..
renderer_rd
Minor fixes to shadow atlases:
2022-01-24 15:55:32 +01:00
rasterizer_dummy.h
Revert "Add new scaling modes for splash screen"
2022-01-19 16:09:52 +01:00
renderer_canvas_cull.cpp
Fix invalid read when using LightOccluder2D
2022-01-17 16:02:26 +08:00
renderer_canvas_cull.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_canvas_render.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_canvas_render.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_compositor.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_compositor.h
Revert "Add new scaling modes for splash screen"
2022-01-19 16:09:52 +01:00
renderer_scene_cull.cpp
Added material_overlay property to MeshInstance3D
2022-01-05 11:47:51 +01:00
renderer_scene_cull.h
Allow using between 1 and 8 cascades for SDFGI
2022-01-17 16:49:02 +01:00
renderer_scene_occlusion_cull.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_scene_occlusion_cull.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_scene_render.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_scene_render.h
Allow using between 1 and 8 cascades for SDFGI
2022-01-17 16:49:02 +01:00
renderer_scene.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_scene.h
Allow using between 1 and 8 cascades for SDFGI
2022-01-17 16:49:02 +01:00
renderer_storage.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_storage.h
Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter
2022-01-04 16:43:23 +01:00
renderer_thread_pool.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_thread_pool.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
renderer_viewport.cpp
Merge pull request #56416 from BastiaanOlij/fix_xr_viewport_size_overrule
2022-01-11 08:44:36 +01:00
renderer_viewport.h
Merge pull request #56305 from Calinou/rename-lod-threshold
2022-01-04 15:28:06 +01:00
rendering_device_binds.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
rendering_device_binds.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
rendering_device.cpp
Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename
2022-01-20 17:24:34 +01:00
rendering_device.h
Merge pull request #54489 from briansemrau/texture-delete-update
2022-01-19 10:10:54 +01:00
rendering_server_default.cpp
Revert "Add new scaling modes for splash screen"
2022-01-19 16:09:52 +01:00
rendering_server_default.h
Merge pull request #54890 from briansemrau/threadsafe-drawpute-lists
2022-01-22 20:20:07 +01:00
rendering_server_globals.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
rendering_server_globals.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
RenderingServer reorganization
2020-12-04 18:39:46 -03:00
shader_compiler.cpp
Unify variable and array declarations in shaders
2022-01-18 12:42:39 +03:00
shader_compiler.h
Optimize include files to improve shader_language.h
compilation speed
2022-01-12 14:19:12 +03:00
shader_language.cpp
Remove incorrect items from completion of main functions in shader
2022-01-24 10:37:47 +03:00
shader_language.h
Add translation links to shader errors
2022-01-19 15:16:32 +03:00
shader_types.cpp
Remove TRANSFORM built in from fog shaders
2022-01-21 23:03:41 -08:00
shader_types.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
shader_warnings.cpp
Add translation links to shader errors
2022-01-19 15:16:32 +03:00
shader_warnings.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00