..
atlas_import_failed.xpm
Added ability for multiple images to be imported as an atlas
2019-04-19 15:56:34 -03:00
collada.cpp
Merge pull request #48560 from SaracenOne/collada_semantic_fix_4_0
2021-08-19 09:02:16 +02:00
collada.h
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
dynamicfont_import_settings.cpp
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
dynamicfont_import_settings.h
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
editor_import_collada.cpp
Merge pull request #48560 from SaracenOne/collada_semantic_fix_4_0
2021-08-19 09:02:16 +02:00
editor_import_collada.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_import_plugin.cpp
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
editor_import_plugin.h
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
editor_importer_bake_reset.cpp
Make animation reset do less spam.
2021-08-05 11:33:01 -07:00
editor_importer_bake_reset.h
Bake RESET animation.
2021-07-30 02:00:21 -07:00
resource_importer_bitmask.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
resource_importer_bitmask.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_importer_bmfont.cpp
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
resource_importer_bmfont.h
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
resource_importer_csv_translation.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
resource_importer_csv_translation.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_importer_dynamicfont.cpp
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
resource_importer_dynamicfont.h
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
resource_importer_image.cpp
Core: Move DirAccess and FileAccess to core/io
2021-06-11 14:52:39 +02:00
resource_importer_image.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_importer_imagefont.cpp
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
resource_importer_imagefont.h
Makes FontData importable resource.
2021-08-27 15:43:18 +03:00
resource_importer_layered_texture.cpp
Add an import option to force TextureArrays as normal maps for RGTC
2021-08-29 21:47:51 +04:30
resource_importer_layered_texture.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_importer_obj.cpp
Use Ref<T> references as iterators where relevant
2021-07-26 19:27:11 +02:00
resource_importer_obj.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_importer_scene.cpp
Rename RayShape to SeparationRayShape
2021-08-24 17:34:55 -07:00
resource_importer_scene.h
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
resource_importer_shader_file.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
resource_importer_shader_file.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_importer_texture_atlas.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
resource_importer_texture_atlas.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
resource_importer_texture.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
resource_importer_texture.h
Core: Move DirAccess and FileAccess to core/io
2021-06-11 14:52:39 +02:00
resource_importer_wav.cpp
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
resource_importer_wav.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_import_settings.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
scene_import_settings.h
Improved 3D Scene Importer
2021-03-22 12:16:40 -03:00
scene_importer_mesh_node_3d.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_importer_mesh_node_3d.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_importer_mesh.cpp
Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation.
2021-08-22 19:42:35 -07:00
scene_importer_mesh.h
Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation.
2021-08-22 19:42:35 -07:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00