godot/core
Rémi Verschelde c7b53c03ae
SCons: Add explicit dependencies on thirdparty code in cloned env
Since we clone the environments to build thirdparty code, we don't get an
explicit dependency on the build objects produced by that environment.

So when we update thirdparty code, Godot code using it is not necessarily
rebuilt (I think it is for changed headers, but not for changed .c/.cpp files),
which can lead to an invalid compilation output (linking old Godot .o files
with a newer, potentially ABI breaking version of thirdparty code).

This was only seen as really problematic with bullet updates (leading to
crashes when rebuilding Godot after a bullet update without cleaning .o files),
but it's safer to fix it everywhere, even if it's a LOT of hacky boilerplate.
2020-12-18 10:29:34 +01:00
..
config Fix .pck lookup for extensionless binary in macOS resources. 2020-12-02 11:04:44 +02:00
crypto SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
debugger Merge pull request #43730 from qarmin/core_drivers_default_values 2020-11-24 13:00:27 +01:00
error Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
input Fixed mistakes in InputEvent as_text and to_string implementations. 2020-12-14 12:42:42 +10:00
io Merge pull request #44393 from Calinou/add-stdout-flush-project-setting 2020-12-17 10:06:50 +01:00
math Merge pull request #44128 from KoBeWi/🧹 2020-12-09 13:01:50 +01:00
object Merge pull request #44128 from KoBeWi/🧹 2020-12-09 13:01:50 +01:00
os wrong double quote output with .csv fixed 2020-12-11 11:42:43 +01:00
string Static analyzer fixes: 2020-12-09 10:17:53 +02:00
templates Reorganize rendering server. 2020-12-03 19:01:01 -03:00
variant Fix crash parsing a serialized Reference 2020-12-17 12:24:57 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
core_bind.cpp Initialize class/struct variables with default values in core/ and drivers/ 2020-11-23 17:38:46 +01:00
core_bind.h Initialize class/struct variables with default values in core/ and drivers/ 2020-11-23 17:38:46 +01:00
core_builders.py Update AUTHORS and DONORS list 2020-08-14 00:06:51 +02:00
core_constants.cpp Rename TYPE_REAL to TYPE_FLOAT 2020-12-04 09:47:26 -03:00
core_constants.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
core_string_names.cpp Add ability to bind an unbind arguments to Callable. 2020-10-09 19:43:22 -03:00
core_string_names.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
doc_data.cpp Refactor DocData into core and editor (DocTools) parts 2020-12-02 00:48:39 +05:30
doc_data.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
register_core_types.cpp feat: HMAC support in Crypto APIs 2020-11-26 18:39:56 -08:00
register_core_types.h
typedefs.h Fix SGN macro 2020-11-27 13:02:12 -06:00
version.h