godot/core/variant
Rémi Verschelde 4629f7d040
Merge pull request #96496 from aXu-AP/lerp-transform
Add support for Transform2D/3D in `lerp()`
2024-09-05 17:44:11 +02:00
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SCsub
array.cpp Core: Improve vformat error reporting on sprintf failure 2024-07-04 10:54:55 +02:00
array.h [Core] Fix incorrect comparison for `Array` const iterator 2024-04-13 17:32:33 +02:00
binder_common.h binder_common: Fix uninitialized marshalling 2024-08-09 05:15:54 +00:00
callable.cpp Core: Сheck `r_error` after calling `callp()` 2024-08-30 21:09:30 +03:00
callable.h Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
callable_bind.cpp Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
callable_bind.h Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
container_type_validate.h [Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-11 19:45:49 +02:00
dictionary.cpp StringName Dictionary keys 2024-08-29 13:39:27 -07:00
dictionary.h Allow returning Dictionary after merging 2024-03-06 14:49:35 +01:00
method_ptrcall.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
native_ptr.h Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
type_info.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
typed_array.h [Core] Fix sharing of typed arrays from constructor 2024-05-07 09:52:17 +02:00
variant.cpp Core: Сheck `r_error` after calling `callp()` 2024-08-30 21:09:30 +03:00
variant.h Merge pull request #94679 from rune-scape/remove-unused-initialize_ref 2024-08-28 00:12:16 +02:00
variant_call.cpp Add `String.is_valid_unicode_identifier()` 2024-08-27 11:34:08 +08:00
variant_callable.cpp Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
variant_callable.h Add methods to get argument count of methods 2024-03-10 11:02:43 +01:00
variant_construct.cpp Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_construct.h StringName Dictionary keys 2024-08-29 13:39:27 -07:00
variant_destruct.cpp Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_destruct.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_internal.h Remove unused `initialize_ref` 2024-07-03 13:32:50 -07:00
variant_op.cpp Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_op.h Revert "Make freed object different than null in comparison operators" 2024-07-01 14:11:43 +02:00
variant_parser.cpp Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
variant_parser.h Use compatible text resource format when possible 2024-04-23 12:04:44 +08:00
variant_setget.cpp StringName Dictionary keys 2024-08-29 13:39:27 -07:00
variant_setget.h Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
variant_utility.cpp Add support for Transform2D/3D in lerp() 2024-09-03 16:59:15 +03:00
variant_utility.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00