godot/modules/csg
Leonard Meagher 28b902211f CSGMesh material and CSGShape inherits from GeometryInstance
I left the material on CSGMesh because GeometryInstance's material override prevents the normal material behaviour of the csg meshes

but the material_override is useful, and now you can control the shadow, lod and other properties you get from GeometryInstance
2019-04-11 13:20:09 -07:00
..
doc_classes doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
csg_gizmos.cpp Add priority to gizmos and fix small issues 2019-03-12 00:30:50 +01:00
csg_gizmos.h Add priority to gizmos and fix small issues 2019-03-12 00:30:50 +01:00
csg_shape.cpp CSGMesh material and CSGShape inherits from GeometryInstance 2019-04-11 13:20:09 -07:00
csg_shape.h CSGMesh material and CSGShape inherits from GeometryInstance 2019-04-11 13:20:09 -07:00
csg.cpp Fix CSG crash, closes #26281 2019-03-01 13:36:21 -03:00
csg.h Core: Ensure classes match their header filename 2019-02-12 13:34:25 +01:00
register_types.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub CSG Support for Godot! 2018-04-27 21:55:10 -03:00