godot/drivers
Gustav Lund 35eb7f2d6a Rasterizers are now in sync with engine
The rasterisers (both GLES3 and GLES2) were calculating their own frame delta time
This fix lets the rasterizers get the frame delta through the draw call
That way any regulations to the frame step from the main script will not cause particle systems to process at a different step than the rest of the Engine.

Remove unused rasterizer storage variable

frame.prev_tick variable were not used anywhere and has been removed
2018-06-05 16:33:02 +02:00
..
alsa Added new audio device functions to set/get the audio device 2018-03-26 17:41:05 -03:00
convex_decomp Fix typos with codespell 2018-02-21 19:46:06 +01:00
coreaudio Resume audio on iOS after phone call or alarm 2018-05-07 15:48:46 +07:00
dummy Rasterizers are now in sync with engine 2018-06-05 16:33:02 +02:00
gl_context Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
gles2 Rasterizers are now in sync with engine 2018-06-05 16:33:02 +02:00
gles3 Rasterizers are now in sync with engine 2018-06-05 16:33:02 +02:00
png Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
pulseaudio Prevent PulseAudio driver to lock its mutex for too long 2018-05-01 10:44:08 -03:00
rtaudio Change ".." punctuation for "..." in editor strings (#16507) 2018-04-22 19:36:01 +02:00
unix Set SO_BROADCAST socket option for UDP sockets. 2018-06-05 12:14:18 +02:00
wasapi WASAPI audio driver compile fix on mingw 2018-04-09 23:29:25 -03:00
windows Merge pull request #18279 from RandomShaper/allow-naive-http 2018-05-26 19:58:39 +02:00
xaudio2 Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
zlib style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
register_driver_types.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_driver_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub add GLES 2 renderer for 2D 2018-03-01 15:12:30 +01:00