godot/scene
Rémi Verschelde 4c1d555b9a
Merge pull request #48770 from LightningAA/scrollcontainer-ensure-item-visible-4.0
ScrollContainer: Expose `_ensure_focused_visible` to the scripting API and rename it to `ensure_control_visible`
2021-06-01 11:01:40 +02:00
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2d Tweak Camera2D editor line colors for better visibility 2021-05-27 07:14:49 +02:00
3d Check cache_parent_physical_bone when rebuilding parent cache 2021-05-29 15:34:55 +08:00
animation Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Merge pull request #48770 from LightningAA/scrollcontainer-ensure-item-visible-4.0 2021-06-01 11:01:40 +02:00
main [Net] Fix HTTPRquest store_buffer error. 2021-05-31 15:42:31 +02:00
resources Merge pull request #49067 from JFonS/fix_gcc_warnings 2021-06-01 10:47:37 +02:00
register_scene_types.cpp Added Billboard Node to Visual Shaders 2021-05-28 09:24:06 +03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00