.. |
@GlobalScope.xml
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fix minor issue in smooth step function's documentation
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2021-02-13 02:12:58 +05:30 |
AABB.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
AESContext.xml
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AStar.xml
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Explain A Star pathfinding algorithm cost calcuation
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2021-01-05 19:51:38 +08:00 |
AStar2D.xml
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Explain A Star pathfinding algorithm cost calcuation
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2021-01-05 19:51:38 +08:00 |
AcceptDialog.xml
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
AnimatedSprite2D.xml
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AnimatedSprite3D.xml
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Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D
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2021-02-17 15:13:47 +01:00 |
AnimatedTexture.xml
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Animation.xml
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Fix incorrect parameter in audio_track_set_key_stream.
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2021-01-11 18:55:14 -06:00 |
AnimationNode.xml
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AnimationNodeAdd2.xml
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AnimationNodeAdd3.xml
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AnimationNodeAnimation.xml
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AnimationNodeBlend2.xml
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AnimationNodeBlend3.xml
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AnimationNodeBlendSpace1D.xml
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AnimationNodeBlendSpace2D.xml
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AnimationNodeBlendTree.xml
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AnimationNodeOneShot.xml
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AnimationNodeOutput.xml
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AnimationNodeStateMachine.xml
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AnimationNodeStateMachinePlayback.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
AnimationNodeStateMachineTransition.xml
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AnimationNodeTimeScale.xml
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AnimationNodeTimeSeek.xml
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AnimationNodeTransition.xml
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AnimationPlayer.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
AnimationRootNode.xml
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AnimationTrackEditPlugin.xml
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AnimationTree.xml
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Update documentation for the new ProcessMode
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2021-02-19 10:22:09 -05:00 |
Area2D.xml
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Use a more specific type for Area2D/3D body signals
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2021-02-24 00:05:54 -05:00 |
Area3D.xml
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Use a more specific type for Area2D/3D body signals
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2021-02-24 00:05:54 -05:00 |
Array.xml
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Fixes typo in Array::bsearch_custom doc
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2021-02-26 18:01:08 +08:00 |
ArrayMesh.xml
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doc: Sync classref with current source
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2021-01-28 11:26:37 +01:00 |
AspectRatioContainer.xml
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AtlasTexture.xml
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AudioBusLayout.xml
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AudioEffect.xml
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AudioEffectAmplify.xml
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AudioEffectBandLimitFilter.xml
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AudioEffectBandPassFilter.xml
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AudioEffectCapture.xml
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Add AudioEffectCapture
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2021-02-02 09:22:16 -08:00 |
AudioEffectChorus.xml
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AudioEffectCompressor.xml
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AudioEffectDelay.xml
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AudioEffectDistortion.xml
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AudioEffectEQ.xml
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AudioEffectEQ6.xml
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AudioEffectEQ10.xml
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AudioEffectEQ21.xml
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AudioEffectFilter.xml
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AudioEffectHighPassFilter.xml
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AudioEffectHighShelfFilter.xml
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AudioEffectInstance.xml
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AudioEffectLimiter.xml
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AudioEffectLowPassFilter.xml
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AudioEffectLowShelfFilter.xml
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AudioEffectNotchFilter.xml
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AudioEffectPanner.xml
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AudioEffectPhaser.xml
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AudioEffectPitchShift.xml
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AudioEffectRecord.xml
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AudioEffectReverb.xml
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AudioEffectSpectrumAnalyzer.xml
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AudioEffectSpectrumAnalyzerInstance.xml
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AudioEffectStereoEnhance.xml
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AudioServer.xml
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AudioStream.xml
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AudioStreamGenerator.xml
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AudioStreamGeneratorPlayback.xml
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AudioStreamMicrophone.xml
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AudioStreamPlayback.xml
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AudioStreamPlaybackResampled.xml
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AudioStreamPlayer.xml
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AudioStreamPlayer2D.xml
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AudioStreamPlayer3D.xml
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AudioStreamRandomPitch.xml
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AudioStreamSample.xml
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BackBufferCopy.xml
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BakedLightmap.xml
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BakedLightmapData.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
BaseButton.xml
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BaseMaterial3D.xml
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Basis.xml
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Improve argument names for core types
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2020-12-07 05:01:33 -05:00 |
BitMap.xml
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Bone2D.xml
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BoneAttachment3D.xml
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BoxContainer.xml
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BoxMesh.xml
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Merge pull request #44183 from madmiraal/box_shape-size
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2020-12-28 16:06:50 +01:00 |
BoxShape3D.xml
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Use box size instead of extents for Shape dimensions
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2020-12-08 11:58:21 +00:00 |
Button.xml
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Document that Button doesn't interpret touch input (= no multitouch)
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2021-02-21 00:30:21 +01:00 |
ButtonGroup.xml
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CPUParticles2D.xml
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Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
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2020-12-04 19:34:29 -05:00 |
CPUParticles3D.xml
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Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
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2020-12-04 19:34:29 -05:00 |
Callable.xml
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Fix examples in Callable docs
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2021-03-02 02:34:53 +01:00 |
Camera2D.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
Camera3D.xml
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Rename Camera3D near and far getters and setters
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2020-12-20 13:46:57 +00:00 |
CameraEffects.xml
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CameraFeed.xml
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CameraServer.xml
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CameraTexture.xml
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CanvasGroup.xml
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CanvasItem.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
CanvasItemMaterial.xml
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CanvasLayer.xml
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CanvasModulate.xml
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CanvasTexture.xml
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CapsuleMesh.xml
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CapsuleShape2D.xml
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CapsuleShape3D.xml
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CenterContainer.xml
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CharFXTransform.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
CheckBox.xml
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[CTL] Add missing font outline drawing routines and theme constants.
