godot/drivers
Juan Linietsky e573d3a945 fixed broken lighting, closes #1671 2015-04-12 20:41:25 -03:00
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alsa GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
builtin_openssl2 -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
builtin_zlib GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
chibi -ability to set default textures in shader (needed for visual shader editing) 2014-12-21 11:42:44 -03:00
convex_decomp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dds GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
etc1 Merge pull request #1531 from vkbsb/h5_canvas_polygon_fix 2015-04-07 20:22:58 -03:00
gl_context 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
gles2 fixed broken lighting, closes #1671 2015-04-12 20:41:25 -03:00
jpg GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mpc -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
nedmalloc GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ogg -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
openssl A bit of everything: 2014-05-14 01:22:15 -03:00
png fix saving texture flags to *.png.flags file, closes #399 2015-01-10 02:37:00 -05:00
pulseaudio Implemented PulseAudio backend and fixed audio driver selection on X11 2014-12-19 13:44:34 +01:00
pvr Added a PVRTC encoder for iOS 2015-04-06 21:48:20 -03:00
rtaudio 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
speex -OpenSSL Fixes 2014-05-01 09:53:37 -03:00
squish missing fils from yesterday comit. 2014-10-03 08:58:41 -03:00
theora -Much improvement to baked light baker 2014-10-27 22:54:32 -03:00
theoraplayer OS X: Add keyboard layout detection and fix build 2015-01-08 02:56:27 -04:30
trex Changed code to remove gcc -Wparentheses warnings. 2015-02-16 18:58:41 -08:00
unix Merge pull request #1438 from Spooner/fix_isometric_demo 2015-03-22 14:59:58 -03:00
vorbis Changed code to remove gcc -Wparentheses warnings. 2015-02-16 18:58:41 -08:00
webp -Work in progress visual shader editor *DOES NOT WORK YET* 2015-01-03 16:52:37 -03:00
windows fixes to new window management API 2015-03-22 19:00:50 -03:00
SCsub support for 2D shadow casters 2015-03-02 00:54:43 -03:00
register_driver_types.cpp Revert "Revert "Missed some things in prev commit."" 2015-03-20 11:48:21 +05:30
register_driver_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00