godot/doc/classes
Rémi Verschelde afd0df7921
Merge pull request #46386 from KoBeWi/projekt_settingz
Clarify ProjectSettings.save for exported projects
2021-03-07 10:17:59 +01:00
..
@GlobalScope.xml fix minor issue in smooth step function's documentation 2021-02-13 02:12:58 +05:30
AABB.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
AESContext.xml
AStar.xml Explain A Star pathfinding algorithm cost calcuation 2021-01-05 19:51:38 +08:00
AStar2D.xml Explain A Star pathfinding algorithm cost calcuation 2021-01-05 19:51:38 +08:00
AcceptDialog.xml Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
AnimatedSprite2D.xml
AnimatedSprite3D.xml Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D 2021-02-17 15:13:47 +01:00
AnimatedTexture.xml
Animation.xml Fix incorrect parameter in audio_track_set_key_stream. 2021-01-11 18:55:14 -06:00
AnimationNode.xml
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
AnimationNodeStateMachinePlayback.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
AnimationNodeStateMachineTransition.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml
AnimationPlayer.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Update documentation for the new ProcessMode 2021-02-19 10:22:09 -05:00
Area2D.xml Use a more specific type for Area2D/3D body signals 2021-02-24 00:05:54 -05:00
Area3D.xml Use a more specific type for Area2D/3D body signals 2021-02-24 00:05:54 -05:00
Array.xml Fixes typo in Array::bsearch_custom doc 2021-02-26 18:01:08 +08:00
ArrayMesh.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
AspectRatioContainer.xml
AtlasTexture.xml
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Add AudioEffectCapture 2021-02-02 09:22:16 -08:00
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml
AudioStreamPlayer.xml
AudioStreamPlayer2D.xml
AudioStreamPlayer3D.xml
AudioStreamRandomPitch.xml
AudioStreamSample.xml
BackBufferCopy.xml
BakedLightmap.xml
BakedLightmapData.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
BaseButton.xml
BaseMaterial3D.xml
Basis.xml Improve argument names for core types 2020-12-07 05:01:33 -05:00
BitMap.xml
Bone2D.xml
BoneAttachment3D.xml
BoxContainer.xml
BoxMesh.xml Merge pull request #44183 from madmiraal/box_shape-size 2020-12-28 16:06:50 +01:00
BoxShape3D.xml Use box size instead of extents for Shape dimensions 2020-12-08 11:58:21 +00:00
Button.xml Document that Button doesn't interpret touch input (= no multitouch) 2021-02-21 00:30:21 +01:00
ButtonGroup.xml
CPUParticles2D.xml Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
CPUParticles3D.xml Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
Callable.xml Fix examples in Callable docs 2021-03-02 02:34:53 +01:00
Camera2D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Camera3D.xml Rename Camera3D near and far getters and setters 2020-12-20 13:46:57 +00:00
CameraEffects.xml
CameraFeed.xml
CameraServer.xml
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
CanvasItemMaterial.xml
CanvasLayer.xml
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharFXTransform.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
CheckBox.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
CheckButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
CircleShape2D.xml
ClassDB.xml Clarify class_get_method_list() in release exports 2021-01-07 01:23:25 +01:00
ClippedCamera3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
CodeEdit.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
CodeHighlighter.xml doc: Don't bind argument names with p_ prefix 2021-02-04 14:45:06 +01:00
CollisionObject2D.xml
CollisionObject3D.xml
CollisionPolygon2D.xml
CollisionPolygon3D.xml Implement CollisionPolygon3D margin 2021-02-11 11:58:37 -06:00
CollisionShape2D.xml
CollisionShape3D.xml
Color.xml Replace ColorN and from HTML with a string constructor 2021-02-01 17:27:19 -05:00
ColorPicker.xml
ColorPickerButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
ColorRect.xml
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml
ConeTwistJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
ConfigFile.xml
ConfirmationDialog.xml Rename AcceptDialog get_ok() to get_ok_button() 2020-12-14 18:43:52 +00:00
Container.xml
Control.xml Fix crash during drag if user freed the drag preview 2021-02-24 20:59:17 +01:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml
Crypto.xml
CryptoKey.xml
Cubemap.xml
CubemapArray.xml
Curve.xml
Curve2D.xml Clarify Curve.get_closest_point uses baked points. 2021-02-28 07:18:34 -05:00
Curve3D.xml Clarify Curve.get_closest_point uses baked points. 2021-02-28 07:18:34 -05:00