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2021-02-14 14:11:44 +02:00 |
CheckButton.xml
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[CTL] Add missing font outline drawing routines and theme constants.
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2021-02-14 14:11:44 +02:00 |
CircleShape2D.xml
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ClassDB.xml
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Clarify class_get_method_list() in release exports
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2021-01-07 01:23:25 +01:00 |
ClippedCamera3D.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
CodeEdit.xml
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[CTL] Add missing font outline drawing routines and theme constants.
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2021-02-14 14:11:44 +02:00 |
CodeHighlighter.xml
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doc: Don't bind argument names with p_ prefix
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2021-02-04 14:45:06 +01:00 |
CollisionObject2D.xml
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CollisionObject3D.xml
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CollisionPolygon2D.xml
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CollisionPolygon3D.xml
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Implement CollisionPolygon3D margin
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2021-02-11 11:58:37 -06:00 |
CollisionShape2D.xml
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CollisionShape3D.xml
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Color.xml
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Replace ColorN and from HTML with a string constructor
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2021-02-01 17:27:19 -05:00 |
ColorPicker.xml
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ColorPickerButton.xml
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[CTL] Add missing font outline drawing routines and theme constants.
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2021-02-14 14:11:44 +02:00 |
ColorRect.xml
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ConcavePolygonShape2D.xml
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ConcavePolygonShape3D.xml
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ConeTwistJoint3D.xml
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Fix confusing SliderJoint3D brief description
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2020-12-24 01:48:31 +01:00 |
ConfigFile.xml
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ConfirmationDialog.xml
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Rename AcceptDialog get_ok() to get_ok_button()
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2020-12-14 18:43:52 +00:00 |
Container.xml
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Control.xml
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Fix crash during drag if user freed the drag preview
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2021-02-24 20:59:17 +01:00 |
ConvexPolygonShape2D.xml
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ConvexPolygonShape3D.xml
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Crypto.xml
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CryptoKey.xml
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Cubemap.xml
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CubemapArray.xml
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Curve.xml
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Curve2D.xml
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Clarify Curve.get_closest_point uses baked points.
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2021-02-28 07:18:34 -05:00 |
Curve3D.xml
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Clarify Curve.get_closest_point uses baked points.
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2021-02-28 07:18:34 -05:00 |
CurveTexture.xml
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CylinderMesh.xml
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CylinderShape3D.xml
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DTLSServer.xml
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DampedSpringJoint2D.xml
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Decal.xml
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Consistently use normal_map
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2020-12-29 08:04:19 +00:00 |
Dictionary.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
DirectionalLight2D.xml
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DirectionalLight3D.xml
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Directory.xml
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DisplayServer.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
EditorDebuggerPlugin.xml
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EditorExportPlugin.xml
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Complete documentation of EditorExportPlugin
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2020-12-29 13:46:14 +01:00 |
EditorFeatureProfile.xml
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EditorFileDialog.xml
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EditorFileSystem.xml
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EditorFileSystemDirectory.xml
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EditorImportPlugin.xml
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Clarify EditorImportPlugin.get_visible_name.
