godot/scene/3d
Rémi Verschelde d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
..
physics Merge pull request #93900 from TestSubject06/10106/raycast_info_on_wheels 2024-08-29 10:36:30 +02:00
SCsub Split monolithic physics class files 2024-02-27 11:18:16 +01:00
audio_listener_3d.cpp Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
audio_listener_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_player_3d.compat.inc Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
audio_stream_player_3d.cpp Expose `AudioStreamPlayer{2D,3D}::set_playing` and remove `AudioStreamPlayer::{2D,3D}::_is_active` 2024-08-30 17:16:46 +02:00
audio_stream_player_3d.h Add samples playback support 2024-06-18 11:06:31 -04:00
bone_attachment_3d.compat.inc replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
bone_attachment_3d.cpp Add BoneAttachment3D::get_skeleton() method 2024-08-17 09:35:24 +10:00
bone_attachment_3d.h Add BoneAttachment3D::get_skeleton() method 2024-08-17 09:35:24 +10:00
camera_3d.cpp Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
camera_3d.h Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
cpu_particles_3d.cpp Add cone angle control to particle emission ring shape 2024-09-02 14:35:51 +02:00
cpu_particles_3d.h Add cone angle control to particle emission ring shape 2024-09-02 14:35:51 +02:00
decal.cpp [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-05-02 10:31:13 +02:00
decal.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
fog_volume.cpp [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-05-02 10:31:13 +02:00
fog_volume.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
gpu_particles_3d.cpp Fix GPUParticles Inherit Velocity breaking with physics movement 2024-07-02 01:46:57 +02:00
gpu_particles_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
gpu_particles_collision_3d.cpp [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 2024-05-02 10:31:13 +02:00
gpu_particles_collision_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
importer_mesh_instance_3d.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
importer_mesh_instance_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
label_3d.cpp Improve Editor Inspector/Theme item lookup performance 2024-08-20 13:39:40 -04:00
label_3d.h Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. 2023-05-15 19:23:54 +03:00
light_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
light_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
lightmap_gi.cpp Merge pull request #95000 from Calinou/lightmapgi-environment-fix-custom-rotation-bake 2024-08-16 10:35:13 +02:00
lightmap_gi.h Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas 2024-07-13 13:10:04 +02:00
lightmap_probe.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmap_probe.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmapper.h Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas 2024-07-13 13:10:04 +02:00
marker_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
marker_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_instance_3d.cpp Cleanup of raw `nullptr` checks with `Ref` 2024-08-31 15:01:09 +02:00
mesh_instance_3d.h Add option to bake a mesh from blend shape mix 2024-04-10 23:35:28 +02:00
multimesh_instance_3d.cpp Fixed Timestep Interpolation: MultiMesh 2024-08-18 17:14:59 +02:00
multimesh_instance_3d.h Fixed Timestep Interpolation: MultiMesh 2024-08-18 17:14:59 +02:00
navigation_agent_3d.cpp Fix physics tick counter 2024-07-07 19:04:05 +02:00
navigation_agent_3d.h Fix physics tick counter 2024-07-07 19:04:05 +02:00
navigation_link_3d.cpp Add NavigationLink function to change navigation map 2024-08-15 22:37:02 +02:00
navigation_link_3d.h Add NavigationLink function to change navigation map 2024-08-15 22:37:02 +02:00
navigation_obstacle_3d.cpp Add NavigationObstacle options to affect and carve navigation mesh 2024-03-15 01:45:44 +01:00
navigation_obstacle_3d.h Add NavigationObstacle options to affect and carve navigation mesh 2024-03-15 01:45:44 +01:00
navigation_region_3d.cpp Change 3D navigation edge connection margin debug to only show virtual edge 2024-06-09 17:02:22 +02:00
navigation_region_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
node_3d.cpp Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
node_3d.h Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
occluder_instance_3d.cpp Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
occluder_instance_3d.h Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
path_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
path_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
physical_bone_simulator_3d.cpp Fix physical bone update without simulating 2024-08-29 18:29:15 +09:00
physical_bone_simulator_3d.h Fix physical bone update without simulating 2024-08-29 18:29:15 +09:00
reflection_probe.cpp Add reflection probe support to compatibility renderer using 2 probe approach. 2024-04-09 16:53:28 +10:00
reflection_probe.h Add reflection probe support to compatibility renderer using 2 probe approach. 2024-04-09 16:53:28 +10:00
remote_transform_3d.cpp Propagate reset_physics_interpolation through RemoteTransform2D/3D 2024-05-28 20:23:25 +02:00
remote_transform_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
skeleton_3d.compat.inc Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count. 2024-02-25 05:24:48 -06:00
skeleton_3d.cpp Merge pull request #95124 from kleonc/skeleton2d_fix_set_get_always_returning_true 2024-08-19 14:34:09 +02:00
skeleton_3d.h Re-add Skeleton3D::animate_physical_bones 2024-07-14 14:24:25 +09:00
skeleton_ik_3d.cpp Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
skeleton_ik_3d.h Add SkeletonIK3D get/set_interpolation compat from #87888 2024-04-18 01:49:12 -07:00
skeleton_modifier_3d.cpp Fix incorrect warning on SkeletonModifier 2024-08-15 16:53:18 +09:00
skeleton_modifier_3d.h Allow users to override SkeletonModifier3D._process_modification 2024-05-09 19:48:56 -07:00
soft_body_3d.cpp Merge pull request #86310 from jirisvd/fix-softbody-reload 2024-08-16 14:31:45 +02:00
soft_body_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
sprite_3d.cpp Cleanup of raw `nullptr` checks with `Ref` 2024-08-31 15:01:09 +02:00
sprite_3d.h Optimise Object's `get_argument_options` 2024-02-29 18:00:54 +01:00
velocity_tracker_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
velocity_tracker_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visible_on_screen_notifier_3d.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
visible_on_screen_notifier_3d.h Implement VisibilityNotifier3D in the compatibility backend 2024-02-22 12:35:24 -08:00
visual_instance_3d.cpp Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
visual_instance_3d.h Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
voxel_gi.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
voxel_gi.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
voxelizer.cpp Fix VoxelGI MultiMesh and CSG mesh baking 2023-10-25 16:37:47 +03:00
voxelizer.h Add support for compiling with VS clang-cl toolset 2024-08-28 13:30:44 -05:00
world_environment.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
world_environment.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
xr_body_modifier_3d.cpp Subscribe to correct tracker signals 2024-04-22 18:40:18 -04:00
xr_body_modifier_3d.h Subscribe to correct tracker signals 2024-04-22 18:40:18 -04:00
xr_face_modifier_3d.cpp Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
xr_face_modifier_3d.h Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
xr_hand_modifier_3d.cpp Fix invalid `Skeleton3D` bone pose updates 2024-08-25 17:04:46 -07:00
xr_hand_modifier_3d.h Store previous relative transforms in XRHandModifier3D 2024-04-30 08:59:40 -05:00
xr_nodes.cpp Change hand tracking project settings and finetune show_when_tracked 2024-08-20 11:12:52 +10:00
xr_nodes.h Change hand tracking project settings and finetune show_when_tracked 2024-08-20 11:12:52 +10:00