CurveTexture.xml
CylinderMesh.xml
CylinderShape3D.xml
DTLSServer.xml
DampedSpringJoint2D.xml
Decal.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
Dictionary.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
DirectionalLight2D.xml
DirectionalLight3D.xml
Directory.xml
DisplayServer.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorDebuggerPlugin.xml
EditorExportPlugin.xml Complete documentation of EditorExportPlugin 2020-12-29 13:46:14 +01:00
EditorFeatureProfile.xml
EditorFileDialog.xml
EditorFileSystem.xml
EditorFileSystemDirectory.xml
EditorImportPlugin.xml Clarify EditorImportPlugin.get_visible_name. 2021-02-11 11:13:17 +01:00
EditorInspector.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorInspectorPlugin.xml
EditorInterface.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorNode3DGizmo.xml
EditorNode3DGizmoPlugin.xml
EditorPlugin.xml Merge pull request #46221 from akien-mga/doc-sync-classref 2021-02-19 15:06:50 +01:00
EditorProperty.xml
EditorResourceConversionPlugin.xml
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneImporter.xml
EditorSceneImporterGLTF.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorSceneImporterMesh.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorSceneImporterMeshNode3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml
EditorScript.xml
EditorSelection.xml
EditorSettings.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
EditorSpinSlider.xml
EditorSyntaxHighlighter.xml
EditorTranslationParserPlugin.xml
EditorVCSInterface.xml
EncodedObjectAsID.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Engine.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
EngineDebugger.xml
Environment.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Expression.xml
File.xml Expose a `File.flush()` method to scripting 2021-02-13 01:37:16 +01:00
FileDialog.xml Rename unselect to deselect 2020-12-21 10:26:41 +00:00
FileSystemDock.xml
Font.xml [TextServer] Restore character and space extra spacing support. 2021-02-15 10:46:23 +02:00
FontData.xml Merge pull request #46045 from bruvzg/text_server_bmp_create 2021-02-24 12:55:36 +01:00
GIProbe.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
GIProbeData.xml
GLTFAccessor.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFAnimation.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFBufferView.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFCamera.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFDocument.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFLight.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFMesh.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFNode.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFSkeleton.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
GLTFSkin.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFSpecGloss.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GLTFState.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
GLTFTexture.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GPUParticles2D.xml Document GPU particles visibility rect/aabb behavior 2021-01-16 17:37:17 +02:00
GPUParticles3D.xml Document GPU particles visibility rect/aabb behavior 2021-01-16 17:37:17 +02:00
GPUParticlesAttractor3D.xml
GPUParticlesAttractorBox.xml
GPUParticlesAttractorSphere.xml
GPUParticlesAttractorVectorField.xml
GPUParticlesCollision3D.xml
GPUParticlesCollisionBox.xml
GPUParticlesCollisionHeightField.xml
GPUParticlesCollisionSDF.xml
GPUParticlesCollisionSphere.xml
Generic6DOFJoint3D.xml Remove Generic6DOFJoint precision property 2020-12-15 10:14:48 +00:00
Geometry2D.xml Fixed Geometry2D::get_closest_points_between_segments docs 2020-12-12 12:45:06 +01:00
Geometry3D.xml
GeometryInstance3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Gradient.xml Rename offset to point in remove_point() 2020-12-28 17:57:55 +01:00
GradientTexture.xml
GraphEdit.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
GraphNode.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
GridContainer.xml
GrooveJoint2D.xml
HBoxContainer.xml
HMACContext.xml
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml
HTTPClient.xml Unify URI encoding/decoding and add to C# 2021-01-28 07:45:01 -05:00
HTTPRequest.xml Unify URI encoding/decoding and add to C# 2021-01-28 07:45:01 -05:00
HashingContext.xml
HeightMapShape3D.xml
HingeJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
IP.xml
Image.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
ImageTexture.xml
ImageTexture3D.xml
ImageTextureLayered.xml
ImmediateGeometry3D.xml
