.. |
bind
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Build System Changes
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2014-10-07 01:31:49 -03:00 |
io
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Build System Changes
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2014-10-07 01:31:49 -03:00 |
math
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Little Bits
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2014-10-12 02:13:22 -03:00 |
os
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Fixed too many little issues, check the issues closed today.
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2014-09-21 01:43:42 -03:00 |
SCsub
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Build System Changes
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2014-10-07 01:31:49 -03:00 |
allocators.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
array.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
array.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
balloon_allocator.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
color.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
color.h
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More 3D Work
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2014-06-16 10:22:26 -03:00 |
command_queue_mt.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
command_queue_mt.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
compressed_translation.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
compressed_translation.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
core_string_names.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
core_string_names.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
dictionary.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
dictionary.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
dvector.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
dvector.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
error_list.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
error_macros.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
error_macros.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
event_queue.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
event_queue.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
fpstr.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
fpstr.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
func_ref.cpp
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-fix bug in cache for atlas import/export
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2014-03-13 22:57:24 -03:00 |
func_ref.h
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-fix bug in cache for atlas import/export
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2014-03-13 22:57:24 -03:00 |
global_constants.cpp
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3D Physics and Other Stuff
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2014-09-02 23:13:40 -03:00 |
global_constants.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
globals.cpp
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Fixing Issues...
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2014-09-19 18:39:50 -03:00 |
globals.h
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Misc Fixes
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2014-06-27 23:21:45 -03:00 |
hash_map.h
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A bit of everything:
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2014-05-14 01:22:15 -03:00 |
hashfuncs.h
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A bit of everything:
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2014-05-14 01:22:15 -03:00 |
image.cpp
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missing fils from yesterday comit.
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2014-10-03 08:58:41 -03:00 |
image.h
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missing fils from yesterday comit.
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2014-10-03 08:58:41 -03:00 |
image_quantize.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
input_map.cpp
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added bindings for InputMap
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2014-04-23 21:48:16 -04:00 |
input_map.h
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added bindings for InputMap
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2014-04-23 21:48:16 -04:00 |
int_types.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
list.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
make_binders.py
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Small Fixes
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2014-09-17 11:53:29 -03:00 |
map.h
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-improved physics ccd
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2014-02-19 11:57:14 -03:00 |
message_queue.cpp
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-Support for changing fonts
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2014-04-05 12:39:30 -03:00 |
message_queue.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
method_bind.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
method_bind.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
multi_bucket_array.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
object.cpp
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Fix some more incorrect bindings
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2014-10-26 15:07:54 +01:00 |
object.h
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3D Physics Rework, Other Stuff
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2014-09-15 11:33:30 -03:00 |
object_type_db.cpp
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fix, take 2
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2014-09-17 12:24:38 -03:00 |
object_type_db.h
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Small Fixes
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2014-09-17 11:53:29 -03:00 |
packed_data_container.cpp
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Light Baker!
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2014-06-11 10:41:03 -03:00 |
packed_data_container.h
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Light Baker!
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2014-06-11 10:41:03 -03:00 |
pair.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
pair.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
path_db.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
path_db.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
path_remap.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
path_remap.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
pool_allocator.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
pool_allocator.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
print_string.cpp
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Small Issues & Maintenance
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2014-08-01 22:10:38 -03:00 |
print_string.h
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Small Issues & Maintenance
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2014-08-01 22:10:38 -03:00 |
ref_ptr.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
ref_ptr.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
reference.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
reference.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
register_core_types.cpp
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Build System Changes
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2014-10-07 01:31:49 -03:00 |
register_core_types.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
res_ptr.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
res_ptr.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
resource.cpp
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fixed bug where resource path is properly exported
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2014-06-30 01:28:05 -03:00 |
resource.h
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fixed bug where resource path is properly exported
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2014-06-30 01:28:05 -03:00 |
rid.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
rid.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
ring_buffer.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
safe_refcount.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
safe_refcount.h
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-fixed export templates not loading/exporting on Windows
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2014-02-13 18:03:28 -03:00 |
script_debugger_debugger.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_debugger_local.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_debugger_local.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_debugger_remote.cpp
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-fixed export templates not loading/exporting on Windows
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2014-02-13 18:03:28 -03:00 |
script_debugger_remote.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
script_language.cpp
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-variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718)
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2014-09-22 00:50:48 -03:00 |
script_language.h
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-variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718)
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2014-09-22 00:50:48 -03:00 |
self_list.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
set.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
simple_type.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sort.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
string_db.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
string_db.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
translation.cpp
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Small Issues & Maintenance
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2014-08-01 22:10:38 -03:00 |
translation.h
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Small Issues & Maintenance
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2014-08-01 22:10:38 -03:00 |
typedefs.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
ucaps.h
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Misc Fixes
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2014-06-27 23:21:45 -03:00 |
undo_redo.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
undo_redo.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
ustring.cpp
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-Rasterizer supports meshes with both skeletons and blend shapes
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2014-10-09 19:44:27 -03:00 |
ustring.h
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-Rasterizer supports meshes with both skeletons and blend shapes
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2014-10-09 19:44:27 -03:00 |
variant.cpp
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A bit of everything:
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2014-05-14 01:22:15 -03:00 |
variant.h
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- more fixes on #672 on windows
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2014-09-19 21:01:41 -03:00 |
variant_call.cpp
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Huge Amount of BugFix
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2014-10-03 00:10:51 -03:00 |
variant_call_bind.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
variant_op.cpp
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3D Physics and Other Stuff
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2014-09-02 23:13:40 -03:00 |
vector.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
vmap.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
vmap.h
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-scripts are converted to bytecode on export
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2014-02-25 09:31:47 -03:00 |
vset.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
vset.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |