This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
2d3197c525
godot
/
core
/
config
History
Rémi Verschelde
94e9860b82
Merge pull request
#65836
from Calinou/add-max-physics-steps-per-frame-setting
...
Implement adjusting the maximum number of physics steps per rendered frame
2022-11-15 16:24:56 +01:00
..
engine.cpp
Implement adjusting the maximum number of physics steps per rendered frame
2022-10-09 23:00:09 +02:00
engine.h
Implement adjusting the maximum number of physics steps per rendered frame
2022-10-09 23:00:09 +02:00
project_settings.cpp
Remove redundant Variant-types initializations
2022-11-14 19:35:19 +01:00
project_settings.h
Fix inconsistent scene file name casing by moving existing Name_Casing code to separate function in editor_node, and adding a call from both editor_node and scene_tree_dock.
2022-09-18 11:17:22 +10:00
SCsub
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00