godot/platform/android
Rémi Verschelde c8994b56f9 Style: Apply new changes from clang-format 8.0
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0,
so contributors can keep using those versions for now (they will not undo those
changes).
2019-04-09 17:09:48 +02:00
..
export Fix directory check when exporting project 2019-03-06 21:20:18 +09:00
java Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
AndroidManifest.xml.template Restart game on GL context loss on Android 2019-03-06 19:09:17 +01:00
SCsub Remove unused imports 2019-04-06 18:05:05 +02:00
audio_driver_jandroid.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio_driver_jandroid.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
audio_driver_opensl.cpp Use mix rate and output latency constants in audio drivers 2019-04-06 12:37:25 +02:00
audio_driver_opensl.h Request Android record permission when needed 2019-03-08 12:38:36 -03:00
build.gradle.template Fix lint error/warning while building android template 2018-12-18 17:26:33 +09:00
detect.py Remove unused imports 2019-04-06 18:05:05 +02:00
dir_access_jandroid.cpp Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
dir_access_jandroid.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
file_access_android.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
file_access_android.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
file_access_jandroid.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
file_access_jandroid.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
java_class_wrapper.cpp Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
java_class_wrapper.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
java_godot_io_wrapper.cpp Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
java_godot_io_wrapper.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
java_godot_lib_jni.cpp Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
java_godot_lib_jni.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
java_godot_wrapper.cpp Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
java_godot_wrapper.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
os_android.cpp Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
os_android.h Restructuring glue code to make it easier to extend 2019-04-05 21:44:06 +11:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
power_android.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
power_android.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
run_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
string_android.h Android: Fixed problems with memory leaks due to absent ReleaseStringUTFChars calls. 2019-02-27 15:11:08 +03:00
thread_jandroid.cpp Improve custom thread numbering for POSIX 2019-01-25 00:59:07 +01:00
thread_jandroid.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00