godot/platform
Rémi Verschelde 3ff6d794c0 HTML5: Enable mbedTLS module for Crypto object
Increases the size of the wasm by around 3% (~300-350 KiB).

This enables using the Crypto object for hashing, signing and encryption,
and therefore reduces the gap between the features of the HTML5 platform
and other platforms.

Closes https://github.com/godotengine/godot-proposals/issues/3574.
2022-05-25 14:19:49 +02:00
..
android Merge pull request #61333 from m4gr3d/fix_restart_logic_main 2022-05-23 23:11:53 +02:00
iphone Add a new HashSet template 2022-05-20 22:40:38 +02:00
javascript HTML5: Enable mbedTLS module for Crypto object 2022-05-25 14:19:49 +02:00
linuxbsd [Editor] LinuxBSD export reports Linux as OS name. 2022-05-24 12:01:34 +02:00
osx Add a new HashSet template 2022-05-20 22:40:38 +02:00
uwp Add a new HashSet template 2022-05-20 22:40:38 +02:00
windows Fix typos with codespell 2022-05-23 21:32:19 +02:00
register_platform_apis.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00