.. |
SCsub
|
…
|
|
a_star.cpp
|
Make AStar to use 64-bit logic
|
2022-06-16 16:43:41 +03:00 |
a_star.h
|
Remove redundand header from `a_star.h`
|
2022-06-16 17:23:08 +03:00 |
aabb.cpp
|
…
|
|
aabb.h
|
…
|
|
audio_frame.h
|
Ensure AudioFrame variables l and r are always initialised
|
2022-06-17 17:36:11 +01:00 |
basis.cpp
|
Fix the calculation of the angular velocity when the rotation speed is not high.
|
2022-07-19 10:27:13 +02:00 |
basis.h
|
Fix VECTOR/LOCAL transitions in Node3D
|
2022-06-27 13:45:35 +02:00 |
bvh.h
|
Fixup BVH debugging statements
|
2022-07-25 18:21:53 +02:00 |
bvh_abb.h
|
…
|
|
bvh_cull.inc
|
…
|
|
bvh_debug.inc
|
…
|
|
bvh_integrity.inc
|
…
|
|
bvh_logic.inc
|
…
|
|
bvh_misc.inc
|
…
|
|
bvh_pair.inc
|
…
|
|
bvh_public.inc
|
Fixup BVH debugging statements
|
2022-07-25 18:21:53 +02:00 |
bvh_refit.inc
|
…
|
|
bvh_split.inc
|
…
|
|
bvh_structs.inc
|
…
|
|
bvh_tree.h
|
…
|
|
color.cpp
|
Allow picking similar colours using OKHSL.
|
2022-06-07 05:53:27 -07:00 |
color.h
|
Color: Fix resetting alpha when setting H/S/V separately
|
2022-07-26 15:43:49 +02:00 |
color_names.inc
|
…
|
|
convex_hull.cpp
|
…
|
|
convex_hull.h
|
…
|
|
delaunay_2d.h
|
…
|
|
delaunay_3d.h
|
Implement Vector4, Vector4i, Projection
|
2022-07-23 14:00:01 +02:00 |
disjoint_set.h
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
dynamic_bvh.cpp
|
…
|
|
dynamic_bvh.h
|
…
|
|
expression.cpp
|
Expression built-in functions can also be considered as identifiers in subscripts
|
2022-07-04 13:25:43 +03:00 |
expression.h
|
Add a const call mode to Object, Variant and Script.
|
2022-06-27 13:33:06 -07:00 |
face3.cpp
|
…
|
|
face3.h
|
…
|
|
geometry_2d.cpp
|
…
|
|
geometry_2d.h
|
…
|
|
geometry_3d.cpp
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
geometry_3d.h
|
…
|
|
math_defs.h
|
…
|
|
math_fieldwise.cpp
|
Implement Vector4, Vector4i, Projection
|
2022-07-23 14:00:01 +02:00 |
math_fieldwise.h
|
…
|
|
math_funcs.cpp
|
…
|
|
math_funcs.h
|
Refactor bezier interpolation functions
|
2022-06-27 19:42:43 +02:00 |
plane.cpp
|
…
|
|
plane.h
|
Rename `epsilon` to `tolerance` in the `Plane::has_point` method
|
2022-07-21 20:15:15 +03:00 |
projection.cpp
|
Implement Vector4, Vector4i, Projection
|
2022-07-23 14:00:01 +02:00 |
projection.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
quaternion.cpp
|
Make `spherical_cubic_interpolate()` more stable
|
2022-07-29 17:39:22 +09:00 |
quaternion.h
|
rename and unify notation for spherical interpolation
|
2022-07-27 23:22:50 +09:00 |
quick_hull.cpp
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |
quick_hull.h
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |
random_number_generator.cpp
|
…
|
|
random_number_generator.h
|
…
|
|
random_pcg.cpp
|
…
|
|
random_pcg.h
|
…
|
|
rect2.cpp
|
…
|
|
rect2.h
|
…
|
|
rect2i.cpp
|
…
|
|
rect2i.h
|
…
|
|
static_raycaster.cpp
|
…
|
|
static_raycaster.h
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |
transform_2d.cpp
|
Fix consistency of translated/scaled/rotated in Transform2D and Transform3D
|
2022-08-02 23:38:14 +02:00 |
transform_2d.h
|
Fix consistency of translated/scaled/rotated in Transform2D and Transform3D
|
2022-08-02 23:38:14 +02:00 |
transform_3d.cpp
|
Fix consistency of translated/scaled/rotated in Transform2D and Transform3D
|
2022-08-02 23:38:14 +02:00 |
transform_3d.h
|
Fix consistency of translated/scaled/rotated in Transform2D and Transform3D
|
2022-08-02 23:38:14 +02:00 |
triangle_mesh.cpp
|
Add surface indices to TriangleMesh
|
2022-06-22 21:48:23 +02:00 |
triangle_mesh.h
|
Add surface indices to TriangleMesh
|
2022-06-22 21:48:23 +02:00 |
triangulate.cpp
|
…
|
|
triangulate.h
|
…
|
|
vector2.cpp
|
Refactor bezier interpolation functions
|
2022-06-27 19:42:43 +02:00 |
vector2.h
|
Refactor bezier interpolation functions
|
2022-06-27 19:42:43 +02:00 |
vector2i.cpp
|
…
|
|
vector2i.h
|
…
|
|
vector3.cpp
|
Refactor bezier interpolation functions
|
2022-06-27 19:42:43 +02:00 |
vector3.h
|
Check if the axis is zero / vectors are colinear in Vector3 slerp
|
2022-08-04 14:32:54 -05:00 |
vector3i.cpp
|
…
|
|
vector3i.h
|
…
|
|
vector4.cpp
|
Fix `Vector4::min_axis_index` for equal components
|
2022-08-01 04:50:17 +02:00 |
vector4.h
|
Add some missing Vector4 methods
|
2022-07-26 02:35:42 +02:00 |
vector4i.cpp
|
Fix `Vector4::min_axis_index` for equal components
|
2022-08-01 04:50:17 +02:00 |
vector4i.h
|
Implement Vector4, Vector4i, Projection
|
2022-07-23 14:00:01 +02:00 |