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tiles
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Unify panning in sub-editors and make it configurable
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2022-01-11 13:57:19 +01:00 |
abstract_polygon_2d_editor.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
abstract_polygon_2d_editor.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
animation_blend_space_1d_editor.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
animation_blend_space_1d_editor.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
animation_blend_space_2d_editor.cpp
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Use List Initializations for Vectors.
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2022-01-12 10:15:12 +05:45 |
animation_blend_space_2d_editor.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
animation_blend_tree_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
animation_blend_tree_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
animation_player_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
animation_player_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
animation_state_machine_editor.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
animation_state_machine_editor.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
animation_tree_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
animation_tree_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
asset_library_editor_plugin.cpp
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Rename TextureRect.expand to ignore_texture_size
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2022-01-07 20:21:17 +01:00 |
asset_library_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
audio_stream_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
audio_stream_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
camera_3d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
camera_3d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
canvas_item_editor_plugin.cpp
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Use List Initializations for Vectors.
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2022-01-12 10:15:12 +05:45 |
canvas_item_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
collision_polygon_2d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
collision_polygon_2d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
collision_polygon_3d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
collision_polygon_3d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
collision_shape_2d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
collision_shape_2d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
cpu_particles_2d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
cpu_particles_2d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
cpu_particles_3d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
cpu_particles_3d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
curve_editor_plugin.cpp
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Use fill() to fill an entire image instead of setting pixels individually.
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2022-01-08 17:43:15 +05:45 |
curve_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
debugger_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
debugger_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
editor_debugger_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
editor_debugger_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
editor_preview_plugins.cpp
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Use fill() to fill an entire image instead of setting pixels individually.
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2022-01-08 17:43:15 +05:45 |
editor_preview_plugins.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
font_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
font_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gpu_particles_2d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gpu_particles_2d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gpu_particles_3d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gpu_particles_3d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gpu_particles_collision_sdf_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gpu_particles_collision_sdf_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gradient_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gradient_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
input_event_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
input_event_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
light_occluder_2d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
light_occluder_2d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
lightmap_gi_editor_plugin.cpp
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Merge pull request #56367 from Calinou/bakedlightmap-print-time-request-attention
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2022-01-07 00:58:36 +01:00 |
lightmap_gi_editor_plugin.h
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Merge pull request #56367 from Calinou/bakedlightmap-print-time-request-attention
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2022-01-07 00:58:36 +01:00 |
line_2d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
line_2d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
material_editor_plugin.cpp
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Fix typos with codespell
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2022-01-07 00:12:09 +01:00 |
material_editor_plugin.h
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Move metallic and roughness automated assignment to an inspector UndoRedo
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2022-01-06 16:07:26 +00:00 |
mesh_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
mesh_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
mesh_instance_3d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
mesh_instance_3d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
mesh_library_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
mesh_library_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
multimesh_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
multimesh_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
navigation_polygon_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
navigation_polygon_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
node_3d_editor_gizmos.cpp
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Use List Initializations for Vectors.
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2022-01-12 10:15:12 +05:45 |
node_3d_editor_gizmos.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
node_3d_editor_plugin.cpp
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Merge pull request #53684 from TokageItLab/orthogonal-mode
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2022-01-05 16:05:40 +01:00 |
node_3d_editor_plugin.h
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Merge pull request #53684 from TokageItLab/orthogonal-mode
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2022-01-05 16:05:40 +01:00 |
occluder_instance_3d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
occluder_instance_3d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
ot_features_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
ot_features_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
packed_scene_translation_parser_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
packed_scene_translation_parser_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
path_2d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
path_2d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
path_3d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
path_3d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
physical_bone_3d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
physical_bone_3d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
polygon_2d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
polygon_2d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
resource_preloader_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
resource_preloader_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
root_motion_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
root_motion_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
script_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
script_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
script_text_editor.cpp
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Merge pull request #56483 from vnen/gdscript-warning-annotation
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2022-01-05 09:05:56 +01:00 |
script_text_editor.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
SCsub
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Rework the TileSet resource and TileMap nodes:
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2021-05-07 18:06:17 +02:00 |
shader_editor_plugin.cpp
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Optimize include files to improve shader_language.h compilation speed
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2022-01-12 14:19:12 +03:00 |
shader_editor_plugin.h
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Optimize include files to improve shader_language.h compilation speed
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2022-01-12 14:19:12 +03:00 |
shader_file_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shader_file_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_2d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_2d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_3d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_3d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_ik_3d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
skeleton_ik_3d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
sprite_2d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
sprite_2d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
sprite_frames_editor_plugin.cpp
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Rename TextureRect.expand to ignore_texture_size
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2022-01-07 20:21:17 +01:00 |
sprite_frames_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
style_box_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
style_box_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
sub_viewport_preview_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
sub_viewport_preview_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
text_control_editor_plugin.cpp
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Merge pull request #55352 from YeldhamDev/text_widget_undo
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2022-01-07 15:38:22 +01:00 |
text_control_editor_plugin.h
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Merge pull request #55352 from YeldhamDev/text_widget_undo
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2022-01-07 15:38:22 +01:00 |
text_editor.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
text_editor.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
texture_3d_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
texture_3d_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
texture_editor_plugin.cpp
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Rename TextureRect.expand to ignore_texture_size
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2022-01-07 20:21:17 +01:00 |
texture_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
texture_layered_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
texture_layered_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
texture_region_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
texture_region_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
theme_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
theme_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
theme_editor_preview.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
theme_editor_preview.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
version_control_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
version_control_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
visual_shader_editor_plugin.cpp
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Optimize include files to improve shader_language.h compilation speed
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2022-01-12 14:19:12 +03:00 |
visual_shader_editor_plugin.h
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A small visual shader editor refactoring
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2022-01-07 11:27:06 +03:00 |
voxel_gi_editor_plugin.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
voxel_gi_editor_plugin.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |