godot/modules/mono
Ignacio Etcheverry 2cf02f302f Fix C# parsing the full name of base types
Previously it would fail if the type name included its namespace.
2018-10-28 01:31:27 +02:00
..
doc_classes Update class documentation xml 2018-10-07 21:57:26 +08:00
editor Fix C# parsing the full name of base types 2018-10-28 01:31:27 +02:00
glue Mono: Fix crash on NodePath/RID disposal during Godot shutdown 2018-10-06 23:00:18 +02:00
mono_gd Merge pull request #23162 from neikeq/cc 2018-10-25 18:18:40 +02:00
utils Parse C# script namespace and class 2018-10-25 18:00:24 +02:00
SCsub Fix msvc warnings in mono module 2018-10-25 18:00:24 +02:00
config.py Mono: Editor and export template dependencies and fixes 2018-10-03 19:16:29 +02:00
csharp_script.cpp Merge pull request #23162 from neikeq/cc 2018-10-25 18:18:40 +02:00
csharp_script.h Parse C# script namespace and class 2018-10-25 18:00:24 +02:00
godotsharp_defs.h Added Collections namespace to Array & Dictionary 2018-08-25 17:19:37 -05:00
godotsharp_dirs.cpp Mono: Editor and export template dependencies and fixes 2018-10-03 19:16:29 +02:00
godotsharp_dirs.h Mono: Editor and export template dependencies and fixes 2018-10-03 19:16:29 +02:00
mono_gc_handle.cpp
mono_gc_handle.h
mono_reg_utils.py
register_types.cpp
register_types.h
signal_awaiter_utils.cpp Fix msvc warnings in mono module 2018-10-25 18:00:24 +02:00
signal_awaiter_utils.h
tls_configure.py