godot/scene
Rémi Verschelde f197685753 Revert Parallax fixes from #12709 and #16795.
This reverts commits f5b6bfbbd1 and afccc72be3.

Reason: These commits seem to have caused a regression (#17764), so reverting
for now to get back to the same state as in 2.1.4-stable until a better
variant can be worked on and merged for 2.1.6.

Fixes #17764.
2018-05-16 18:22:33 +02:00
..
2d Revert Parallax fixes from #12709 and #16795. 2018-05-16 18:22:33 +02:00
3d Fix Sprite3D alpha_cut member not being initialized 2018-04-04 17:12:15 +02:00
animation Merge pull request #15160 from volzhs/tween-follow-2.1 2018-01-03 11:50:38 +01:00
audio Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
gui Bugfix: Godot engine crashes due to _clear function 2018-02-16 15:08:05 -05:00
io Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
main Let queue_free() work on nodes which are not in the scene tree 2018-03-30 19:55:42 -04:00
resources Fix serialization of identifiers with non printable ASCII characters 2018-03-02 13:32:33 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 16:14:24 -04:00
register_scene_types.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
register_scene_types.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
scene_string_names.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
scene_string_names.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00