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2021-02-11 11:13:17 +01:00 |
EditorInspector.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
EditorInspectorPlugin.xml
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EditorInterface.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
EditorNode3DGizmo.xml
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EditorNode3DGizmoPlugin.xml
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EditorPlugin.xml
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Merge pull request #46221 from akien-mga/doc-sync-classref
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2021-02-19 15:06:50 +01:00 |
EditorProperty.xml
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EditorResourceConversionPlugin.xml
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EditorResourcePreview.xml
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EditorResourcePreviewGenerator.xml
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EditorSceneImporter.xml
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EditorSceneImporterGLTF.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
EditorSceneImporterMesh.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
EditorSceneImporterMeshNode3D.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
EditorScenePostImport.xml
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EditorScript.xml
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EditorSelection.xml
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EditorSettings.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
EditorSpinSlider.xml
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EditorSyntaxHighlighter.xml
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EditorTranslationParserPlugin.xml
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EditorVCSInterface.xml
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EncodedObjectAsID.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
Engine.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
EngineDebugger.xml
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Environment.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
Expression.xml
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File.xml
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Expose a `File.flush()` method to scripting
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2021-02-13 01:37:16 +01:00 |
FileDialog.xml
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Rename unselect to deselect
|
2020-12-21 10:26:41 +00:00 |
FileSystemDock.xml
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Font.xml
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[TextServer] Restore character and space extra spacing support.
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2021-02-15 10:46:23 +02:00 |
FontData.xml
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Merge pull request #46045 from bruvzg/text_server_bmp_create
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2021-02-24 12:55:36 +01:00 |
GIProbe.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
GIProbeData.xml
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GLTFAccessor.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
GLTFAnimation.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
GLTFBufferView.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
GLTFCamera.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
GLTFDocument.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
GLTFLight.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
GLTFMesh.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
GLTFNode.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
GLTFSkeleton.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
GLTFSkin.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
GLTFSpecGloss.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
GLTFState.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
GLTFTexture.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
GPUParticles2D.xml
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Document GPU particles visibility rect/aabb behavior
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2021-01-16 17:37:17 +02:00 |
GPUParticles3D.xml
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Document GPU particles visibility rect/aabb behavior
|
2021-01-16 17:37:17 +02:00 |
GPUParticlesAttractor3D.xml
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…
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GPUParticlesAttractorBox.xml
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…
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GPUParticlesAttractorSphere.xml
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GPUParticlesAttractorVectorField.xml
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GPUParticlesCollision3D.xml
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…
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GPUParticlesCollisionBox.xml
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GPUParticlesCollisionHeightField.xml
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…
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GPUParticlesCollisionSDF.xml
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…
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GPUParticlesCollisionSphere.xml
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Generic6DOFJoint3D.xml
|
Remove Generic6DOFJoint precision property
|
2020-12-15 10:14:48 +00:00 |
Geometry2D.xml
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Fixed Geometry2D::get_closest_points_between_segments docs
|
2020-12-12 12:45:06 +01:00 |
Geometry3D.xml
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GeometryInstance3D.xml
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doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
Gradient.xml
|
Rename offset to point in remove_point()
|
2020-12-28 17:57:55 +01:00 |
GradientTexture.xml
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GraphEdit.xml
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doc: Sync classref with current source
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2021-01-04 14:33:44 +01:00 |
GraphNode.xml
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doc: Sync classref with current source
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2021-02-19 14:39:14 +01:00 |
GridContainer.xml
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GrooveJoint2D.xml
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HBoxContainer.xml
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HMACContext.xml
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HScrollBar.xml
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HSeparator.xml
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…
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HSlider.xml
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HSplitContainer.xml
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…
|
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HTTPClient.xml
|
Unify URI encoding/decoding and add to C#
|
2021-01-28 07:45:01 -05:00 |
HTTPRequest.xml
|
Unify URI encoding/decoding and add to C#
|
2021-01-28 07:45:01 -05:00 |
HashingContext.xml
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…
|
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HeightMapShape3D.xml
|
…
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HingeJoint3D.xml
|
Fix confusing SliderJoint3D brief description
|
2020-12-24 01:48:31 +01:00 |
IP.xml
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…
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Image.xml
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doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
ImageTexture.xml
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…
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ImageTexture3D.xml
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…
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ImageTextureLayered.xml
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…
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ImmediateGeometry3D.xml
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…
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Input.xml
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doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
InputEvent.xml
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doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
InputEventAction.xml
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…
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InputEventFromWindow.xml
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…
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InputEventGesture.xml
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InputEventJoypadButton.xml
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…
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InputEventJoypadMotion.xml
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…
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InputEventKey.xml
|
…
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InputEventMIDI.xml
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…
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InputEventMagnifyGesture.xml
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…
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InputEventMouse.xml
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InputEventMouseButton.xml
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…
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InputEventMouseMotion.xml
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…
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InputEventPanGesture.xml
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…
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InputEventScreenDrag.xml
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…
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InputEventScreenTouch.xml
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…
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InputEventWithModifiers.xml
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…
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InputMap.xml
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doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
InstancePlaceholder.xml
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…
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ItemList.xml
|
Remove trivial examples in the ItemList class documentation
|
2021-03-03 22:58:45 +01:00 |
JNISingleton.xml
|
…
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JSON.xml
|
…
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JSONParseResult.xml
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doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
JSONParser.xml
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…
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JSONRPC.xml
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…
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JavaClass.xml
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…
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JavaClassWrapper.xml
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…
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JavaScript.xml
|
…
|
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Joint2D.xml
|
…
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Joint3D.xml
|
Fix confusing SliderJoint3D brief description
|
2020-12-24 01:48:31 +01:00 |
KinematicBody2D.xml
|
…
|
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KinematicBody3D.xml
|
…
|
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KinematicCollision2D.xml
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…
|
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KinematicCollision3D.xml
|
…
|
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Label.xml
|
Change themes *_color_* to *_*_color
|
2021-01-24 06:28:49 +00:00 |
LargeTexture.xml
|
…
|
|
Light2D.xml
|
…
|
|
Light3D.xml
|
doc: Sync classref with current source
|
2021-02-08 12:34:28 +01:00 |
LightOccluder2D.xml
|
Rename LightOccluder2D light_mask to occluder_light_mask
|
2020-12-04 19:34:29 -05:00 |
LightmapProbe.xml
|
…
|
|
Lightmapper.xml
|
…
|
|
LightmapperRD.xml
|
…
|
|
Line2D.xml
|
…
|
|
LineEdit.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
LineShape2D.xml
|
…
|
|
LinkButton.xml
|
[CTL] Add missing font outline drawing routines and theme constants.
