godot/platform/android/java
Rémi Verschelde 40a594c6ea
Android: Add isGame application attribute, default to true
It can be turned off in the export preset with `package/classify_as_game`.

Upstream definition: https://developer.android.com/guide/topics/manifest/application-element#isGame

> `android:isGame`
>
> Whether or not the application is a game. The system may group together
> applications classifed as games or display them separately from other
> applications.

Also fixes replacing `android:allowBackup` in custom builds.
2021-07-01 11:00:23 +02:00
..
app Android: Add isGame application attribute, default to true 2021-07-01 11:00:23 +02:00
gradle/wrapper Update config versions and deprecate the use of the jcenter maven repo. 2021-06-24 08:58:56 -07:00
lib Fix unchecked call to put() warning in GodotInputHandler.java 2021-06-30 12:13:05 +01:00
nativeSrcsConfigs Enable doNotStrip when doing development/debugging within Android Studio 2021-03-16 17:21:00 -07:00
build.gradle Update config versions and deprecate the use of the jcenter maven repo. 2021-06-24 08:58:56 -07:00
gradle.properties Allow to build dev template with symbols 2021-04-14 00:14:57 +03:00
gradlew Fix lint error/warning while building android template 2018-12-18 17:26:33 +09:00
gradlew.bat Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
settings.gradle Add a separate nativeSrcsConfigs module to handle Android Studio constraints for native code editor support. 2020-10-29 00:01:14 -07:00