Input.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
InputEvent.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMIDI.xml
InputEventMagnifyGesture.xml
InputEventMouse.xml
InputEventMouseButton.xml
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventWithModifiers.xml
InputMap.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
InstancePlaceholder.xml
ItemList.xml Remove trivial examples in the ItemList class documentation 2021-03-03 22:58:45 +01:00
JNISingleton.xml
JSON.xml
JSONParseResult.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
JSONParser.xml
JSONRPC.xml
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml
Joint2D.xml
Joint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
KinematicBody2D.xml
KinematicBody3D.xml
KinematicCollision2D.xml
KinematicCollision3D.xml
Label.xml Change themes *_color_* to *_*_color 2021-01-24 06:28:49 +00:00
LargeTexture.xml
Light2D.xml
Light3D.xml doc: Sync classref with current source 2021-02-08 12:34:28 +01:00
LightOccluder2D.xml Rename LightOccluder2D light_mask to occluder_light_mask 2020-12-04 19:34:29 -05:00
LightmapProbe.xml
Lightmapper.xml
LightmapperRD.xml
Line2D.xml
LineEdit.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
LineShape2D.xml
LinkButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
Listener3D.xml
MainLoop.xml Mention that the `delta` argument is in seconds in Node documentation 2021-01-05 19:14:37 +01:00
MarginContainer.xml Use safer `add_theme_constant_override()` in MarginContainer code sample 2021-03-04 17:17:40 +01:00
Marshalls.xml
Material.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
MenuButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
Mesh.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
MeshDataTool.xml Rename CubeMesh BoxMesh 2020-12-05 11:48:26 +00:00
MeshInstance2D.xml
MeshInstance3D.xml
MeshLibrary.xml
MeshTexture.xml
MultiMesh.xml
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml
MultiplayerAPI.xml Document that the high-level multiplayer API is only for Godot servers 2021-01-25 01:59:28 +01:00
Mutex.xml
Navigation2D.xml
Navigation3D.xml
NavigationAgent2D.xml
NavigationAgent3D.xml
NavigationMesh.xml
NavigationMeshGenerator.xml
NavigationObstacle2D.xml
NavigationObstacle3D.xml
NavigationPolygon.xml
NavigationRegion2D.xml
NavigationRegion3D.xml
NavigationServer2D.xml
NavigationServer3D.xml
NetworkedMultiplayerPeer.xml Document that the high-level multiplayer API is only for Godot servers 2021-01-25 01:59:28 +01:00
NinePatchRect.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Node.xml Update documentation for the new ProcessMode 2021-02-19 10:22:09 -05:00
Node2D.xml
Node3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Node3DGizmo.xml
NodePath.xml
ORMMaterial3D.xml
OS.xml Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>) should be used instead 2021-02-25 18:34:50 +01:00
Object.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
OccluderPolygon2D.xml
OmniLight3D.xml
OptionButton.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
PCKPacker.xml
PHashTranslation.xml
PackedByteArray.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedColorArray.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedFloat64Array.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedInt32Array.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedInt64Array.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedScene.xml fixed typo in packedscene 2021-02-11 13:22:44 -08:00
PackedSceneGLTF.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedStringArray.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedVector2Array.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PackedVector3Array.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags" 2020-12-04 19:34:29 -05:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow2D rotate bool 2020-12-04 18:59:02 -05:00
PathFollow3D.xml
Performance.xml
PhysicalBone3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
PhysicalSkyMaterial.xml
PhysicsBody2D.xml
PhysicsBody3D.xml
PhysicsDirectBodyState2D.xml
PhysicsDirectBodyState3D.xml
PhysicsDirectSpaceState2D.xml
PhysicsDirectSpaceState3D.xml
PhysicsMaterial.xml
PhysicsServer2D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
PhysicsServer3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
PhysicsShapeQueryParameters2D.xml
PhysicsShapeQueryParameters3D.xml
PhysicsShapeQueryResult2D.xml
PhysicsShapeQueryResult3D.xml
PhysicsTestMotionResult2D.xml
PinJoint2D.xml
PinJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
Plane.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
