godot/scene
Juan Linietsky 2296b0508e 2D pathfinder fixes, should now always find the best path. 2015-05-02 16:35:43 -03:00
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2d 2D pathfinder fixes, should now always find the best path. 2015-05-02 16:35:43 -03:00
3d -fix a bug in extra cull margin, closes #1760 2015-05-01 11:26:23 -03:00
animation -Fixes from source code analyzizer, closes #1768 2015-05-01 10:44:08 -03:00
audio Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
gui -fixed old condition in TextureFrame that caused bugs in materials, closes #1742 2015-05-01 12:16:51 -03:00
io Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
main -fix timer behavior described, closes #1455 2015-05-01 11:44:02 -03:00
resources -Fixes from source code analyzizer, closes #1768 2015-05-01 10:44:08 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00
register_scene_types.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00