godot/scene/main
Rémi Verschelde 8be126272f
Merge pull request #70075 from Sauermann/fix-missing-shortcut-handled-check
Fix missing check if shortcut event is handled for Control-nodes
2022-12-16 13:47:39 +01:00
..
canvas_item.cpp Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem 2022-11-29 17:11:22 +01:00
canvas_item.h Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem 2022-11-29 17:11:22 +01:00
canvas_layer.cpp Fix Viewport root order after Node2D raise 2022-11-02 21:45:00 +01:00
canvas_layer.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
http_request.cpp [Net] Fix HTTPRequest gzip with high compression ratio. 2022-11-20 22:41:14 +01:00
http_request.h [HTTPRequest] Cleanup, refactor deferred call. 2022-09-20 18:39:10 +02:00
instance_placeholder.cpp Rename queue_delete => queue_free 2022-10-24 22:07:02 +01:00
instance_placeholder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
missing_node.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
missing_node.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
multiplayer_api.cpp Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
multiplayer_api.h [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
multiplayer_peer.cpp [MP] Remove connection state signals from MultiplayerPeer. 2022-11-02 15:17:23 +01:00
multiplayer_peer.h Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
node.cpp Merge pull request #68874 from TokageItLab/fix-unique-path-keying 2022-11-28 14:49:34 +01:00
node.h Merge pull request #68874 from TokageItLab/fix-unique-path-keying 2022-11-28 14:49:34 +01:00
resource_preloader.cpp Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript 2022-08-08 16:36:01 +03:00
resource_preloader.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
scene_tree.cpp Merge pull request #70075 from Sauermann/fix-missing-shortcut-handled-check 2022-12-16 13:47:39 +01:00
scene_tree.h Revert "SceneTree Fix storing removed nodes to be skipped by the group calls" 2022-11-27 13:42:24 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_globals_override.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
shader_globals_override.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
timer.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
timer.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
viewport.cpp Fix routing of InputEventScreenDrag events to Control nodes 2022-11-30 14:06:41 -08:00
viewport.h Fix routing of InputEventScreenDrag events to Control nodes 2022-11-30 14:06:41 -08:00
window.cpp Copy local theme overrides from Control to Window 2022-12-07 20:50:51 +03:00
window.h Copy local theme overrides from Control to Window 2022-12-07 20:50:51 +03:00