrevation "Sep." in UI text
2021-06-16 19:40:12 +08:00
texture_region_editor_plugin.h
Removed _change_notify
2021-02-10 19:31:24 -03:00
theme_editor_plugin.cpp
Clean up Tree
2021-07-04 13:13:53 -03:00
theme_editor_plugin.h
Fix pinned StyleBox incorrectly reacting to several actions in the new Theme editor
2021-06-20 23:04:56 +03:00
theme_editor_preview.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
theme_editor_preview.h
Overhaul the theme editor and improve user experience
2021-06-14 21:46:30 +03:00
version_control_editor_plugin.cpp
Improve TreeItem API and allow to move nodes
2021-05-17 22:06:46 +02:00
version_control_editor_plugin.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
visual_shader_editor_plugin.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
visual_shader_editor_plugin.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
voxel_gi_editor_plugin.cpp
Fix warning message spam when a VoxelGI node is selected in the editor
2021-07-06 23:02:59 +02:00
voxel_gi_editor_plugin.h
Rename GI Classes
2021-06-05 09:28:56 -03:00