.. |
2d
|
Merge pull request #65591 from MewPurPur/area-overlapping-function
|
2022-09-13 10:58:55 +02:00 |
3d
|
Merge pull request #65591 from MewPurPur/area-overlapping-function
|
2022-09-13 10:58:55 +02:00 |
animation
|
Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
|
2022-09-15 20:11:36 +02:00 |
audio
|
Fix AudioStreamPlayer not resuming after returning to SceneTree
|
2022-09-05 16:52:46 +02:00 |
debugger
|
Swap arguments of ResourceSaver.save()
|
2022-07-29 19:53:09 +02:00 |
gui
|
Add configuration warning to GraphEdit regarding future refactoring
|
2022-09-14 18:09:21 +02:00 |
main
|
Add ability to flag classes as experimental or deprecated.
|
2022-09-11 00:11:33 +01:00 |
resources
|
2D and 3D Skeleton modification docs, and small fixes.
|
2022-09-14 15:07:45 -07:00 |
theme
|
Un-defer the initial theme changed notification
|
2022-09-02 23:44:23 +03:00 |
property_utils.cpp
|
Cleanup and move char functions to the char_utils.h header.
|
2022-02-04 11:35:01 +02:00 |
property_utils.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
register_scene_types.cpp
|
Add compatibility class for VisualShaderNodeFloatUniform
|
2022-09-06 08:04:46 +03:00 |
register_scene_types.h
|
Add ThemeDB, expose previously static Theme methods
|
2022-08-26 19:23:05 +03:00 |
scene_string_names.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
scene_string_names.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
SCsub
|
Add ThemeDB, expose previously static Theme methods
|
2022-08-26 19:23:05 +03:00 |