godot/scene
yg2f 3c67e22c3d add : bool Object.is_queued_for_deletion()
`object.is_queued_for_deletion()` return true if the object was
`object.queue_free()` or `SceneTree.queue_delete(object)`.
2015-03-28 18:34:28 +01:00
..
2d android fixes, please test 2015-03-23 11:31:23 -03:00
3d gui in 3D demo now uses area for input 2015-03-22 11:52:07 -03:00
animation Add call deferred support for Tween 2015-01-07 19:46:01 +08:00
audio -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
gui android fixes, please test 2015-03-23 11:31:23 -03:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main add : bool Object.is_queued_for_deletion() 2015-03-28 18:34:28 +01:00
resources Merge pull request #1460 from MarianoGnu/master 2015-03-22 14:55:36 -03:00
register_scene_types.cpp Merge pull request #1450 from theuserbl/master 2015-03-22 14:58:42 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Area2D can now detect overlap with other areas 2015-03-17 00:45:25 -03:00
scene_string_names.h Area2D can now detect overlap with other areas 2015-03-17 00:45:25 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00