godot/scene
Rémi Verschelde 33e65f2754
Merge pull request #68582 from bruvzg/inv_gd3_bmp_font
Add a special case for importing bitmap fonts designed for Godot 3.
2022-11-14 11:12:17 +01:00
..
2d Rename GPUParticles2D/3D's trail_length_secs to trail_lifetime 2022-11-07 13:37:40 +01:00
3d Some fixes for instance shader parameters 2022-11-09 21:20:11 +03:00
animation Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't 2022-10-31 11:55:56 +01:00
audio Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
debugger Add buttons in Remote Scene Tree 2022-10-20 18:02:41 +02:00
gui Merge pull request #68448 from bruvzg/font_imp_tr 2022-11-14 11:12:01 +01:00
main Merge pull request #68418 from Sauermann/fix-escape-dnd 2022-11-11 16:49:09 +01:00
resources Merge pull request #68582 from bruvzg/inv_gd3_bmp_font 2022-11-14 11:12:17 +01:00
theme Hide Antialiasing import option on DynamicFonts with MSDF enabled 2022-11-03 18:40:44 +01:00
property_utils.cpp Fix exporting big templates 2022-10-19 08:29:29 +02:00
property_utils.h
register_scene_types.cpp Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp
scene_string_names.h
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00