godot/platform/macos
Wei Guo d7e39e313b Make window creation with custom position do not flash 2022-10-24 13:50:25 +08:00
..
export Fix macOS export plugin build without regex module. 2022-10-13 08:54:50 +03:00
README.md
SCsub [macOS] Add an option to align window buttons in "extend to title" mode. 2022-09-20 12:55:59 +03:00
crash_handler_macos.h
crash_handler_macos.mm
detect.py ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
dir_access_macos.h Unix: Remove now unnecessary I/O defines, cleanup 2022-10-03 12:33:41 +02:00
dir_access_macos.mm Unix: Remove now unnecessary I/O defines, cleanup 2022-10-03 12:33:41 +02:00
display_server_macos.h Make window creation with custom position do not flash 2022-10-24 13:50:25 +08:00
display_server_macos.mm Make window creation with custom position do not flash 2022-10-24 13:50:25 +08:00
gl_manager_macos_legacy.h
gl_manager_macos_legacy.mm
godot_application.h
godot_application.mm
godot_application_delegate.h
godot_application_delegate.mm
godot_button_view.h [macOS] Fix window button position and title bar size when editor scale do not match OS UI scale. 2022-10-10 10:32:41 +03:00
godot_button_view.mm [macOS] Fix window button position and title bar size when editor scale do not match OS UI scale. 2022-10-10 10:32:41 +03:00
godot_content_view.h
godot_content_view.mm
godot_main_macos.mm
godot_menu_delegate.h
godot_menu_delegate.mm
godot_menu_item.h
godot_menu_item.mm
godot_window.h [macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL. 2022-09-22 23:09:56 +03:00
godot_window.mm [macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL. 2022-09-22 23:09:56 +03:00
godot_window_delegate.h [macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL. 2022-09-22 23:09:56 +03:00
godot_window_delegate.mm [macOS extend-to-title] Add scene/project name to the editor title, fix incorrect window button position/order when system primary language is RTL. 2022-09-22 23:09:56 +03:00
joypad_macos.cpp
joypad_macos.h Cleanup unused defines in platform code 2022-10-11 11:52:41 +02:00
key_mapping_macos.h
key_mapping_macos.mm
logo.png
macos_terminal_logger.h
macos_terminal_logger.mm
os_macos.h
os_macos.mm [macOS] Fit OS::alert to the text width for better readability. 2022-10-18 12:11:39 +03:00
platform_config.h
platform_macos_builders.py
tts_macos.h
tts_macos.mm
vulkan_context_macos.h
vulkan_context_macos.mm

README.md

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation