godot/scene/resources
Rémi Verschelde 20379119c3
Merge pull request #24366 from BastiaanOlij/adjust_sky_orientation
Adding option to re-orient our sky
2018-12-16 22:56:43 +01:00
..
default_theme Remove "panel" theme property from ButtonGroup 2018-12-10 17:28:56 -02:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
animation.cpp Fixed floating point issue in find() of animation. 2018-11-10 23:09:02 +01:00
animation.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
audio_stream_sample.cpp Add backward looping support to AudioStreamSample (wav files) 2018-10-28 19:37:14 +01:00
audio_stream_sample.h Add backward looping support to AudioStreamSample (wav files) 2018-10-28 19:37:14 +01:00
bit_mask.cpp Fix warnings about unused variables [-Wunused-variable] 2018-09-27 16:25:24 +02:00
bit_mask.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
bounds.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
bounds.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
box_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
box_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
canvas.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
canvas.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
capsule_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
capsule_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
capsule_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
capsule_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
circle_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
circle_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
color_ramp.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
color_ramp.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
concave_polygon_shape.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
concave_polygon_shape.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
concave_polygon_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
concave_polygon_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
convex_polygon_shape.cpp Fixing warnings generated by MSVC 2018-10-19 11:45:24 +02:00
convex_polygon_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
convex_polygon_shape_2d.cpp Ensure that array passed to physics is always counter clockwise, fixes #15361. 2018-11-14 15:55:50 -03:00
convex_polygon_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
curve.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
curve.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
cylinder_shape.cpp added cylinder shape support 2018-07-01 11:16:54 +02:00
cylinder_shape.h added cylinder shape support 2018-07-01 11:16:54 +02:00
dynamic_font.cpp Add a property to control DynamicFont anti-aliasing 2018-11-10 22:07:32 +01:00
dynamic_font.h Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
dynamic_font_stb.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
dynamic_font_stb.h Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
environment.cpp Adding option to re-orient our sky 2018-12-15 19:41:34 +11:00
environment.h Adding option to re-orient our sky 2018-12-15 19:41:34 +11:00
font.cpp Clear textures before setting new textures (#21718) 2018-09-17 20:52:45 +02:00
font.h Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
material.cpp Merge pull request #23887 from ibrahn/dirty-material-list-lifetime 2018-12-11 18:05:19 +01:00
material.h Moved dirty material lists from static to lifetime controlled by main. 2018-11-21 15:51:50 +00:00
mesh.cpp Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 2018-11-19 10:43:29 -03:00
mesh.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
mesh_data_tool.cpp removed redundant error from meshdatatool 2018-10-10 22:42:14 -07:00
mesh_data_tool.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mesh_library.cpp Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
mesh_library.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
multimesh.cpp Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595 2018-09-05 19:15:59 -03:00
multimesh.h Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595 2018-09-05 19:15:59 -03:00
packed_scene.cpp Use a more compatible (and certain to work) mechanism to check default value on scene packing. 2018-11-09 08:16:36 -03:00
packed_scene.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
particles_material.cpp Moved dirty material lists from static to lifetime controlled by main. 2018-11-21 15:51:50 +00:00
particles_material.h Moved dirty material lists from static to lifetime controlled by main. 2018-11-21 15:51:50 +00:00
physics_material.cpp Add missing copyright headers 2018-08-29 22:41:17 +02:00
physics_material.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
plane_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
plane_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
polygon_path_finder.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
polygon_path_finder.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
primitive_meshes.cpp Reverse bitangent on everythings to ensure default normal map behavriour is consistent 2018-12-08 13:43:46 +11:00
primitive_meshes.h Added a simpler way to flip faces, closes #17373 and closes #17369 2018-05-07 18:55:05 -03:00
ray_shape.cpp Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
ray_shape.h Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
rectangle_shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
rectangle_shape_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
room.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
room.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
scene_format_text.cpp Properly remember EOF when interactive loader is done, fixes #14936 2018-11-12 08:24:05 -03:00
scene_format_text.h Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
segment_shape_2d.cpp Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
segment_shape_2d.h Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
shader.cpp Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. 2018-09-14 22:30:48 -04:00
shader.h Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
shape.cpp Lower minimum margin for collision shapes 2018-11-08 19:26:09 +11:00
shape.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
shape_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shape_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
shape_line_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shape_line_2d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
sky_box.cpp Make sky and ground energy do something, fixes #18856 2018-11-18 15:43:49 -03:00
sky_box.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
space_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
space_2d.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
sphere_shape.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
sphere_shape.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
style_box.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
style_box.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
surface_tool.cpp Reverse bitangent on everythings to ensure default normal map behavriour is consistent 2018-12-08 13:43:46 +11:00
surface_tool.h Generate the tangents without de-indexing and re-indexing the vertices. 2018-11-26 10:09:52 -05:00
text_file.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
text_file.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
texture.cpp Fix many errors found by PVS-Studio 2018-11-28 05:03:24 -05:00
texture.h Added basic support for custom resource savers and loaders 2018-12-15 05:34:53 +00:00
theme.cpp Get rid of ancient .theme format for Theme resource. It was not working and can be done the same using .tres format. Closes #19038 2018-11-27 20:42:47 -03:00
theme.h Get rid of ancient .theme format for Theme resource. It was not working and can be done the same using .tres format. Closes #19038 2018-11-27 20:42:47 -03:00
tile_set.cpp Fix AutoTile z-index not persisting correctly 2018-12-07 23:51:49 -02:00
tile_set.h Add Z-Index for Autotile 2018-12-07 18:42:56 -02:00
video_stream.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
video_stream.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
visual_shader.cpp -Moved EditorDefaultValue to ClassDB, made it core 2018-11-08 11:30:59 -03:00
visual_shader.h Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension. 2018-09-14 22:30:48 -04:00
visual_shader_nodes.cpp Add missing copyright headers 2018-08-29 22:41:17 +02:00
visual_shader_nodes.h Add missing copyright headers 2018-08-29 22:41:17 +02:00
world.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
world.h Fix mismatched class/struct definition warnings [-Wmismatched-tags] 2018-10-01 17:02:47 +02:00
world_2d.cpp Fix mismatched class/struct definition warnings [-Wmismatched-tags] 2018-10-01 17:02:47 +02:00
world_2d.h Fix mismatched class/struct definition warnings [-Wmismatched-tags] 2018-10-01 17:02:47 +02:00