godot/editor/export
Haoyu Qiu 32a3b2bf9c Set language encoding flag when using ZIPPacker
When non-ASCII filenames are used, this indicates that the encoding is
UTF-8. Programs like ZIPReader can then parse the filename correctly.

(cherry picked from commit 08b1354b36)
2024-01-23 20:22:00 +01:00
..
SCsub Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00
editor_export.cpp Fix export options of scripted EditorExportPlugins 2023-07-10 17:11:22 +02:00
editor_export.h Fix export options of scripted EditorExportPlugins 2023-07-10 17:11:22 +02:00
editor_export_platform.cpp Set language encoding flag when using ZIPPacker 2024-01-23 20:22:00 +01:00
editor_export_platform.h Allow exporting release Android builds without a debug keystore 2023-06-19 01:00:13 -03:00
editor_export_platform_pc.cpp Allow exporting release Android builds without a debug keystore 2023-06-19 01:00:13 -03:00
editor_export_platform_pc.h Allow exporting release Android builds without a debug keystore 2023-06-19 01:00:13 -03:00
editor_export_plugin.cpp Allow EditorExportPlugins to provide export options 2023-04-07 19:18:00 +02:00
editor_export_plugin.h Allow EditorExportPlugins to provide export options 2023-04-07 19:18:00 +02:00
editor_export_preset.cpp Fix export options of scripted EditorExportPlugins 2023-07-10 17:11:22 +02:00
editor_export_preset.h Fix export options of scripted EditorExportPlugins 2023-07-10 17:11:22 +02:00
editor_export_shared_object.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
export_template_manager.cpp Implement and expose OS::shell_show_in_file_manager() 2023-04-25 11:29:32 +08:00
export_template_manager.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
project_export.cpp Improve headings for the export mode in the Export dialog 2024-01-23 17:36:49 +01:00
project_export.h Improve headings for the export mode in the Export dialog 2024-01-23 17:36:49 +01:00