..
debugger
Clean up Tree
2021-07-04 13:13:53 -03:00
fileserver
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
icons
Implement painting properties over TileSets
2021-06-29 11:07:46 +02:00
import
Options to clean/simplify convex hull generated from mesh
2021-07-07 12:14:12 -07:00
plugins
Options to clean/simplify convex hull generated from mesh
2021-07-07 12:14:12 -07:00
translations
i18n: Sync translations with Weblate
2021-06-29 14:57:47 +02:00
action_map_editor.cpp
Clean up Tree
2021-07-04 13:13:53 -03:00
action_map_editor.h
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
animation_bezier_editor.cpp
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
animation_bezier_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_track_editor_plugins.cpp
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
animation_track_editor_plugins.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
animation_track_editor.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
animation_track_editor.h
Documentation search fixes
2021-06-16 09:43:34 -07:00
array_property_edit.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
array_property_edit.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
audio_stream_preview.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
audio_stream_preview.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
code_editor.cpp
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
2021-06-29 12:14:24 +02:00
code_editor.h
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
2021-06-29 12:14:24 +02:00
connections_dialog.cpp
Documentation search fixes
2021-06-16 09:43:34 -07:00
connections_dialog.h
Documentation search fixes
2021-06-16 09:43:34 -07:00
create_dialog.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
create_dialog.h
Fix cases of resources destroyed too early
2021-01-06 23:40:50 +01:00
dependency_editor.cpp
Clean up Tree
2021-07-04 13:13:53 -03:00
dependency_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
dictionary_property_edit.cpp
Removed _change_notify
2021-02-10 19:31:24 -03:00
dictionary_property_edit.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
doc_tools.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
doc_tools.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_about.cpp
Separate version hash from version number in editor and project manager
2021-06-08 17:30:37 +03:00
editor_about.h
Make it possible to copy the Godot version identifier by clicking it
2021-04-28 17:35:57 +02:00
editor_asset_installer.cpp
Add icons for more file types in the editor asset installer
2021-07-03 17:44:56 +02:00
editor_asset_installer.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_atlas_packer.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_atlas_packer.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_audio_buses.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_audio_buses.h
Improve the audio bus editor appearance
2021-05-27 10:00:49 +02:00
editor_autoload_settings.cpp
Clean up Tree
2021-07-04 13:13:53 -03:00
editor_autoload_settings.h
Documentation search fixes
2021-06-16 09:43:34 -07:00
editor_builders.py
Use a DynamicFont for the default project theme
2021-05-17 15:19:13 +02:00
editor_data.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_data.h
Fix typos with codespell
2021-05-20 12:38:56 +02:00
editor_dir_dialog.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_dir_dialog.h
Core: Move DirAccess and FileAccess to core/io
2021-06-11 14:52:39 +02:00
editor_export.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_export.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
editor_feature_profile.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_feature_profile.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
editor_file_dialog.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_file_dialog.h
Documentation search fixes
2021-06-16 09:43:34 -07:00
editor_file_system.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_file_system.h
Remove thread-unsafe and unused late_added_files.
2021-06-17 05:30:24 -07:00
editor_folding.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_folding.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_fonts.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_fonts.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_help_search.cpp
Clean up Tree
2021-07-04 13:13:53 -03:00
editor_help_search.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
editor_help.cpp
Rename is_a_parent_of()
to is_ancestor_of()
2021-06-21 08:39:28 -06:00
editor_help.h
Documentation search fixes
2021-06-16 09:43:34 -07:00
editor_inspector.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
editor_inspector.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
editor_layouts_dialog.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_layouts_dialog.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_log.cpp
EditorLog filter buttons are now enabled/on by default
2021-06-29 12:33:05 +10:00
editor_log.h
Made Editor Log buttons save their state, per project.
2021-05-06 00:48:19 +10:00
editor_native_shader_source_visualizer.cpp
Added ability to visualize native shaders
2021-01-06 09:40:09 -03:00
editor_native_shader_source_visualizer.h
Added ability to visualize native shaders
2021-01-06 09:40:09 -03:00
editor_node.cpp
Merge pull request #37983 from EricEzaM/set-main-scene-add-select-current-option
2021-07-06 16:59:12 +02:00
editor_node.h
Added 'Select Current' option when user is prompted to select main scene after clicking play
2021-07-07 00:27:00 +10:00
editor_path.cpp
Make several actions in the Inspector dock more obvious
2021-06-04 02:05:27 +03:00
editor_path.h
Make several actions in the Inspector dock more obvious
2021-06-04 02:05:27 +03:00
editor_paths.cpp
Main: Fixup bogus fallback to project manager with more bolognese
2021-06-16 19:11:08 +02:00
editor_paths.h
Refactor editor paths validation in EditorPaths and EditorSettings
2021-06-14 19:56:20 +02:00
editor_plugin_settings.cpp
Clean up Tree
2021-07-04 13:13:53 -03:00
editor_plugin_settings.h
Detect plugins recursively
2021-01-19 18:09:30 +02:00
editor_plugin.cpp
Validate parameters when adding plugins
2021-06-13 17:25:39 +08:00
editor_plugin.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
editor_properties_array_dict.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
editor_properties_array_dict.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
editor_properties.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
editor_properties.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
editor_resource_picker.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_resource_picker.h
Make EditorFileDialog only created on demand in EditorResourcePicker
2021-05-25 18:38:19 +03:00
editor_resource_preview.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_resource_preview.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
editor_run_native.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_run_native.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_run_script.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_run_script.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
editor_run.cpp
Implement the %command%
placeholder in the Main Run Args setting
2021-05-07 00:05:02 +02:00
editor_run.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_scale.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_scale.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_sectioned_inspector.cpp
Use bold fonts in editor
2021-06-02 12:47:57 -03:00
editor_sectioned_inspector.h
Reorganize Project Settings
2021-02-18 11:23:34 -03:00
editor_settings.cpp
Add numpad emulation in 3D viewport
2021-07-02 15:41:44 +08:00
editor_settings.h
EditorSettings: Factor code to compute auto display scale
2021-06-16 14:36:09 +02:00
editor_spin_slider.cpp
Add right-to-left layout support for EditorSpinSlider
.
2021-06-30 22:32:35 +03:00
editor_spin_slider.h
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
editor_themes.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_themes.h
Fix project icon size in Project Manager
2021-03-20 17:32:38 +08:00
editor_translation_parser.cpp
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
editor_translation_parser.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
editor_vcs_interface.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_vcs_interface.h
Make EditorVCSInterface
proxy functions virtual in C++
2021-07-06 22:20:03 +03:00
editor_zoom_widget.cpp
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
editor_zoom_widget.h
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
export_template_manager.cpp
Consolidate JSON, JSONParseResults and JSONParser into JSON
2021-06-19 08:01:40 +01:00
export_template_manager.h
Improve the UI/UX of the Export Template Manager dialog
2021-06-03 22:15:15 +03:00
filesystem_dock.cpp
Merge pull request #42745 from Pineapple/search-results-limit
2021-07-06 13:37:25 +02:00
filesystem_dock.h
Merge pull request #49295 from foxydevloper/fix-focus-filter
2021-06-29 17:23:45 +02:00
find_in_files.cpp
Implement Tree's internal minimum width calculation
2021-06-28 15:54:31 +02:00
find_in_files.h
Documentation search fixes
2021-06-16 09:43:34 -07:00
groups_editor.cpp
Documentation search fixes
2021-06-16 09:43:34 -07:00
groups_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
import_defaults_editor.cpp
Fix heap-use-after-free in Import Defaults Editor
2021-02-25 11:50:10 -03:00
import_defaults_editor.h
Fix heap-use-after-free in Import Defaults Editor
2021-02-25 11:50:10 -03:00
import_dock.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
import_dock.h
Improved 3D Scene Importer
2021-03-22 12:16:40 -03:00
inspector_dock.cpp
Make several actions in the Inspector dock more obvious
2021-06-04 02:05:27 +03:00
inspector_dock.h
Make several actions in the Inspector dock more obvious
2021-06-04 02:05:27 +03:00
localization_editor.cpp
Clean up Tree
2021-07-04 13:13:53 -03:00
localization_editor.h
ICU: Update to version 69.1, improve ICU data export process.
2021-04-22 16:56:53 +03:00
multi_node_edit.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
multi_node_edit.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
node_3d_editor_gizmos.cpp
Merge pull request #49853 from AndreaCatania/AndreaCatania-patch-4
2021-06-23 15:22:05 +02:00
node_3d_editor_gizmos.h
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
2021-06-16 22:01:39 -03:00
node_dock.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
node_dock.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
plugin_config_dialog.cpp
Core: Move DirAccess and FileAccess to core/io
2021-06-11 14:52:39 +02:00
plugin_config_dialog.h
Fix enabling of created plugin
2021-03-06 15:33:52 +02:00
pot_generator.cpp
Remove uses of auto
for better readability and online code reviews
2021-04-26 14:59:28 +02:00
pot_generator.h
Core: Move DirAccess and FileAccess to core/io
2021-06-11 14:52:39 +02:00
progress_dialog.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
progress_dialog.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
project_export.cpp
Tweak script export text in the export dialog to be more explicit
2021-06-24 10:00:48 +02:00
project_export.h
Core: Move DirAccess and FileAccess to core/io
2021-06-11 14:52:39 +02:00
project_manager.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
project_manager.h
Make it possible to copy the Godot version identifier by clicking it
2021-04-28 17:35:57 +02:00
project_settings_editor.cpp
Improve Project Settings Editor
2021-05-14 13:58:43 +03:00
project_settings_editor.h
Improve Project Settings Editor
2021-05-14 13:58:43 +03:00
property_editor.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
property_editor.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
property_selector.cpp
Adding some more missing renames for Transform3D and Quaternion
2021-06-15 16:01:50 +02:00
property_selector.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
quick_open.cpp
Improve TreeItem API and allow to move nodes
2021-05-17 22:06:46 +02:00
quick_open.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
register_exporters.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
rename_dialog.cpp
Rename LineEdit caret_* properties getters and setters to match property
2021-04-17 12:41:23 +01:00
rename_dialog.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
reparent_dialog.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
reparent_dialog.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_tree_dock.cpp
Add a root Node3D automatically if absent when adding preview sun and sky
2021-07-07 01:59:46 +02:00
scene_tree_dock.h
Add a root Node3D automatically if absent when adding preview sun and sky
2021-07-07 01:59:46 +02:00
scene_tree_editor.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
scene_tree_editor.h
Implement Particle Trails
2021-04-30 17:38:02 -03:00
script_create_dialog.cpp
Minor cleanup of the "New Script" dialog
2021-07-04 00:06:46 -03:00
script_create_dialog.h
Minor cleanup of the "New Script" dialog
2021-07-04 00:06:46 -03:00
SCsub
settings_config_dialog.cpp
Merge pull request #48696 from madmiraal/fix-48692
2021-06-20 00:29:42 +02:00
settings_config_dialog.h
Added Built-in Action editor to Editor Settings dialog.
2021-02-19 19:36:42 +10:00
shader_globals_editor.cpp
Rename Variant TRANSFORM to TRANSFORM3D
2021-06-03 07:30:01 -04:00
shader_globals_editor.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00