PlaneMesh.xml Document how to solve UV jittering when using large procedural meshes 2020-12-19 18:16:52 +01:00
PointLight2D.xml
PointMesh.xml
Polygon2D.xml
PolygonPathFinder.xml
Popup.xml
PopupMenu.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
PopupPanel.xml
Position2D.xml
Position3D.xml
PrimitiveMesh.xml Rename CubeMesh BoxMesh 2020-12-05 11:48:26 +00:00
PrismMesh.xml
ProceduralSkyMaterial.xml
ProgressBar.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
ProjectSettings.xml Merge pull request #46386 from KoBeWi/projekt_settingz 2021-03-07 10:17:59 +01:00
ProximityGroup3D.xml ProximityGroup: Fix access modifiers, rename private methods for clarity 2020-12-11 14:32:05 +01:00
ProxyTexture.xml
QuadMesh.xml
Quat.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
RDAttachmentFormat.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDSamplerState.xml
RDShaderBytecode.xml
RDShaderFile.xml
RDShaderSource.xml
RDTextureFormat.xml Rename RD texture "type" to "texture_type" 2020-12-04 19:34:50 -05:00
RDTextureView.xml
RDUniform.xml Rename RD uniform "type" to "uniform_type" 2020-12-04 19:34:50 -05:00
RDVertexAttribute.xml
RID.xml
RandomNumberGenerator.xml Add ability to restore `RandomNumberGenerator` state 2020-12-07 13:50:46 +02:00
Range.xml
RayCast2D.xml
RayCast3D.xml Adding Raycast3D custom debug shape thickness and color 2021-03-04 11:17:26 +01:00
RayShape2D.xml
RayShape3D.xml
Rect2.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Rect2i.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
RectangleShape2D.xml Use rectangle size instead of extents for Shape dimensions 2020-12-08 11:57:46 +00:00
Reference.xml Remove the implication that references and resources are not objected from their description 2021-01-11 08:22:16 -05:00
ReferenceRect.xml
ReflectionProbe.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
RenderingServer.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
Resource.xml Document a built-in use of `Resource.resource_name` 2021-01-23 21:33:48 +01:00
ResourceFormatLoader.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
ResourceFormatSaver.xml
ResourceImporter.xml
ResourceLoader.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
ResourcePreloader.xml
ResourceSaver.xml
RichTextEffect.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
RichTextLabel.xml Expose RichTextLabel selection to script 2021-02-15 17:26:58 -07:00
RigidBody2D.xml Update area-body_shape_entered-exited signal documentation. 2021-01-09 13:34:50 +00:00
RigidBody3D.xml Update area-body_shape_entered-exited signal documentation. 2021-01-09 13:34:50 +00:00
RootMotionView.xml
SceneState.xml
SceneTree.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
SceneTreeTimer.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
Script.xml
ScriptCreateDialog.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
ScriptEditor.xml
ScriptEditorBase.xml
ScrollBar.xml
ScrollContainer.xml
SegmentShape2D.xml
Semaphore.xml
Separator.xml
Shader.xml
ShaderGlobalsOverride.xml
ShaderMaterial.xml
Shape2D.xml
Shape3D.xml Implement CollisionPolygon3D margin 2021-02-11 11:58:37 -06:00
Shortcut.xml
Signal.xml
Skeleton2D.xml
Skeleton3D.xml
SkeletonIK3D.xml
Skin.xml
SkinReference.xml
Sky.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Slider.xml
SliderJoint3D.xml Fix confusing SliderJoint3D brief description 2020-12-24 01:48:31 +01:00
SoftBody3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
SphereMesh.xml
SphereShape3D.xml
SpinBox.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
SplitContainer.xml
SpotLight3D.xml
SpringArm3D.xml
Sprite2D.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
Sprite3D.xml
SpriteBase3D.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
SpriteFrames.xml
StandardMaterial3D.xml
StaticBody2D.xml
StaticBody3D.xml
StreamCubemap.xml
StreamCubemapArray.xml
StreamPeer.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
StreamPeerBuffer.xml
StreamPeerSSL.xml
StreamPeerTCP.xml
StreamTexture2D.xml
StreamTexture2DArray.xml
StreamTexture3D.xml
StreamTextureLayered.xml
String.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
StringName.xml
StyleBox.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Fix some grammar in StyleBoxFlat class docs 2021-02-28 20:09:10 -05:00
StyleBoxLine.xml
StyleBoxTexture.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
SubViewport.xml Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE 2020-12-10 12:24:49 +00:00
SubViewportContainer.xml
SurfaceTool.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
SyntaxHighlighter.xml doc: Sync classref with current source 2021-02-08 12:34:28 +01:00
TCP_Server.xml
TabContainer.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
Tabs.xml [CTL] Add missing font outline drawing routines and theme constants. 2021-02-14 14:11:44 +02:00
TextEdit.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
TextFile.xml
TextLine.xml
TextParagraph.xml [Complex Text Layouts] Add drop-caps support to TextParagraph and RTL. 2020-12-13 22:20:02 +02:00
TextServer.xml Merge pull request #46045 from bruvzg/text_server_bmp_create 2021-02-24 12:55:36 +01:00
TextServerManager.xml
Texture.xml
Texture2D.xml
Texture2DArray.xml
Texture3D.xml
TextureButton.xml
TextureLayered.xml
TextureProgressBar.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
TextureRect.xml
Theme.xml [docs] Clarification on theme's get_stylebox 2021-02-20 10:10:28 -05:00
Thread.xml
TileMap.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
TileSet.xml
Timer.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
TouchScreenButton.xml Document that Button doesn't interpret touch input (= no multitouch) 2021-02-21 00:30:21 +01:00
Transform.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
Transform2D.xml Improve argument names for core types 2020-12-07 05:01:33 -05:00
Translation.xml
TranslationServer.xml
Tree.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
TreeItem.xml docs: Add TreeItem method descriptions 2021-01-28 22:34:29 -06:00
TriangleMesh.xml
Tween.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
UDPServer.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
UndoRedo.xml Docs: Port Code Examples to C# (R, S, T, U) 2021-03-05 18:57:28 +01:00
VBoxContainer.xml
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml
Variant.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Vector2.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Vector2i.xml
Vector3.xml Added signed_angle_to for Vector3 2021-02-16 05:07:33 -05:00
Vector3i.xml
VehicleBody3D.xml doc: Sync classref with current source 2020-12-04 22:28:08 +01:00
VehicleWheel3D.xml
VelocityTracker3D.xml
VideoPlayer.xml Document the expected low performance of VideoPlayer on HTML5 2020-12-25 11:59:37 +01:00
VideoStream.xml
Viewport.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
ViewportTexture.xml
VisibilityEnabler2D.xml
VisibilityEnabler3D.xml
VisibilityNotifier2D.xml
VisibilityNotifier3D.xml
VisualInstance3D.xml
VisualShader.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNode.xml
VisualShaderNodeBooleanConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeClamp.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCustom.xml
VisualShaderNodeDeterminant.xml
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml
VisualShaderNodeIs.xml
VisualShaderNodeMix.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeResizableBase.xml
VisualShaderNodeSDFRaymarch.xml doc: Sync classref with current source 2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml Added SDF nodes to visual shader 2021-01-18 15:04:54 +01:00
VisualShaderNodeSample3D.xml
VisualShaderNodeScalarDerivativeFunc.xml
VisualShaderNodeScreenUVToSDF.xml Added SDF nodes to visual shader 2021-01-18 15:04:54 +01:00
VisualShaderNodeSmoothStep.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeStep.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml Unified several visual shader nodes 2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DUniform.xml
VisualShaderNodeTextureSDF.xml Added SDF nodes to visual shader 2021-01-18 15:04:54 +01:00
VisualShaderNodeTextureSDFNormal.xml Added SDF nodes to visual shader 2021-01-18 15:04:54 +01:00
VisualShaderNodeTextureUniform.xml Consistently use normal_map 2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformMult.xml
VisualShaderNodeTransformUniform.xml
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUniform.xml
VisualShaderNodeUniformRef.xml
VisualShaderNodeVec3Constant.xml Add convert options between constants and uniforms in visual shaders 2020-12-30 13:07:08 +03:00
VisualShaderNodeVec3Uniform.xml
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDerivativeFunc.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
WeakRef.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Window.xml doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
World2D.xml
World3D.xml
WorldEnvironment.xml
WorldMarginShape3D.xml
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
XRInterface.xml
XROrigin3D.xml
XRPositionalTracker.xml doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
XRServer.xml
YSort.xml
bool.xml
float.xml
int.xml