|
2021-02-14 14:11:44 +02:00 |
Listener3D.xml
|
…
|
|
MainLoop.xml
|
Mention that the `delta` argument is in seconds in Node documentation
|
2021-01-05 19:14:37 +01:00 |
MarginContainer.xml
|
Use safer `add_theme_constant_override()` in MarginContainer code sample
|
2021-03-04 17:17:40 +01:00 |
Marshalls.xml
|
…
|
|
Material.xml
|
doc: Sync classref with current source
|
2021-01-28 11:26:37 +01:00 |
MenuButton.xml
|
[CTL] Add missing font outline drawing routines and theme constants.
|
2021-02-14 14:11:44 +02:00 |
Mesh.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
MeshDataTool.xml
|
Rename CubeMesh BoxMesh
|
2020-12-05 11:48:26 +00:00 |
MeshInstance2D.xml
|
…
|
|
MeshInstance3D.xml
|
…
|
|
MeshLibrary.xml
|
…
|
|
MeshTexture.xml
|
…
|
|
MultiMesh.xml
|
…
|
|
MultiMeshInstance2D.xml
|
…
|
|
MultiMeshInstance3D.xml
|
…
|
|
MultiplayerAPI.xml
|
Document that the high-level multiplayer API is only for Godot servers
|
2021-01-25 01:59:28 +01:00 |
Mutex.xml
|
…
|
|
Navigation2D.xml
|
…
|
|
Navigation3D.xml
|
…
|
|
NavigationAgent2D.xml
|
…
|
|
NavigationAgent3D.xml
|
…
|
|
NavigationMesh.xml
|
…
|
|
NavigationMeshGenerator.xml
|
…
|
|
NavigationObstacle2D.xml
|
…
|
|
NavigationObstacle3D.xml
|
…
|
|
NavigationPolygon.xml
|
…
|
|
NavigationRegion2D.xml
|
…
|
|
NavigationRegion3D.xml
|
…
|
|
NavigationServer2D.xml
|
…
|
|
NavigationServer3D.xml
|
…
|
|
NetworkedMultiplayerPeer.xml
|
Document that the high-level multiplayer API is only for Godot servers
|
2021-01-25 01:59:28 +01:00 |
NinePatchRect.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
Node.xml
|
Update documentation for the new ProcessMode
|
2021-02-19 10:22:09 -05:00 |
Node2D.xml
|
…
|
|
Node3D.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
Node3DGizmo.xml
|
…
|
|
NodePath.xml
|
…
|
|
ORMMaterial3D.xml
|
…
|
|
OS.xml
|
Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>) should be used instead
|
2021-02-25 18:34:50 +01:00 |
Object.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
OccluderPolygon2D.xml
|
…
|
|
OmniLight3D.xml
|
…
|
|
OptionButton.xml
|
[CTL] Add missing font outline drawing routines and theme constants.
