.. |
physics
|
Merge pull request #91936 from jsjtxietian/body-connect
|
2024-05-15 12:09:50 +02:00 |
SCsub
|
…
|
|
animated_sprite_2d.cpp
|
Fix Issue #94145 Incorrect text in the Node Configuration Warning dialog
|
2024-07-09 22:36:18 +02:00 |
animated_sprite_2d.h
|
…
|
|
audio_listener_2d.cpp
|
…
|
|
audio_listener_2d.h
|
…
|
|
audio_stream_player_2d.compat.inc
|
…
|
|
audio_stream_player_2d.cpp
|
Add `stop_callable` to `AudioStreamPlayerInternal`
|
2024-09-16 17:00:18 +02:00 |
audio_stream_player_2d.h
|
Add samples playback support
|
2024-06-18 11:06:31 -04:00 |
back_buffer_copy.cpp
|
…
|
|
back_buffer_copy.h
|
…
|
|
camera_2d.cpp
|
Fixed Timestep Interpolation: Fix behaviour on pause
|
2024-07-07 16:48:17 +02:00 |
camera_2d.h
|
Fix physics tick counter
|
2024-07-07 19:04:05 +02:00 |
canvas_group.cpp
|
…
|
|
canvas_group.h
|
…
|
|
canvas_modulate.cpp
|
…
|
|
canvas_modulate.h
|
…
|
|
cpu_particles_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
cpu_particles_2d.h
|
…
|
|
gpu_particles_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
gpu_particles_2d.h
|
…
|
|
light_2d.cpp
|
…
|
|
light_2d.h
|
…
|
|
light_occluder_2d.cpp
|
…
|
|
light_occluder_2d.h
|
…
|
|
line_2d.cpp
|
…
|
|
line_2d.h
|
…
|
|
line_builder.cpp
|
…
|
|
line_builder.h
|
…
|
|
marker_2d.cpp
|
…
|
|
marker_2d.h
|
…
|
|
mesh_instance_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
mesh_instance_2d.h
|
…
|
|
multimesh_instance_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
multimesh_instance_2d.h
|
…
|
|
navigation_agent_2d.cpp
|
Fix physics tick counter
|
2024-07-07 19:04:05 +02:00 |
navigation_agent_2d.h
|
Fix physics tick counter
|
2024-07-07 19:04:05 +02:00 |
navigation_link_2d.cpp
|
Add NavigationLink function to change navigation map
|
2024-09-16 16:45:38 +02:00 |
navigation_link_2d.h
|
Add NavigationLink function to change navigation map
|
2024-09-16 16:45:38 +02:00 |
navigation_obstacle_2d.cpp
|
…
|
|
navigation_obstacle_2d.h
|
…
|
|
navigation_region_2d.cpp
|
Fix NavigationRegion2D debug not clearing canvas item
|
2024-06-10 19:07:57 +02:00 |
navigation_region_2d.h
|
Improve NavigationRegion2D debug performance
|
2024-05-28 19:36:35 +02:00 |
node_2d.cpp
|
…
|
|
node_2d.h
|
…
|
|
parallax_2d.cpp
|
Merge pull request #94014 from markdibarry/parallax-snap
|
2024-07-09 16:47:17 +02:00 |
parallax_2d.h
|
…
|
|
parallax_background.cpp
|
…
|
|
parallax_background.h
|
…
|
|
parallax_layer.cpp
|
Fix Parallax2D repeats being not relative to its transform
|
2024-09-16 17:04:12 +02:00 |
parallax_layer.h
|
…
|
|
path_2d.cpp
|
…
|
|
path_2d.h
|
…
|
|
polygon_2d.cpp
|
…
|
|
polygon_2d.h
|
…
|
|
remote_transform_2d.cpp
|
…
|
|
remote_transform_2d.h
|
…
|
|
skeleton_2d.cpp
|
Fix bone2d scaling
|
2024-09-16 17:04:49 +02:00 |
skeleton_2d.h
|
Physics interpolation: Fix 2D skinning
|
2024-06-20 11:35:38 +02:00 |
sprite_2d.cpp
|
Add alternative pixel rounding
|
2024-06-29 10:33:39 -04:00 |
sprite_2d.h
|
…
|
|
tile_map.compat.inc
|
…
|
|
tile_map.cpp
|
Document converting a TileMap node to TileMapLayer using the editor
|
2024-08-07 11:15:29 +02:00 |
tile_map.h
|
Remove some TileMap dependencies from TileMapLayer
|
2024-05-21 11:32:14 +02:00 |
tile_map_layer.cpp
|
Fix some TileMapLayer editing problems
|
2024-06-29 18:18:54 +02:00 |
tile_map_layer.h
|
Merge pull request #92016 from KoBeWi/pick_layers_like_a_boss
|
2024-06-28 15:55:10 +02:00 |
touch_screen_button.cpp
|
[Scene] Add SceneStringNames::pressed
|
2024-05-14 15:51:28 +02:00 |
touch_screen_button.h
|
…
|
|
visible_on_screen_notifier_2d.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
visible_on_screen_notifier_2d.h
|
…
|
|