godot/editor/plugins
Ranoller 2aae6fc2ec
FIX to broken item select list (zoom and RMB)
FIX to #17346. Compiled and tested.
2018-03-07 21:39:55 +01:00
..
SCsub
abstract_polygon_2d_editor.cpp
abstract_polygon_2d_editor.h
animation_player_editor_plugin.cpp Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
animation_player_editor_plugin.h
animation_tree_editor_plugin.cpp
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Refactor version macros and fix related bugs 2018-02-23 20:15:29 +01:00
asset_library_editor_plugin.h
baked_lightmap_editor_plugin.cpp
baked_lightmap_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp FIX to broken item select list (zoom and RMB) 2018-03-07 21:39:55 +01:00
canvas_item_editor_plugin.h Merge pull request #16566 from groud/gui_input_rework 2018-02-19 20:05:35 +01:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
cube_grid_theme_editor_plugin.cpp Changes the keep_margin parameter to true by default, so that people are not suprised that set_anchor changes the margins values 2018-01-15 10:37:13 +01:00
cube_grid_theme_editor_plugin.h
curve_editor_plugin.cpp Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
curve_editor_plugin.h
editor_preview_plugins.cpp Fix script previews 2018-02-16 18:18:12 +03:00
editor_preview_plugins.h
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
material_editor_plugin.h
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_editor_plugin.cpp
mesh_instance_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_mesh_editor_plugin.cpp
navigation_mesh_editor_plugin.h
navigation_mesh_generator.cpp Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
navigation_mesh_generator.h Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp
particles_2d_editor_plugin.h
particles_editor_plugin.cpp
particles_editor_plugin.h
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h
path_editor_plugin.cpp
path_editor_plugin.h
polygon_2d_editor_plugin.cpp Add a split editor to polygon 2D UV editor, moving an inch closer to adding support for in the future 2018-02-25 12:07:13 -03:00
polygon_2d_editor_plugin.h Add a split editor to polygon 2D UV editor, moving an inch closer to adding support for in the future 2018-02-25 12:07:13 -03:00
resource_preloader_editor_plugin.cpp Display path to preloaded res + button to open it 2018-01-15 07:49:29 +01:00
resource_preloader_editor_plugin.h Display path to preloaded res + button to open it 2018-01-15 07:49:29 +01:00
script_editor_plugin.cpp Fix builtin script cannot open from debug stacks 2018-02-21 21:10:32 +08:00
script_editor_plugin.h Merge pull request #16455 from volzhs/close-docs 2018-02-20 09:40:29 +01:00
script_text_editor.cpp Delete all selected lines using the delete line shortcut in script editor 2018-02-17 17:56:13 +03:00
script_text_editor.h
shader_editor_plugin.cpp
shader_editor_plugin.h
shader_graph_editor_plugin.cpp
shader_graph_editor_plugin.h
skeleton_2d_editor_plugin.cpp 2D Skeletons WORK IN PROGRESS 2018-02-21 17:24:00 -03:00
skeleton_2d_editor_plugin.h 2D Skeletons WORK IN PROGRESS 2018-02-21 17:24:00 -03:00
spatial_editor_plugin.cpp Enable snapping when control key pressed 2018-02-21 17:36:25 +03:00
spatial_editor_plugin.h Enable snapping when control key pressed 2018-02-21 17:36:25 +03:00
sprite_editor_plugin.cpp Was missing clearing computed UVs, sorry, realized late. 2018-02-21 09:40:01 -03:00
sprite_editor_plugin.h Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. 2018-02-21 09:39:09 -03:00
sprite_frames_editor_plugin.cpp Clean up some bad words from code comments 2018-02-17 16:00:39 +03:00
sprite_frames_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
texture_editor_plugin.cpp Fix gradient texture preview 2018-02-03 12:10:44 +03:00
texture_editor_plugin.h
texture_region_editor_plugin.cpp Fix various valgrind reported uninitialized variable uses 2018-02-28 21:55:13 +01:00
texture_region_editor_plugin.h Tileset Editor Improvement 2018-02-20 22:33:59 +07:00
theme_editor_plugin.cpp Refactor version macros and fix related bugs 2018-02-23 20:15:29 +01:00
theme_editor_plugin.h
tile_map_editor_plugin.cpp Tileset Editor Improvement 2018-02-20 22:33:59 +07:00
tile_map_editor_plugin.h
tile_set_editor_plugin.cpp TileSetEditorPlgn: Fix a leak 2018-02-27 09:58:27 +07:00
tile_set_editor_plugin.h TileSetEditorPlgn: Fix a leak 2018-02-27 09:58:27 +07:00