godot/scene
Ignacio Etcheverry 3029f5ee02 Keep editable instances data when replacing tree root node 2016-04-12 20:49:43 +02:00
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2d Merge pull request #4259 from neikeq/pr-issue-4224 2016-04-07 14:13:48 +02:00
3d Merge pull request #4259 from neikeq/pr-issue-4224 2016-04-07 14:13:48 +02:00
animation Fix crash when tween control object previous freed 2016-04-07 15:45:16 +08:00
audio Doc: fix type of stream object 2016-04-07 11:45:39 +02:00
gui Fix warn print when hide an control does not inside_tree 2016-04-07 15:46:38 +08:00
io remove trailing whitespace 2016-03-09 00:00:52 +01:00
main Keep editable instances data when replacing tree root node 2016-04-12 20:49:43 +02:00
resources Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize 2016-03-15 10:22:09 +01:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
register_scene_types.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes 2016-04-06 17:14:38 +03:00
scene_string_names.h Add a `sleeping_state_changed` signal to RigidBody and RigidBody2D classes 2016-04-06 17:14:38 +03:00