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4dbb6ecc21
godot
/
platform
/
macos
History
Fredia Huya-Kouadio
45c7377556
Refactor the export checking logic to improve separation of concerns
2022-08-14 09:12:04 -07:00
..
export
Refactor the export checking logic to improve separation of concerns
2022-08-14 09:12:04 -07:00
SCsub
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crash_handler_macos.h
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crash_handler_macos.mm
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detect.py
…
dir_access_macos.h
Add override keywords to DirAccess derived classes
2022-08-02 16:39:44 +01:00
dir_access_macos.mm
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
display_server_macos.h
Implement `screen_is_kept_on` for macOS.
2022-08-05 13:14:13 +03:00
display_server_macos.mm
Only define `keep_screen_on` project setting once
2022-08-06 22:10:24 +02:00
gl_manager_macos_legacy.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
gl_manager_macos_legacy.mm
…
godot_application.h
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godot_application.mm
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godot_application_delegate.h
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godot_application_delegate.mm
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godot_content_view.h
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godot_content_view.mm
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
godot_main_macos.mm
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godot_menu_item.h
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godot_window.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
godot_window.mm
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godot_window_delegate.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
godot_window_delegate.mm
Remove Signal connect binds
2022-07-29 16:26:13 +02:00
joypad_macos.cpp
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joypad_macos.h
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key_mapping_macos.h
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key_mapping_macos.mm
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logo.png
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macos_terminal_logger.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
macos_terminal_logger.mm
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os_macos.h
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
2022-07-26 08:38:05 +03:00
os_macos.mm
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
2022-07-26 08:38:05 +03:00
platform_config.h
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platform_macos_builders.py
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tts_macos.h
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tts_macos.mm
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vulkan_context_macos.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
vulkan_context_macos.mm
…