|
2021-02-14 14:11:44 +02:00 |
PCKPacker.xml
|
…
|
|
PHashTranslation.xml
|
…
|
|
PackedByteArray.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
PackedColorArray.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
PackedDataContainer.xml
|
…
|
|
PackedDataContainerRef.xml
|
…
|
|
PackedFloat32Array.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
PackedFloat64Array.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
PackedInt32Array.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
PackedInt64Array.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
PackedScene.xml
|
fixed typo in packedscene
|
2021-02-11 13:22:44 -08:00 |
PackedSceneGLTF.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
PackedStringArray.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
PackedVector2Array.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
PackedVector3Array.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
PacketPeer.xml
|
…
|
|
PacketPeerDTLS.xml
|
…
|
|
PacketPeerStream.xml
|
…
|
|
PacketPeerUDP.xml
|
…
|
|
Panel.xml
|
…
|
|
PanelContainer.xml
|
…
|
|
PanoramaSkyMaterial.xml
|
…
|
|
ParallaxBackground.xml
|
…
|
|
ParallaxLayer.xml
|
…
|
|
ParticlesMaterial.xml
|
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
|
2020-12-04 19:34:29 -05:00 |
Path2D.xml
|
…
|
|
Path3D.xml
|
…
|
|
PathFollow2D.xml
|
Rename PathFollow2D rotate bool
|
2020-12-04 18:59:02 -05:00 |
PathFollow3D.xml
|
…
|
|
Performance.xml
|
…
|
|
PhysicalBone3D.xml
|
doc: Sync classref with current source
|
2020-12-04 22:28:08 +01:00 |
PhysicalSkyMaterial.xml
|
…
|
|
PhysicsBody2D.xml
|
…
|
|
PhysicsBody3D.xml
|
…
|
|
PhysicsDirectBodyState2D.xml
|
…
|
|
PhysicsDirectBodyState3D.xml
|
…
|
|
PhysicsDirectSpaceState2D.xml
|
…
|
|
PhysicsDirectSpaceState3D.xml
|
…
|
|
PhysicsMaterial.xml
|
…
|
|
PhysicsServer2D.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
PhysicsServer3D.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
PhysicsShapeQueryParameters2D.xml
|
…
|
|
PhysicsShapeQueryParameters3D.xml
|
…
|
|
PhysicsShapeQueryResult2D.xml
|
…
|
|
PhysicsShapeQueryResult3D.xml
|
…
|
|
PhysicsTestMotionResult2D.xml
|
…
|
|
PinJoint2D.xml
|
…
|
|
PinJoint3D.xml
|
Fix confusing SliderJoint3D brief description
|
2020-12-24 01:48:31 +01:00 |
Plane.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
PlaneMesh.xml
|
Document how to solve UV jittering when using large procedural meshes
|
2020-12-19 18:16:52 +01:00 |
PointLight2D.xml
|
…
|
|
PointMesh.xml
|
…
|
|
Polygon2D.xml
|
…
|
|
PolygonPathFinder.xml
|
…
|
|
Popup.xml
|
…
|
|
PopupMenu.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
PopupPanel.xml
|
…
|
|
Position2D.xml
|
…
|
|
Position3D.xml
|
…
|
|
PrimitiveMesh.xml
|
Rename CubeMesh BoxMesh
|
2020-12-05 11:48:26 +00:00 |
PrismMesh.xml
|
…
|
|
ProceduralSkyMaterial.xml
|
…
|
|
ProgressBar.xml
|
[CTL] Add missing font outline drawing routines and theme constants.
|
2021-02-14 14:11:44 +02:00 |
ProjectSettings.xml
|
Merge pull request #46386 from KoBeWi/projekt_settingz
|
2021-03-07 10:17:59 +01:00 |
ProximityGroup3D.xml
|
ProximityGroup: Fix access modifiers, rename private methods for clarity
|
2020-12-11 14:32:05 +01:00 |
ProxyTexture.xml
|
…
|
|
QuadMesh.xml
|
…
|
|
Quat.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
RDAttachmentFormat.xml
|
…
|
|
RDPipelineColorBlendState.xml
|
…
|
|
RDPipelineColorBlendStateAttachment.xml
|
…
|
|
RDPipelineDepthStencilState.xml
|
…
|
|
RDPipelineMultisampleState.xml
|
…
|
|
RDPipelineRasterizationState.xml
|
…
|
|
RDSamplerState.xml
|
…
|
|
RDShaderBytecode.xml
|
…
|
|
RDShaderFile.xml
|
…
|
|
RDShaderSource.xml
|
…
|
|
RDTextureFormat.xml
|
Rename RD texture "type" to "texture_type"
|
2020-12-04 19:34:50 -05:00 |
RDTextureView.xml
|
…
|
|
RDUniform.xml
|
Rename RD uniform "type" to "uniform_type"
|
2020-12-04 19:34:50 -05:00 |
RDVertexAttribute.xml
|
…
|
|
RID.xml
|
…
|
|
RandomNumberGenerator.xml
|
Add ability to restore `RandomNumberGenerator` state
|
2020-12-07 13:50:46 +02:00 |
Range.xml
|
…
|
|
RayCast2D.xml
|
…
|
|
RayCast3D.xml
|
Adding Raycast3D custom debug shape thickness and color
|
2021-03-04 11:17:26 +01:00 |
RayShape2D.xml
|
…
|
|
RayShape3D.xml
|
…
|
|
Rect2.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
Rect2i.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
RectangleShape2D.xml
|
Use rectangle size instead of extents for Shape dimensions
|
2020-12-08 11:57:46 +00:00 |
Reference.xml
|
Remove the implication that references and resources are not objected from their description
|
2021-01-11 08:22:16 -05:00 |
ReferenceRect.xml
|
…
|
|
ReflectionProbe.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
RemoteTransform2D.xml
|
…
|
|
RemoteTransform3D.xml
|
…
|
|
RenderingDevice.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
RenderingServer.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
Resource.xml
|
Document a built-in use of `Resource.resource_name`
|
2021-01-23 21:33:48 +01:00 |
ResourceFormatLoader.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
ResourceFormatSaver.xml
|
…
|
|
ResourceImporter.xml
|
…
|
|
ResourceLoader.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
ResourcePreloader.xml
|
…
|
|
ResourceSaver.xml
|
…
|
|
RichTextEffect.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
RichTextLabel.xml
|
Expose RichTextLabel selection to script
|
2021-02-15 17:26:58 -07:00 |
RigidBody2D.xml
|
Update area-body_shape_entered-exited signal documentation.
