godot/scene
Pedro J. Estébanez 4b85ddabda Reset display folded for an instanced scene if editable children is toggled off
This avoids the display folded flag needlessly getting into the scene file (potentially forever) and also gives more visual feedback if the user re-enables editable children so it will display unfolded at first.
2017-04-07 15:48:07 +02:00
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2d Fix typos in source code using codespell 2017-03-24 21:45:31 +01:00
3d A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
animation Honor the Tween's final values 2017-03-30 07:58:20 -03:00
audio A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
gui Fix typos in source code using codespell 2017-03-24 21:45:31 +01:00
io Fix typos in source code using codespell 2017-03-24 21:45:31 +01:00
main Reset display folded for an instanced scene if editable children is toggled off 2017-04-07 15:48:07 +02:00
resources Merge pull request #8130 from volzhs/cache-font-master 2017-03-24 22:52:36 +01:00
register_scene_types.cpp A Whole New World (clang-format edition) 2017-03-05 16:44:50 +01:00
register_scene_types.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
scene_string_names.cpp fixed ClassDB inconsistencies 2017-03-13 21:17:31 +01:00
scene_string_names.h fixed ClassDB inconsistencies 2017-03-13 21:17:31 +01:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00