godot/scene/3d
lawnjelly 48a4741740
Portals - fix DYNAMIC particle systems
A regression had occurred whereby particle systems in DYNAMIC mode weren't added to the room correctly.
This PR recognise the case and bypasses the function to retrieve geometry, as retrieving the geometry is not necessary for DYNAMIC objects as they should not affect the room bound. Their AABB will be retrieved during gameplay rather than once off at level conversion.

(cherry picked from commit d86061d7ae)
2022-02-02 23:13:10 +01:00
..
area.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
area.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
arvr_nodes.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
arvr_nodes.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
audio_stream_player_3d.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
audio_stream_player_3d.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
baked_lightmap.cpp Fixed accessing a null MeshInstance object in BakedLightmap instead of the GeometryInstance 2022-01-25 18:50:35 +01:00
baked_lightmap.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
bone_attachment.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
bone_attachment.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
camera.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
camera.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
collision_object.cpp Store ObjectID instead of raw pointer for Shape Owners 2022-01-31 20:38:20 +01:00
collision_object.h Store ObjectID instead of raw pointer for Shape Owners 2022-01-31 20:38:20 +01:00
collision_polygon.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
collision_polygon.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
collision_shape.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
collision_shape.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
cpu_particles.cpp Fixed a number of ",or_greater" for the bug #56324 2022-01-25 18:38:57 +01:00
cpu_particles.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
cull_instance.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
cull_instance.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
gi_probe.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
gi_probe.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
immediate_geometry.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
immediate_geometry.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
interpolated_camera.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
interpolated_camera.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
light.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
light.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
lightmapper.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
lightmapper.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
listener.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
listener.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
mesh_instance.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
mesh_instance.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
multimesh_instance.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
multimesh_instance.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
navigation_mesh.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
navigation_mesh.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
navigation.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
navigation.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
occluder.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
occluder.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
particles.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
particles.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
path.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
path.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
physics_body.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
physics_body.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
physics_joint.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
physics_joint.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
portal.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
portal.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
position_3d.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
position_3d.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
proximity_group.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
proximity_group.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
ray_cast.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
ray_cast.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
reflection_probe.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
reflection_probe.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
remote_transform.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
remote_transform.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
room_group.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
room_group.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
room_manager.cpp Portals - fix DYNAMIC particle systems 2022-02-02 23:13:10 +01:00
room_manager.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
room.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
room.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
skeleton.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
skeleton.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
soft_body.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
soft_body.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
spatial_velocity_tracker.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
spatial_velocity_tracker.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
spatial.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
spatial.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
spring_arm.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
spring_arm.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
sprite_3d.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
sprite_3d.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
vehicle_body.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
vehicle_body.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
visibility_notifier.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
visibility_notifier.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
visual_instance.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
visual_instance.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
voxel_light_baker.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
voxel_light_baker.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
world_environment.cpp Update copyright statements to 2022 2022-01-13 16:00:37 +01:00
world_environment.h Update copyright statements to 2022 2022-01-13 16:00:37 +01:00