|
2021-01-09 13:34:50 +00:00 |
RigidBody3D.xml
|
Update area-body_shape_entered-exited signal documentation.
|
2021-01-09 13:34:50 +00:00 |
RootMotionView.xml
|
…
|
|
SceneState.xml
|
…
|
|
SceneTree.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
SceneTreeTimer.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
Script.xml
|
…
|
|
ScriptCreateDialog.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
ScriptEditor.xml
|
…
|
|
ScriptEditorBase.xml
|
…
|
|
ScrollBar.xml
|
…
|
|
ScrollContainer.xml
|
…
|
|
SegmentShape2D.xml
|
…
|
|
Semaphore.xml
|
…
|
|
Separator.xml
|
…
|
|
Shader.xml
|
…
|
|
ShaderGlobalsOverride.xml
|
…
|
|
ShaderMaterial.xml
|
…
|
|
Shape2D.xml
|
…
|
|
Shape3D.xml
|
Implement CollisionPolygon3D margin
|
2021-02-11 11:58:37 -06:00 |
Shortcut.xml
|
…
|
|
Signal.xml
|
…
|
|
Skeleton2D.xml
|
…
|
|
Skeleton3D.xml
|
…
|
|
SkeletonIK3D.xml
|
…
|
|
Skin.xml
|
…
|
|
SkinReference.xml
|
…
|
|
Sky.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
Slider.xml
|
…
|
|
SliderJoint3D.xml
|
Fix confusing SliderJoint3D brief description
|
2020-12-24 01:48:31 +01:00 |
SoftBody3D.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
SphereMesh.xml
|
…
|
|
SphereShape3D.xml
|
…
|
|
SpinBox.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
SplitContainer.xml
|
…
|
|
SpotLight3D.xml
|
…
|
|
SpringArm3D.xml
|
…
|
|
Sprite2D.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
Sprite3D.xml
|
…
|
|
SpriteBase3D.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
SpriteFrames.xml
|
…
|
|
StandardMaterial3D.xml
|
…
|
|
StaticBody2D.xml
|
…
|
|
StaticBody3D.xml
|
…
|
|
StreamCubemap.xml
|
…
|
|
StreamCubemapArray.xml
|
…
|
|
StreamPeer.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
StreamPeerBuffer.xml
|
…
|
|
StreamPeerSSL.xml
|
…
|
|
StreamPeerTCP.xml
|
…
|
|
StreamTexture2D.xml
|
…
|
|
StreamTexture2DArray.xml
|
…
|
|
StreamTexture3D.xml
|
…
|
|
StreamTextureLayered.xml
|
…
|
|
String.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
StringName.xml
|
…
|
|
StyleBox.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
StyleBoxEmpty.xml
|
…
|
|
StyleBoxFlat.xml
|
Fix some grammar in StyleBoxFlat class docs
|
2021-02-28 20:09:10 -05:00 |
StyleBoxLine.xml
|
…
|
|
StyleBoxTexture.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
SubViewport.xml
|
Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE
|
2020-12-10 12:24:49 +00:00 |
SubViewportContainer.xml
|
…
|
|
SurfaceTool.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
SyntaxHighlighter.xml
|
doc: Sync classref with current source
|
2021-02-08 12:34:28 +01:00 |
TCP_Server.xml
|
…
|
|
TabContainer.xml
|
[CTL] Add missing font outline drawing routines and theme constants.
|
2021-02-14 14:11:44 +02:00 |
Tabs.xml
|
[CTL] Add missing font outline drawing routines and theme constants.
|
2021-02-14 14:11:44 +02:00 |
TextEdit.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
TextFile.xml
|
…
|
|
TextLine.xml
|
…
|
|
TextParagraph.xml
|
[Complex Text Layouts] Add drop-caps support to TextParagraph and RTL.
|
2020-12-13 22:20:02 +02:00 |
TextServer.xml
|
Merge pull request #46045 from bruvzg/text_server_bmp_create
|
2021-02-24 12:55:36 +01:00 |
TextServerManager.xml
|
…
|
|
Texture.xml
|
…
|
|
Texture2D.xml
|
…
|
|
Texture2DArray.xml
|
…
|
|
Texture3D.xml
|
…
|
|
TextureButton.xml
|
…
|
|
TextureLayered.xml
|
…
|
|
TextureProgressBar.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
TextureRect.xml
|
…
|
|
Theme.xml
|
[docs] Clarification on theme's get_stylebox
|
2021-02-20 10:10:28 -05:00 |
Thread.xml
|
…
|
|
TileMap.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
TileSet.xml
|
…
|
|
Timer.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
TouchScreenButton.xml
|
Document that Button doesn't interpret touch input (= no multitouch)
|
2021-02-21 00:30:21 +01:00 |
Transform.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
Transform2D.xml
|
Improve argument names for core types
|
2020-12-07 05:01:33 -05:00 |
Translation.xml
|
…
|
|
TranslationServer.xml
|
…
|
|
Tree.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
TreeItem.xml
|
docs: Add TreeItem method descriptions
|
2021-01-28 22:34:29 -06:00 |
TriangleMesh.xml
|
…
|
|
Tween.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
UDPServer.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
UndoRedo.xml
|
Docs: Port Code Examples to C# (R, S, T, U)
|
2021-03-05 18:57:28 +01:00 |
VBoxContainer.xml
|
…
|
|
VScrollBar.xml
|
…
|
|
VSeparator.xml
|
…
|
|
VSlider.xml
|
…
|
|
VSplitContainer.xml
|
…
|
|
Variant.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
Vector2.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
Vector2i.xml
|
…
|
|
Vector3.xml
|
Added signed_angle_to for Vector3
|
2021-02-16 05:07:33 -05:00 |
Vector3i.xml
|
…
|
|
VehicleBody3D.xml
|
doc: Sync classref with current source
|
2020-12-04 22:28:08 +01:00 |
VehicleWheel3D.xml
|
…
|
|
VelocityTracker3D.xml
|
…
|
|
VideoPlayer.xml
|
Document the expected low performance of VideoPlayer on HTML5
|
2020-12-25 11:59:37 +01:00 |
VideoStream.xml
|
…
|
|
Viewport.xml
|
doc: Sync classref with current source
|
2021-01-28 11:26:37 +01:00 |
ViewportTexture.xml
|
…
|
|
VisibilityEnabler2D.xml
|
…
|
|
VisibilityEnabler3D.xml
|
…
|
|
VisibilityNotifier2D.xml
|
…
|
|
VisibilityNotifier3D.xml
|
…
|
|
VisualInstance3D.xml
|
…
|
|
VisualShader.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNode.xml
|
…
|
|
VisualShaderNodeBooleanConstant.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeBooleanUniform.xml
|
…
|
|
VisualShaderNodeClamp.xml
|
Unified several visual shader nodes
|
2021-01-18 13:32:12 +03:00 |
VisualShaderNodeColorConstant.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeColorFunc.xml
|
…
|
|
VisualShaderNodeColorOp.xml
|
…
|
|
VisualShaderNodeColorUniform.xml
|
…
|
|
VisualShaderNodeCompare.xml
|
…
|
|
VisualShaderNodeConstant.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeCubemap.xml
|
Consistently use normal_map
|
2020-12-29 08:04:19 +00:00 |
VisualShaderNodeCubemapUniform.xml
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…
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VisualShaderNodeCurveTexture.xml
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…
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VisualShaderNodeCustom.xml
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…
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VisualShaderNodeDeterminant.xml
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…
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VisualShaderNodeDotProduct.xml
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…
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VisualShaderNodeExpression.xml
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…
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VisualShaderNodeFaceForward.xml
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…
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VisualShaderNodeFloatConstant.xml
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Add convert options between constants and uniforms in visual shaders
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2020-12-30 13:07:08 +03:00 |
VisualShaderNodeFloatFunc.xml
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…
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VisualShaderNodeFloatOp.xml
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…
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VisualShaderNodeFloatUniform.xml
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…
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VisualShaderNodeFresnel.xml
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…
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VisualShaderNodeGlobalExpression.xml
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…
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VisualShaderNodeGroupBase.xml
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…
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VisualShaderNodeIf.xml
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…
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VisualShaderNodeInput.xml
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…
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VisualShaderNodeIntConstant.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeIntFunc.xml
|
Unified several visual shader nodes
|
2021-01-18 13:32:12 +03:00 |
VisualShaderNodeIntOp.xml
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…
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VisualShaderNodeIntUniform.xml
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…
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VisualShaderNodeIs.xml
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…
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VisualShaderNodeMix.xml
|
Unified several visual shader nodes
|
2021-01-18 13:32:12 +03:00 |
VisualShaderNodeMultiplyAdd.xml
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…
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VisualShaderNodeOuterProduct.xml
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…
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VisualShaderNodeOutput.xml
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…
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VisualShaderNodeResizableBase.xml
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…
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VisualShaderNodeSDFRaymarch.xml
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doc: Sync classref with current source
|
2021-01-28 11:26:37 +01:00 |
VisualShaderNodeSDFToScreenUV.xml
|
Added SDF nodes to visual shader
|
2021-01-18 15:04:54 +01:00 |
VisualShaderNodeSample3D.xml
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…
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VisualShaderNodeScalarDerivativeFunc.xml
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…
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VisualShaderNodeScreenUVToSDF.xml
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Added SDF nodes to visual shader
|
2021-01-18 15:04:54 +01:00 |
VisualShaderNodeSmoothStep.xml
|
Unified several visual shader nodes
|
2021-01-18 13:32:12 +03:00 |
VisualShaderNodeStep.xml
|
Unified several visual shader nodes
|
2021-01-18 13:32:12 +03:00 |
VisualShaderNodeSwitch.xml
|
Unified several visual shader nodes
|
2021-01-18 13:32:12 +03:00 |
VisualShaderNodeTexture.xml
|
Consistently use normal_map
|
2020-12-29 08:04:19 +00:00 |
VisualShaderNodeTexture2DArray.xml
|
…
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VisualShaderNodeTexture2DArrayUniform.xml
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…
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VisualShaderNodeTexture3D.xml
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…
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VisualShaderNodeTexture3DUniform.xml
|
…
|
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VisualShaderNodeTextureSDF.xml
|
Added SDF nodes to visual shader
|
2021-01-18 15:04:54 +01:00 |
VisualShaderNodeTextureSDFNormal.xml
|
Added SDF nodes to visual shader
|
2021-01-18 15:04:54 +01:00 |
VisualShaderNodeTextureUniform.xml
|
Consistently use normal_map
|
2020-12-29 08:04:19 +00:00 |
VisualShaderNodeTextureUniformTriplanar.xml
|
…
|
|
VisualShaderNodeTransformCompose.xml
|
…
|
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VisualShaderNodeTransformConstant.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeTransformDecompose.xml
|
…
|
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VisualShaderNodeTransformFunc.xml
|
…
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VisualShaderNodeTransformMult.xml
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…
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VisualShaderNodeTransformUniform.xml
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…
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VisualShaderNodeTransformVecMult.xml
|
…
|
|
VisualShaderNodeUniform.xml
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…
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|
VisualShaderNodeUniformRef.xml
|
…
|
|
VisualShaderNodeVec3Constant.xml
|
Add convert options between constants and uniforms in visual shaders
|
2020-12-30 13:07:08 +03:00 |
VisualShaderNodeVec3Uniform.xml
|
…
|
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VisualShaderNodeVectorCompose.xml
|
…
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VisualShaderNodeVectorDecompose.xml
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…
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VisualShaderNodeVectorDerivativeFunc.xml
|
…
|
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VisualShaderNodeVectorDistance.xml
|
…
|
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VisualShaderNodeVectorFunc.xml
|
…
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|
VisualShaderNodeVectorLen.xml
|
…
|
|
VisualShaderNodeVectorOp.xml
|
…
|
|
VisualShaderNodeVectorRefract.xml
|
…
|
|
WeakRef.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
Window.xml
|
doc: Sync classref with current source
|
2021-02-19 14:39:14 +01:00 |
World2D.xml
|
…
|
|
World3D.xml
|
…
|
|
WorldEnvironment.xml
|
…
|
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WorldMarginShape3D.xml
|
…
|
|
X509Certificate.xml
|
…
|
|
XMLParser.xml
|
…
|
|
XRAnchor3D.xml
|
…
|
|
XRCamera3D.xml
|
…
|
|
XRController3D.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
XRInterface.xml
|
…
|
|
XROrigin3D.xml
|
…
|
|
XRPositionalTracker.xml
|
doc: Sync classref with current source
|
2021-01-04 14:33:44 +01:00 |
XRServer.xml
|
…
|
|
YSort.xml
|
…
|
|
bool.xml
|
…
|
|
float.xml
|
…
|
|
int.xml
|
…
|
|