godot/editor/plugins
Dave Palais 3d0a9b2bec Remove the usage of pointers in signal call, to fix #67941
The signal was emitted right as the node was being disposed of. Since
the connection was deferred, the receiving method received an already
freed pointer. Instead, we listen to the text_changed signal and keep
record of the edited text which we then use to update node name when
the LineEdit goes out of focus.
2022-10-30 12:50:27 -05:00
..
tiles Make terrain painting not change neighbors centers bits 2022-10-20 14:47:45 +02:00
abstract_polygon_2d_editor.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
abstract_polygon_2d_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_blend_space_1d_editor.cpp Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
animation_blend_space_1d_editor.h Add read-only mode to AnimationTreeEditor plugins 2022-08-25 16:29:36 +01:00
animation_blend_space_2d_editor.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
animation_blend_space_2d_editor.h Add read-only mode to AnimationTreeEditor plugins 2022-08-25 16:29:36 +01:00
animation_blend_tree_editor_plugin.cpp Remove the usage of pointers in signal call, to fix #67941 2022-10-30 12:50:27 -05:00
animation_blend_tree_editor_plugin.h Remove the usage of pointers in signal call, to fix #67941 2022-10-30 12:50:27 -05:00
animation_library_editor.cpp Refactor to use internal foreign resource checking function. 2022-09-07 10:17:22 +01:00
animation_library_editor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
animation_player_editor_plugin.cpp Make some Image methods static 2022-10-14 14:34:15 +02:00
animation_player_editor_plugin.h Merge pull request #65942 from SaracenOne/animation_change_callback_fix 2022-10-10 13:53:53 +02:00
animation_state_machine_editor.cpp Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
animation_state_machine_editor.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
animation_tree_editor_plugin.cpp Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
animation_tree_editor_plugin.h Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
asset_library_editor_plugin.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
asset_library_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_stream_randomizer_editor_plugin.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
audio_stream_randomizer_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
bit_map_editor_plugin.cpp Add static methods for creating Image and ImageTexture 2022-07-08 13:40:47 +02:00
bit_map_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
bone_map_editor_plugin.cpp Fix typos with codespell 2022-09-30 14:23:36 +02:00
bone_map_editor_plugin.h Remove unused func definition in BoneMapEditor 2022-10-09 12:13:22 +09:00
camera_3d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
camera_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
canvas_item_editor_plugin.cpp Redraw 2D viewport when scene changes 2022-10-14 00:22:46 +02:00
canvas_item_editor_plugin.h Redraw 2D viewport when scene changes 2022-10-14 00:22:46 +02:00
cast_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
cast_2d_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
collision_polygon_2d_editor_plugin.cpp Style: Apply clang-tidy to current code, add readability-redundant-member-init 2022-04-04 21:49:51 +02:00
collision_polygon_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
collision_shape_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
collision_shape_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
control_editor_plugin.cpp Fix some editor theme regressions 2022-08-29 18:01:41 +03:00
control_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
cpu_particles_2d_editor_plugin.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
cpu_particles_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
cpu_particles_3d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
cpu_particles_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
curve_editor_plugin.cpp Make some Image methods static 2022-10-14 14:34:15 +02:00
curve_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
debugger_editor_plugin.cpp Fix typo - "collison" -> "collision" 2022-09-29 13:56:26 -08:00
debugger_editor_plugin.h Fix typo - "collison" -> "collision" 2022-09-29 13:56:26 -08:00
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_preview_plugins.cpp Make some Image methods static 2022-10-14 14:34:15 +02:00
editor_preview_plugins.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
editor_resource_conversion_plugin.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
editor_resource_conversion_plugin.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
font_config_plugin.cpp Remove unnecessary casts 2022-10-24 15:59:18 +02:00
font_config_plugin.h Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
gdextension_export_plugin.h Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
gpu_particles_2d_editor_plugin.cpp Make some Image methods static 2022-10-14 14:34:15 +02:00
gpu_particles_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
gpu_particles_3d_editor_plugin.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
gpu_particles_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp Rename hint_tooltip to tooltip_text & setget 2022-08-27 01:35:01 +02:00
gpu_particles_collision_sdf_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gradient_editor_plugin.cpp Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_editor_plugin.h Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_editor.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
gradient_editor.h Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_texture_2d_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
gradient_texture_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
input_event_editor_plugin.cpp Split action_map_editor file into one file per class it contained. 2022-10-06 18:29:20 +10:00
input_event_editor_plugin.h Redesign InputEvent editor plugin 2022-04-12 08:30:24 -05:00
light_occluder_2d_editor_plugin.cpp Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
light_occluder_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
lightmap_gi_editor_plugin.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
lightmap_gi_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
line_2d_editor_plugin.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
line_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
material_editor_plugin.cpp Enable material editor preview to be rotated. 2022-09-07 11:02:57 +05:45
material_editor_plugin.h Enable material editor preview to be rotated. 2022-09-07 11:02:57 +05:45
mesh_editor_plugin.cpp Fix theme propagation in various parts of the editor 2022-09-02 13:18:31 +03:00
mesh_editor_plugin.h Fix theme propagation in various parts of the editor 2022-09-02 13:18:31 +03:00
mesh_instance_3d_editor_plugin.cpp Move "Create Debug Tangents" into an editor plugin 2022-10-03 23:34:01 +02:00
mesh_instance_3d_editor_plugin.h Move "Create Debug Tangents" into an editor plugin 2022-10-03 23:34:01 +02:00
mesh_library_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
mesh_library_editor_plugin.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
multimesh_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
multimesh_editor_plugin.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
navigation_link_2d_editor_plugin.cpp Added node for Navigation links 2022-08-26 22:05:15 -07:00
navigation_link_2d_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
navigation_polygon_editor_plugin.cpp Remove RES and REF typedefs in favor of spelled out Ref<> 2022-05-03 01:43:50 +02:00
navigation_polygon_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
node_3d_editor_gizmos.cpp Optimize Convex Collision 2022-10-13 19:07:53 +02:00
node_3d_editor_gizmos.h Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
node_3d_editor_plugin.cpp Merge pull request #67832 from Sauermann/fix-remove-unnecessary-casts 2022-10-27 09:47:34 -07:00
node_3d_editor_plugin.h Merge pull request #67543 from clayjohn/PLU-default 2022-10-19 21:49:57 +02:00
occluder_instance_3d_editor_plugin.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
occluder_instance_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
packed_scene_translation_parser_plugin.cpp Rename hint_tooltip to tooltip_text & setget 2022-08-27 01:35:01 +02:00
packed_scene_translation_parser_plugin.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
path_2d_editor_plugin.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
path_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
path_3d_editor_plugin.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
path_3d_editor_plugin.h Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
physical_bone_3d_editor_plugin.cpp Style: Apply clang-tidy to current code, add readability-redundant-member-init 2022-04-04 21:49:51 +02:00
physical_bone_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
polygon_2d_editor_plugin.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
polygon_2d_editor_plugin.h Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
polygon_3d_editor_plugin.cpp Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
polygon_3d_editor_plugin.h Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
resource_preloader_editor_plugin.cpp Rename TreeItem's set_tooltip to set_tooltip_text 2022-08-30 11:16:23 +02:00
resource_preloader_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
root_motion_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
root_motion_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
script_editor_plugin.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
script_editor_plugin.h Merge pull request #66300 from KoBeWi/📝🧭 2022-10-05 08:30:49 +02:00
script_text_editor.cpp Merge pull request #67314 from anvilfolk/quote-fix 2022-10-21 18:12:09 +02:00
script_text_editor.h Reorganize script editor menu 2022-10-14 18:41:01 +02:00
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shader_editor_plugin.cpp add explicit editor save tagging when saving 2022-10-04 11:49:32 +03:00
shader_editor_plugin.h Merge pull request #65276 from aaronfranke/shader 2022-10-03 09:24:51 +02:00
shader_file_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
shader_file_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_2d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
skeleton_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_3d_editor_plugin.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
skeleton_3d_editor_plugin.h Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
skeleton_ik_3d_editor_plugin.cpp Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00
skeleton_ik_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
sprite_2d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
sprite_2d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
sprite_frames_editor_plugin.cpp Merge pull request #66337 from EricEzaM/sprite-frames 2022-10-13 15:24:39 +02:00
sprite_frames_editor_plugin.h Add shortcuts for SpriteFrames editor. Small renaming changes for clarity & consistency. 2022-10-13 21:14:59 +10:00
style_box_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
style_box_editor_plugin.h Improve StyleBox preview 2022-05-26 11:57:56 +02:00
sub_viewport_preview_editor_plugin.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
sub_viewport_preview_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
text_editor.cpp Merge pull request #61902 from Paulb23/multi-caret 2022-10-06 08:56:34 +02:00
text_editor.h Merge pull request #66300 from KoBeWi/📝🧭 2022-10-05 08:30:49 +02:00
text_shader_editor.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
text_shader_editor.h add explicit editor save tagging when saving 2022-10-04 11:49:32 +03:00
texture_3d_editor_plugin.cpp Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
texture_3d_editor_plugin.h Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
texture_editor_plugin.cpp Make texture preview and picker use mipmap filter 2022-10-20 18:36:09 -04:00
texture_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
texture_layered_editor_plugin.cpp Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
texture_layered_editor_plugin.h Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
texture_region_editor_plugin.cpp Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
texture_region_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
theme_editor_plugin.cpp Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1 2022-09-22 11:29:48 +02:00
theme_editor_plugin.h Use type icons in Theme editor import tab 2022-05-26 23:05:17 -05:00
theme_editor_preview.cpp Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
theme_editor_preview.h Tweak minsize of editor ColorPickerButtons 2022-05-19 15:20:46 +02:00
version_control_editor_plugin.cpp VCS plugin: SSH key dialog defaults to HOME 2022-09-12 17:03:20 +02:00
version_control_editor_plugin.h VCS: Improve VCS UI/UX by QoL changes 2022-08-31 00:27:08 +05:30
visual_shader_editor_plugin.cpp Add math operators to Visual Shader node names 2022-10-26 17:36:19 +02:00
visual_shader_editor_plugin.h Remove subcategory parameter from AddOption in visual shader editor 2022-09-07 15:10:43 +03:00
voxel_gi_editor_plugin.cpp Rename hint_tooltip to tooltip_text & setget 2022-08-27 01:35:01 +02:00
voxel_gi_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00