2beadf7ac0
- Fixes tile and collision placement for tilemaps with `tile_origin` set to `TILE_ORIGIN_CENTER`. - Also fixes a bug in the offset computation for collision shapes with `flip_v` flag set to true if `tile_origin` is `TILE_ORIGIN_BOTTOM_LEFT`. |
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.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
gui | ||
main | ||
resources | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |