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bind
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Move core thirdparty files to thirdparty/{minizip,misc}
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2017-05-26 23:29:26 +02:00 |
helper
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
io
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Add closest_power_of_2 func and implement mix_rate/latency on OS X
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2017-08-18 12:10:21 -03:00 |
math
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Add closest_power_of_2 func and implement mix_rate/latency on OS X
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2017-08-18 12:10:21 -03:00 |
os
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Fix cvs files freezing the editor when a double quote is not closed
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2017-07-25 22:00:47 -03:00 |
SCsub
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BuildSystem: generated files have .gen.ext
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2017-06-25 20:31:56 +07:00 |
allocators.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
array.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
array.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
color.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
color.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
color_names.inc
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Add missing map.h include in color defs
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2017-03-19 00:32:58 +01:00 |
command_queue_mt.cpp
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Move wait_for_flush out of queue lock
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2017-08-27 12:49:09 +02:00 |
command_queue_mt.h
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Move wait_for_flush out of queue lock
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2017-08-27 12:49:09 +02:00 |
compressed_translation.cpp
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Split thirdparty smaz.c out of compressed_translation.cpp
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2017-05-26 23:35:15 +02:00 |
compressed_translation.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
core_string_names.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
core_string_names.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
dictionary.cpp
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Revert "Dictionary keys are now sorted by insertion order"
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2017-06-28 08:05:30 +02:00 |
dictionary.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
dvector.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
dvector.h
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Make error handling more convenient
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2017-07-05 09:31:37 +02:00 |
error_list.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
error_macros.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
error_macros.h
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Make error handling more convenient
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2017-07-05 09:31:37 +02:00 |
event_queue.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
event_queue.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
func_ref.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
func_ref.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
global_constants.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
global_constants.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
globals.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
globals.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
hash_map.h
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Correct hash behavior for floating point numbers
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2017-08-20 23:44:28 +02:00 |
hashfuncs.h
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Correct hash behavior for floating point numbers
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2017-08-20 23:44:28 +02:00 |
image.cpp
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Add closest_power_of_2 func and implement mix_rate/latency on OS X
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2017-08-18 12:10:21 -03:00 |
image.h
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Style: Apply clang-format on all files
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2017-07-30 23:00:25 +02:00 |
image_quantize.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
input_map.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
input_map.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
int_types.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
list.h
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Make error handling more convenient
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2017-07-05 09:31:37 +02:00 |
make_binders.py
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style: Fix PEP8 blank lines issues in Python files
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2016-11-02 22:29:36 +01:00 |
map.h
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Make error handling more convenient
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2017-07-05 09:31:37 +02:00 |
message_queue.cpp
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Make MessageQueue::flush() reentrant
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2017-05-18 13:01:12 +02:00 |
message_queue.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
method_bind.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
method_bind.h
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BuildSystem: generated files have .gen.ext
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2017-06-25 20:31:56 +07:00 |
method_ptrcall.h
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Bring that Whole New World to the Old Continent too
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2017-03-19 00:36:26 +01:00 |
object.cpp
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core/[io;object]: fix typo 'resoucre' to 'resource'
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2017-08-08 18:07:29 +07:00 |
object.h
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Correct hash behavior for floating point numbers
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2017-08-20 23:44:28 +02:00 |
object_type_db.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
object_type_db.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
packed_data_container.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
packed_data_container.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
pair.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
path_db.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
path_db.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
path_remap.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
path_remap.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
pool_allocator.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
pool_allocator.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
print_string.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
print_string.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
ref_ptr.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
ref_ptr.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
reference.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
reference.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
register_core_types.cpp
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Port StreamPeerBuffer to 2.1
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2017-08-12 01:08:35 -07:00 |
register_core_types.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
resource.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
resource.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
rid.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
rid.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
ring_buffer.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
safe_refcount.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
safe_refcount.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
script_debugger_local.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
script_debugger_local.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
script_debugger_remote.cpp
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simplify the way window is allowed to steal focus, no longer relying on project.godot. Closes #9459
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2017-08-27 12:53:45 +02:00 |
script_debugger_remote.h
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Enhanced debugger. ake 2.1 more productive!
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2017-07-11 17:44:28 +08:00 |
script_language.cpp
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keep default exported script values unless overriden, closes #8127
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2017-08-13 20:29:43 +02:00 |
script_language.h
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Enhanced debugger. ake 2.1 more productive!
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2017-07-11 17:44:28 +08:00 |
self_list.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
set.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
simple_type.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
sort.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
string_db.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
string_db.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
translation.cpp
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Fix wrong fallback for locale
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2017-04-26 04:45:52 +09:00 |
translation.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
typedefs.h
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Add closest_power_of_2 func and implement mix_rate/latency on OS X
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2017-08-18 12:10:21 -03:00 |
ucaps.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
undo_redo.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
undo_redo.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
ustring.cpp
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Merge pull request #9410 from williamd1k0/advanced-string-format
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2017-06-27 20:52:27 +02:00 |
ustring.h
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Style: Apply clang-format on all files
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2017-07-30 23:00:25 +02:00 |
variant.cpp
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Correct hash behavior for floating point numbers
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2017-08-20 23:44:28 +02:00 |
variant.h
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Correct hash behavior for floating point numbers
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2017-08-20 23:44:28 +02:00 |
variant_call.cpp
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Merge pull request #9410 from williamd1k0/advanced-string-format
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2017-06-27 20:52:27 +02:00 |
variant_construct_string.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
variant_op.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
variant_parser.cpp
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Fix tokenization of doubles
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2017-08-22 00:01:04 +02:00 |
variant_parser.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |
vector.h
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Add closest_power_of_2 func and implement mix_rate/latency on OS X
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2017-08-18 12:10:21 -03:00 |
version.h
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BuildSystem: generated files have .gen.ext
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2017-06-25 20:31:56 +07:00 |
vmap.h
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Make error handling more convenient
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2017-07-05 09:31:37 +02:00 |
vset.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:45:24 +02:00 |